FBi (call sign: 2FBI) station is an independent, not-for-profit community radio in Sydney, Australia. FBi places a heavy emphasis on local alternative music: it has a policy that at least 50 per cent of its music content is to be Australian, of which at least half comes from Sydney musicians.
FBi began 'test broadcasting' as an 'aspirant broadcaster' in 1995 following the then-Keating government's decision to allocate the last three FM licences in Sydney. The election of John Howard delayed the process as the coalition government focussed on radio licences for country towns. After making a series of short-term broadcasts over eight years, FBi Radio beat 16 other aspirant broadcasters to be granted a permanent licence by the Australian Broadcasting Authority in 2002.
Popular dance / hip hop aspirant station DEX FM were unsuccessful and FBi President Cassandra Wilkinson invited DEX founder George Crones to join the FBi board and merge the two stations.
A failed takeover attempt by one of the losing bidders for the permanent licence, Wild FM (a more commercially oriented dance music station) pushed FBi's full-time 24/7 broadcast to August 2003.
The United States Federal Bureau of Investigation has a number of bureaucratic forms that must be filled out in the commission of any activities by its agents. These are typically mandatory, and are often presented at legal hearings as evidence of context.
An FD-209 form is used by FBI agents to record their contacts with unofficial criminal informants.
An FD-292 form is used by FBI agents to notify the agency that they are getting married or divorced.
An FD-302 form is used by FBI agents to "report or summarize the interviews that they conduct" and contains information from the notes taken during the interview by the non-primary agent.
It consists of information taken from the subject, rather than details about the subject themselves.
A forms list from an internal FBI Website lists the FD-302 as Form for Reporting Information That May Become Testimony.
The use of the FD-302 has been criticized as a form of institutionalized perjury due to FBI guidelines that prohibit recordings of interviews. Prominent defense lawyers and former FBI agents have stated that they believe that the method of interviewing by the FBI is designed to expose interviewees to potential perjury or false statement criminal charges when the interviewee is deposed in a grand jury and has to contradict the official record presented by the FBI. They have also stated that perjury by FBI agents allows the FBI to use the leverage of a potential criminal charge to turn an innocent witness into an informant.
The Philips Sport Vereniging (Dutch pronunciation: [ˈfilɪps ˌspɔrt fəˌreːnəɣɪŋ],English: Philips Sports Union), abbreviated as PSV and internationally known as PSV Eindhoven [ˌpeːjɛsˈfeː ˈɛi̯ntˌɦoːvə(n)] is a sports club from Eindhoven, Netherlands. It is best known for its professional football department, which plays in the Eredivisie, the Dutch football top division, since its inception in 1956 and, along with Ajax and Feyenoord, it is one of the country's "big three" clubs that have dominated that competition.
The club was founded in 1913 as a team for Philips employees. PSV’s history contains two golden eras revolving around the UEFA Cup victory in 1978 and the 1987–88 European Cup victory as part of the seasonal treble in 1988. The team has won the Eredivisie 22 times, the KNVB Cup nine times and the Johan Cruijff Schaal nine times. Currently, PSV is 28th on the UEFA club coefficients ranking. Throughout the years, PSV established itself as a stepping stone for future world class players like Ruud Gullit, Ronald Koeman, Romário, Ronaldo, Jaap Stam, Ruud van Nistelrooy and Arjen Robben.
A number of booster packs have been released for the Yu-Gi-Oh! Trading Card Game. Every set up to "Ancient Sanctuary" contained around 110 cards (some have more, some have less), but they are typically sold in nine card packs, with each package featuring at least one rare card. Every booster pack set starting with "Soul of the Duelist" contains 60 cards. The only exceptions to this are the Dark Beginnings 1 & 2, as well as Dark Revelations 1, 2, & 3, which contain cards from past booster sets. TCG booster packs contain 9 cards, and OCG boosters contain 5.
Where the starter decks are based on characters from the Yu-Gi-Oh! animated series, each booster pack has a different thematic element, which provides for new battle strategies.
Judgment of the Light (JOTL) - August 9, 2013
Shadow Specters (SHSP) - November 8, 2013
Legacy of the Valiant (LVAL) - January 24, 2014
Primal Origin (PRIO) - May 16, 2014
A goal is a desired result that a person or a system envisions, plans and commits to achieve: a personal or organizational desired end-point in some sort of assumed development. Many people endeavor to reach goals within a finite time by setting deadlines.
It is roughly similar to purpose or aim, the anticipated result which guides reaction, or an end, which is an object, either a physical object or an abstract object, that has intrinsic value.
Goal setting may involve establishing specific, measurable, achievable, relevant, and time-bounded (SMART) objectives, but not all researchers agree that these SMART criteria are necessary.
Research on goal setting by Edwin A. Locke and his colleagues suggests that goal setting can serve as an effective tool for making progress when it ensures that group members have a clear awareness of what each person must do to achieve a shared objective. On a personal level, the process of setting goals allows individuals to specify and then work toward their own objectives (such as financial or career-based goals). Goal-setting comprises a major component of personal development and management.
Goal! Two is a soccer (football) video game developed by Tose for the Nintendo Entertainment System (NES), and published by Jaleco in 1992. Goal! Two is the NES version of Goal! (1992), which Jaleco retitled Super Goal! for European markets. Goal! and Super Goal! are localizations of Super Cup Soccer (スーパーカップサッカー), Tose's first soccer title for the Super Famicom. Jaleco published Goal! and Super Goal! for the Super Nintendo Entertainment System (SNES) in December 1992, shortly after Goal Two! for the NES.
For the French release of the NES version, Jaleco secured an endorsement from French international footballer Eric Cantona, who had just transferred to Manchester United F.C.. The French packaging bears the name and likeness of Cantona, with the prefixed title Eric Cantona Football Challenge: Goal! 2. The SNES title Eric Cantona Football Challenge, however, is an internationalization of Striker (Rage Software 1992).
Goal! Two is Tose's first sequel to the NES title Goal! (1989). Goal! for NES is a localization of Moero 5!! Pro Soccer (1988), the fifth installment in the long-running Moero!! sports game series. The Goal! video game series is a spin-off of the Japanese Moero!! series.
In ice hockey, a goal is scored when the puck completely crosses the goal line between the two goal posts and below the goal crossbar. A goal awards one point to the team attacking the goal scored upon, regardless of which team the player who actually deflected the puck into the goal belongs to (see also own goal). Typically, a player on the team attempting to score shoots the puck with his/her stick towards the goal net opening, and a player on the opposing team called a goaltender tries to block the shot to prevent a goal from being scored against his/her team.
The term goal may also refer to the structure in which goals are scored. The ice hockey goal is rectangular in shape; the front frame of the goal is made of steel tube painted red (or an other color depending on the league) and consists of two vertical goalposts and a horizontal crossbar. A net is attached to the back of the frame to catch pucks that enter the goal and also to prevent pucks from entering it from behind. The entire goal is considered an inbounds area of the playing surface, and it is legal to play the puck behind the goal. Under NHL rules, the opening of the goal is 72 inches (180 cm) wide by 48 inches (120 cm) tall, and the footprint of the goal is 44 inches (110 cm) deep.