- published: 29 Jun 2019
- views: 3874323
Choice involves mentally making a decision: judging the merits of multiple options and selecting one or more of them. One can make a choice between imagined options ("what would I do if ...?") or between real options followed by the corresponding action. For example, a traveller might choose a route for a journey based on the preference of arriving at a given destination as soon as possible. The preferred (and therefore chosen) route can then follow from information such as the length of each of the possible routes, traffic conditions, etc. If the arrival at a choice includes more complex motivators, cognition, instinct and feeling can become more intertwined.
Simple choices might include what to eat for dinner or what to wear on a Saturday morning - choices that have relatively low-impact on the chooser's life overall. More complex choices might involve (for example) what candidate to vote for in an election, what profession to pursue, a life partner, etc. - choices based on multiple influences and having larger ramifications.
Choice is a fictional character that appeared in Malibu Comics Ultraverse line of comic book series. Her first appearance was in Hardcase #2, and appeared mainly in that title.
Amy Tran Kwitny was the young woman who went on to become Choice. The Choice Corporation's desire to create a corporate spokesmodel to compete with Ultratech's corporate symbol, Prototype, led to the creation of Choice. Amy Tran was a former subject of Aladdin experiments and considered an ideal subject. She was reacquired by the agency to be their test subject.
Aladdin and NuWare pooled their resources to make Amy Tran the first bioenhanced ultra. Sections of her brain were replaced with wetware implants created from the brain tissue of Forsa and Starburst, former members of the Squad. A period of testing and mental conditioning ensued, and Choice, as Amy Tran was now called, was turned over to CEO Bob Dixon, who used her as a spokesmodel and mistress.
A media sensation, Choice endorsed the Choice Corporation's products. They planned to later reveal her ultra powers, thereby skyrocketing her popularity. Unfortunately, her mental conditioning began to break down due to Dixon's sexual abuses. Choice was moved to Brazil to be reconditioned, but escaped.
Choice was a credit card test marketed by Citibank in the United States, announced in 1977 and first issued in 1978. It was one of the first cards to offer a cash-refund program and no annual fee. Choice was intended to create a rival to Visa, MasterCard, and American Express, but proved unsuccessful, and was withdrawn in 1987. Citibank has continued to use the "Choice" name on some of its Visa and MasterCard cards.
The card was introduced in 1977, when Citibank bought NAC, a regional credit card based in Baltimore, renaming it Choice. A subsequent campaign in Maryland in 1980 turned the card into a regional success, earning more than one million cardholders in the Baltimore and Washington, DC, area. With a view to nationwide expansion, the test market was expanded to include Colorado. Despite the success of Sears' Discover Card, which offered many of the same features as Choice when it was introduced in 1985 (such as a rebate on purchases and no annual fee), Citibank decided Choice could not compete with Visa and MasterCard in the longer term, and the card was reissued as a Visa at the end of 1987, aimed at entry-level customers and those with poor credit.
Layout may refer to:
Marking out or layout is the process of transferring a design or pattern to a work piece, as the first step in the manufacturing process. It is performed in many industries or hobbies although in the repetition industries the machine's initial setup is designed to remove the need to mark out every individual piece.
Marking out consists of transferring the dimensions from the plan to the work piece in preparation for the next step, machining or manufacture.
Typical tools include:
A computer programming language is said to adhere to the off-side rule if blocks in that language are expressed by their indentation. The term was coined by Peter J. Landin, after the offside law of football (soccer). This is contrasted with free-form languages, notably curly bracket programming languages, where indentation is not meaningful and indent style is only a matter of convention and code formatting.
Peter J. Landin, in an article called "The Next 700 Programming Languages", defined the off-side rule thus: "Any non-whitespace token to the left of the first such token on the previous line is taken to be the start of a new declaration."
The following is an example of indentation blocks in Python. Note that the colons are part of the Python language syntax for readability reasons, and are not necessary to implement the off-side rule.
The off-side rule can be implemented in the lexical analysis phase, as in Python, where increasing the indentation results in the lexer outputting an INDENT token, and decreasing the indentation results in the lexer outputting a DEDENT token. These tokens correspond to the opening brace {
and closing brace }
in languages that use braces for blocks, and means that the phrase grammar does not depend on whether braces or indentation are used. This requires that the lexer hold state, namely the current indentation level, and thus can detect changes in indentation when this changes, and thus the lexical grammar is not context-free – INDENT/DEDENT depend on the contextual information of previous indentation level.
Contest may refer to:
Provided to YouTube by Ditto Music Choice · Jack Stauber's Micropop Micropop ℗ Jack Stauber Released on: 2019-05-30 Auto-generated by YouTube.
This project was made by a team of four 3D animation students in a span of 72 hours. We tried to emulate Jack Stauber’s style and animate one of his Micropops. --------------------------------------------------------------------------------------------------------------------------- Quentin Szczygiel : Layout / Compositing / Effects / 3D Animation / Modeling / Video Editing / Lighting Daniel Nartov : Character Design / Storyboard / 3D Animation / 2D Animation / Sculpting / Texturing / Lighting Rosana Mirallès : Concept Art / Animatic / Text Animation / 2D Animation / 3D Animation Hubert Chauvaux : Directing / Layout / Character Design / 3D Modeling / Lighting / Rigging / 3D Animation / Texturing / Compositing / Effects / Video Editing ------------------------------------------------...
Catch me Live: https://www.twitch.tv/choice
#하진 #Choice #오랫동안_당신을_기다렸습니다_OST #HAJIN #Longing_for_You 하진 HAJIN - Choice Official Music Video Welcome to GENIE MUSIC official YouTube channel🎵 지니뮤직 공식 유튜브 채널에 오신것을 환영합니다! ✔지금 듣고 계신 음악은 지니 ( http://www.genie.co.kr ) 및 국내 모든 음원사이트에서도 즐기실 수 있습니다. Musics are also available on Spotify, Apple Music, and Youtube Music ✔본 채널의 조회수는 각종 차트 집계에 공식 반영 됩니다. Views from this channel will be counted officially for charts. 더욱 더 많은 음악 콘텐츠와 소식을 들으시려면 아래 채널을 방문해주세요😉 https://www.instagram.com/genie_music/ https://www.facebook.com/genieplay
creating this Roblox choice meme has condemned me to the pits hell for all eternity.
happy 30th birthday to kirby LMAO It's easy to tell, but this wasn't meant to be a 30th anniversary animation! I just happened to finish it around this date, so why not post it today haha I hope you enjoy it either way ^^ ⚠️CONTENT WARNINGS⚠️ ☆ Scopophobia ♡ Implied blood ⭐Credits⭐ ☆ Song: Choice by Jack Stauber ( https://youtube.com/c/JackStauber ) ♡ Original Meme: https://youtu.be/j3M1jPlopQ4 ☆ Meme inspiration: https://youtu.be/Rg3fW2ZIGww (WARNING for flashing colors and blood iirc) 💖More Info💖 ☆ Programs used: Flipaclip and CapCut ♡ 444 frames, 12fps ☆ Device: Samsung Galaxy Tablet S6 ♡ More of my art!! http://cosmikirby.tumblr.com
“u made the choice to be!!!” support jack stauber! the person who makes this wonderful music! https://jackstauber.com/music/ song: https://youtu.be/lBB70hwxWec program and stuf: flipaclip 10 fps my finger :)
oh im not ded!!! special thanks to my patrons : bluebellsage, Oliver Marshall, Kei Hiramaru, Thomas Stuart, Soso_coaster, _ssaparova patreon: https://www.patreon.com/lucklinq programs used: Paint Tool Sai, Sony Vegas Pro 14 original: https://www.youtube.com/watch?v=j3M1jPlopQ4 inspirations: https://www.youtube.com/watch?v=MT4MShPuUek https://www.youtube.com/watch?v=KTIFKZfVg8M song: Jack Stauber - Choice
Descrição do Vídeo: Artista: Choice Música : Rashford / Valverde Compositor : Choice Produtor Musical: @vb.jordan e @gvbe7 Beat, mixagem e masterização: @vb.jordan Produzida e gravada no estúdio :Collors Brasil Redes Sociais: @choicejmc @collorsbrasil @djnegrorico Twitter.com/collorsbrasil Ficha Técnica Direção Geral: Dj Negro Rico Direção de Cena: Vitor Pastana Direção de Arte: @djnegrorico - @s2angi Stylist :@collorsbrasil Maqueagem: @collorsbrasil Produção : @collordbrasill Apoio : insta: @monra.mr Social media: @s2angi Produção Geral: Negro, Rico Edição de Vídeo: Dj Negro Rico - Vitor Pastana Todos os direitos reservados @collorsbrasil https://artists.spotify.com/c/pt/artist/4AjMZGrmvGRSxeDwNtFfgv/profile/overview
Choice involves mentally making a decision: judging the merits of multiple options and selecting one or more of them. One can make a choice between imagined options ("what would I do if ...?") or between real options followed by the corresponding action. For example, a traveller might choose a route for a journey based on the preference of arriving at a given destination as soon as possible. The preferred (and therefore chosen) route can then follow from information such as the length of each of the possible routes, traffic conditions, etc. If the arrival at a choice includes more complex motivators, cognition, instinct and feeling can become more intertwined.
Simple choices might include what to eat for dinner or what to wear on a Saturday morning - choices that have relatively low-impact on the chooser's life overall. More complex choices might involve (for example) what candidate to vote for in an election, what profession to pursue, a life partner, etc. - choices based on multiple influences and having larger ramifications.