Giant or Giants may refer to:
In esoteric and occult teachings, giants are beings who live on spiritual, etheric and physical planes of existence. Giants were a popular theme in theosophical literature, Atlantis, lost continents and later the earth mysteries movement of Britain in the 1970s.
The concept of giants was discussed by the theosophist and occult author Blavatsky who wrote about the existence of giants in her book The Secret Doctrine connecting them to her theory of root races and claiming they correspond with Hindu cycle of the universe. According to theosophists, ape-like giants were the third root race who lived on the continent of Lemuria. Theosophists also linked giants to the Atlantean race.
The German occultist Guido von List was influenced by Blavatsky's writings on giants and mixed together paganism, mythology, and theosophy, creating a basis for the belief in giants living in different realms based on the first four rounds of the root race theory.
R. A. Schwaller de Lubicz the Egyptologist and traditionalist believed that giants had roamed the earth, and that after the fall of Adam, humanity fell into a state of degeneration.
Heroscape (stylized as "heroScape" or "HeroScape") is an expandable turn-based miniature wargaming system originally manufactured by Milton Bradley Company, and later by Wizards of the Coast, both subsidiaries of Hasbro, Inc., and discontinued by Hasbro in November 2010. The game is played using pre-painted miniature figures on a board made from interlocking hexagonal tiles that allow for construction of a large variety of 3D playing boards. The game is often noted and lauded by fans for the relatively high production quality of the game materials, in particular the pre-painted miniature figures as well as its interchangeable and variable landscape system.
Heroscape was released in 2004. The game designers are Craig Van Ness, Rob Daviau, and Stephen Baker at Hasbro Games. Hasbro's subsidiary, Milton Bradley, also developed HeroQuest and Battle Masters. Heroscape is designed for 2 or more players ages 8 and older, although it can easily be adapted to more players, particularly if more than one master set and expansion sets are used. There are additional expansion sets that can be purchased (see: Master Sets and Expansion Sets, below).
Strife is a three-act play by the English writer John Galsworthy. It was his third play, and the most successful of the three. It was produced in 1909 in London at the Duke of York's Theatre, and in New York at the New Theatre. In the play, there is a prolonged unofficial strike at a factory; as the trade union and the company directors attempt to resolve the affair, which is causing hardship among the workers' families, there is a confrontation between the company chairman and the leader of the strike.
Strife was Galsworthy's third play, after The Silver Box (1906), which was successful, and Joy (1907), which failed. He wrote it in a few months in 1907, and sent the manuscript to friends for comment, including Edward Garnett and Joseph Conrad. After being refused by several theatre managers, a successful production in Manchester led to its production in London by Charles Frohman at the Duke of York's Theatre, opening on 9 March 1909 for the first of six matinee performances. It was well received, and the play was transferred to the Haymarket Theatre, then to the Adelphi Theatre, for evening performances. It attracted much attention. A reviewer in The Times wrote: "When an artist of Mr. Galsworthy's high endeavour, mental equipment and technical skill writes a play like Strife, he has done much more than write a play, he has rendered a public service".
Strife is a multiplayer online battle arena (MOBA) video game developed by S2 Games. This is S2 Games' second MOBA game aimed to a more casual player base than Heroes of Newerth, most notably incorporating various gameplay elements that focus on heavily reducing player toxicity and introducing persistent mechanics outside of the arena, including Pets and Crafting. The game uses an engine called Kodiak which is based on the Heroes of Newerth (K2 Engine) with some improvements on lighting and physics.
Strife pits two teams of players against each other, both teams are based at opposite corners of the map in their respective bases. Bases consist of one central structure, creep spawn points, three generators and a hero spawning pool. The goal of the game is to destroy the central structure of the opposite base, called the "Crux". Players achieve this by selecting heroes with unique skills to combat the other team, both teams can select the same heroes. Each game, a player chooses one hero to be for the duration of the match. Every hero has four abilities that may be acquired and upgraded as the hero gains experience and levels up. Heroes abilities are often very similar to the ones of the characters of several other MOBA games.