Big Buck Bunny (code-named
Peach) is a short computer-animated comedy film by the
Blender Institute, part of the
Blender Foundation. Like the foundation's previous film
Elephants Dream, the film was made using Blender, a free software application for animation made by the same foundation. It was released as an open-source film under
Creative Commons License Attribution
3.0.
From the guys that brought you Elephants Dream and
Sintel
Project Peach, the second
Open Movie, started in
October 2007 and premiered
April 2008.
Target this time was to create good hair/fur editing and rendering, more advanced support for cartoonish characters, and solve complexity in rendering outdoors environments with grass, trees and leaves.
Big Buck Bunny was the first project in the Blender Institute
Amsterdam. This 10 minute movie has been made inspired by the best cartoon tradition. A giant rabbit finds his happy sunny morning walk being disturbed by three rascal rodents. In a comical grand finale he gets even with them.
Work began in October 2007. The film was officially released in an April 10, 2008 première in Amsterdam while online movie downloads and files were released on May 30, 2008.
The film was followed up with an open game titled
Yo Frankie!, in
August 2008.
The plot follows a day of the life of Big Buck Bunny when he meets three bullying rodents,
Frank (the leader of the rodents), Rinky and Gimera. The rodents amuse themselves by harassing helpless creatures of the forest by throwing fruits, nuts and rocks at them.
After the deaths of two of
Bunny's favorite butterflies (one by an apple falling on top of it and the other by Frank smashing it with a rock) and an offensive attack on Bunny himself, Bunny sets aside his gentle nature and orchestrates a complex plan to avenge the two butterflies.
Following Elephants Dream, the short movie is the first project by the Blender Foundation to be created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation of open content films and games. The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film's
DVD and commercial sponsorship. Both the final product and production data, including animation data, characters and textures are released under the
Creative Commons Attribution License. It was rendered on
Sun Microsystems' grid computing facility Sun
Grid.
Improvements to Blender for Big Buck Bunny
As in the original Elephants Dream movie project, Blender developers worked extensively to improve the software in accordance with the needs of the movie team. Improvements were made in hair and fur rendering, the particle system,
UV mapping, shading, the render pipeline, constraints, and skinning. Also introduced during the project was approximate ambient occlusion. These features were released to the public with Blender v. 2.46.
Directed by
Sacha Goedegebure
Produced by
Ton Roosendaal
Written by
Sacha Goedegebure
Music by Jan
Morgenstern
Release dates
April 10, 2008 (Amsterdam premiere)
May 20, 2008
Running time - 10 minutes
Country Netherlands
Budget €
150,
000
Usage Attribution 3.0
https://creativecommons.org/licenses/by/3.0/
- published: 01 Jul 2016
- views: 6