Lupinus, commonly known as lupin or lupine (North America), is a genus of flowering plants in the legume family, Fabaceae. The genus includes over 200 species, with centers of diversity in North and South America. Smaller centers occur in North Africa and the Mediterranean. Seeds of various species of lupins have been used as a food for over 3000 years around the Mediterranean (Gladstones, 1970) and for as much as 6000 years in the Andean highlands (Uauy et al., 1995), but they have never been accorded the same status as soybeans or dry peas and other pulse crops. The pearl lupin of the Andean highlands of South America, Lupinus mutabilis, known locally as tarwi or chocho, was extensively cultivated, but there seems to have been no conscious genetic improvement other than to select for larger and water-permeable seeds. Users soaked the seed in running water to remove most of the bitter alkaloids and then cooked or toasted the seeds to make them edible (Hill, 1977; Aguilera and Truer, 1978), or else boiled and dried them to make kirku (Uauy et al., 1995). Spanish domination led to a change in the eating habits of the indigenous peoples, and only recently has interest in using lupins as a food been renewed (Hill, 1977).
Lupin is a flowering plant.
Lupin may also refer to:
In the Dungeons & Dragons fantasy role-playing game, the lupin is a humanoid with a dog-like appearance.
The lupin first appeared in the Dungeons & Dragons adventure modules Castle Amber (1981),The Savage Coast (1985), and Night Howlers (1992). The lupin also appeared in the Creature Catalogue (1986), and the Creature Catalog (1993).
The lupin appeared in second edition Advanced Dungeons & Dragons for the Mystara setting in the Mystara Monstrous Compendium Appendix (1994).
The lupin appeared in third edition in Dragon #325 (November 2004).
Sages believe lupins to be a result of crossbreeding between humans and gnolls. They are intelligent and productive craftsmen and are friendly towards most races. In the Mystara campaign settings Lupins are most commonly found on the Savage Coast.
A lupin is usually of good in alignment.
In chemistry, a mixture is a material system made up of two or more different substances which are mixed but are not combined chemically. A mixture refers to the physical combination of two or more substances on which the identities are retained and are mixed in the form of solutions, suspensions, and colloids.
Mixtures are the one product of a mechanical blending or mixing of chemical substances like elements and compounds, without chemical bonding or other chemical change, so that each ingredient substance retains its own chemical properties and makeup. Despite that there are no chemical changes to its constituents, the physical properties of a mixture, such as its melting point, may differ from those of the components. Some mixtures can be separated into their components by physical (mechanical or thermal) means. Azeotropes are one kind of mixture that usually pose considerable difficulties regarding the separation processes required to obtain their constituents (physical or chemical processes or, even a blend of them).
In probability theory and statistics, a mixture is a combination of two or more probability distributions. The concept arises in two contexts:
A mixture is an organ stop, usually of principal tone quality, that contains multiple ranks of pipes. It is designed to be drawn with a combination of stops that forms a complete chorus (for example, principals of 8′, 4′, and 2′ pitches). The mixture sounds the upper harmonics of each note of the keyboard. The individual pitches in the mixture are not perceived by the listener; rather, they reinforce the fundamental pitches of the chorus, adding volume and brilliance to the sound. Historically, the mixture descends from the medieval Blockwerk concept, an organ in which there were no stops and all the ranks sounded simultaneously.
Mixture stops are typically labeled with the number of ranks of pipes that they have, ie. how many pipes sound when a single key is pressed. For example, a Mixture II contains two ranks (sounding two notes), a Mixture V contains five ranks, and so forth.
The mixture is sometimes designed so that the number of ranks per note increases as one ascends the compass of the keyboard. A mixture exhibiting this trait is referred to as progressive, and is labeled with two numbers (eg. Plein Jeu III-VII).
Modern may refer to: