Legend of Legaia (レガイア伝説, Regaia Densetsu) is a 1998 Sony PlayStation role-playing video game created by Contrail. The game was followed by a 2001 sequel video game, Legaia 2: Duel Saga for the PlayStation 2 which, rather than continuing the first game's storyline, provides an original story set in the eponymous Legaia.
The game takes place in a world called Legaia, populated by humans and objects called Seru, which can join with humans to grant them fantastic powers. While humans and Seru had once peacefully coexisted, about ten years before the game begins the world was covered in a mist which drove Seru mad when it came in contact with them. Seru were transformed into monsters that attacked humans, and human civilization nearly collapsed. At the time the game begins, human survivors have banded together in remote regions to hide from the mist.
The game follows Vahn, the quiet main hero; Noa, an excitable feral child; and Gala, a curt warrior monk, on their quest to revive ten Genesis Trees throughout Legaia in an attempt to vanquish the evil Mist which covers the world. The three heroes join with entities known as Ra-Seru, which grant them powers like Seru but are immune to the effects of the Mist. They travel across three continents, reviving Genesis Trees that push back the Mist over small areas, and destroying the Mist Generators that create it; at times they come into conflict with Songi, Gala's childhood rival, who has joined with a Seru and is progressively mutating into a monster.
Legaia 2: Duel Saga, known as Legaia: Duel Saga (レガイア デュエルサーガ) in Japan, is a 2001 PlayStation 2 role-playing video game, a sequel to 1998 game Legend of Legaia developed by Prokion, published by Sony in Japan and Eidos Interactive in North America and Europe.
The game continues its predecessor's approach to turn-based battles, the "Tactical Arts System." It also does away with traditional magical abilities; except Ayne and Maya (who is a casting elemental magician), party members can only access magic through items, or their "Origins."
Also featured in the game are a large amount of mini-games, quests and optional challenges to take on. A guild is present at the town of Kravia, from which players can choose to undertake quests; there's a casino at paradise isle Phorchoon; minor characters in several towns challenge Lang with small dares, such as planting rice and side-jumping.
Another one is camping; accessible at predetermined spots in dungeons and anywhere on the world map after a certain event, characters will set up camp to rest. Here, it is possible to get to know characters more and even watch interactions between them and prepare meals, provided they have been learned by characters and there is a stock of needed ingredients, weapons, armor and accessories is also possible here.
Must have been the devil who changed my mind
Must have been the wind blowing not me crying
Half the joy of icaving was the space I left behind
Now I'm back, angelheaded holloweyed
Placed myself at the eye of the storm
Just didn't see the signpost to scorn
The blue sky wrinkled through my tears
Them darkness grounded all my fears
I gave him my sugar; he switched it for salt
Should have seem him coming that's always my fault
Rocks for my pillow and sand for my bed
For better or worse I left him for dead
But two rivers to each other run
Words that shook me like the kick of a gun
Had something in my heart ain't got no name
Turned out he left the same
Ain't it lonesome, ain't it sad
I was the only happiness he ever had
By indian river the vows were said
In a red devil's dress I was wed
Cat cat bone, cat cat cat bone x8
Bitch baby round lady
Came to me in a dream
Them lightning struck and thunder roared
And nothing was as it seemed
A two-headed doctor walked on the water
And buried a lemon outside my door
He turned and laughed, threw up his hands
When I asked him what it was for
He sang 'ships in the ocean rocks in the sea
Blond-headed woman made a fool outta me'
Them everything went crazy
My shoes filled with blood
The water rose the wind did howl
The river looked ready to flood
I left my man asleep to drown
And ran without looking back around
Ring the bells of mercy
Send the sinnerman home
The keys to the kingdom are lost and gone
And I'm left to die alone
All these irls grown old now
All that long hair in the grave
Realize what's done is done
It's far too late to be saved
Yeah cat cat cat x3
Legend of Legaia (レガイア伝説, Regaia Densetsu) is a 1998 Sony PlayStation role-playing video game created by Contrail. The game was followed by a 2001 sequel video game, Legaia 2: Duel Saga for the PlayStation 2 which, rather than continuing the first game's storyline, provides an original story set in the eponymous Legaia.
The game takes place in a world called Legaia, populated by humans and objects called Seru, which can join with humans to grant them fantastic powers. While humans and Seru had once peacefully coexisted, about ten years before the game begins the world was covered in a mist which drove Seru mad when it came in contact with them. Seru were transformed into monsters that attacked humans, and human civilization nearly collapsed. At the time the game begins, human survivors have banded together in remote regions to hide from the mist.
The game follows Vahn, the quiet main hero; Noa, an excitable feral child; and Gala, a curt warrior monk, on their quest to revive ten Genesis Trees throughout Legaia in an attempt to vanquish the evil Mist which covers the world. The three heroes join with entities known as Ra-Seru, which grant them powers like Seru but are immune to the effects of the Mist. They travel across three continents, reviving Genesis Trees that push back the Mist over small areas, and destroying the Mist Generators that create it; at times they come into conflict with Songi, Gala's childhood rival, who has joined with a Seru and is progressively mutating into a monster.
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