- published: 13 May 2009
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Mario (Japanese: マリオ, Hepburn: Mario, [ma.ɽi.o]) (English /ˈmɑːrioʊ/; Italian: [ˈmaːrjo]) is a fictional character in the Mario video game franchise, created by Nintendo's Japanese video game designer, Shigeru Miyamoto. Serving as the company's mascot and the eponymous protagonist of the series, Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center upon rescuing Princess Peach from the Koopa villain Bowser. His younger brother is Luigi.
The Mario franchise is the best-selling video game franchise of all time. Over 210 million units of the overall Mario series of games have been sold. Outside of the Super Mario platform series, other Mario genres include the Mario Kart racing series, sports games such as the Mario Tennis and Mario Golf series, role-playing games such as Super Mario RPG and Paper Mario, and educational games such as Mario Is Missing! and Mario's Time Machine. The franchise has branched into several mediums, including television shows, film, comics and licensed merchandise. Since 1995, Mario has been voiced by Charles Martinet.
Sonic the Hedgehog 2 (Japanese: ソニック・ザ・ヘッジホッグ2, Hepburn: Sonikku za Hejjihoggu Tsū) is a platform video game developed by Sonic Team, with assistance from Sega Technical Institute, and published by Sega for the Sega Genesis console. It was released worldwide in November 1992. The game is the second main entry in the Sonic the Hedgehog series, and the first to feature Miles "Tails" Prower, a flying two-tailed fox. He and protagonist Sonic the Hedgehog must stop the series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds in order to power his space station, called the Death Egg.
Development of the game began in November 1991, two months later than originally intended, because Sega of America felt that it was too soon for a sequel. Both American and Japanese Sonic Team staff contributed to development; art director Tim Skelly designed the appearance of the game's new 3D special stages, based on an earlier tech demo created by Yuji Naka. The staff increased the speed of Sonic the Hedgehog 2 in comparison to its predecessor. As with the original game, the soundtrack was composed by Masato Nakamura.
Sonic the Hedgehog may refer to:
Hidden or The Hidden may refer to:
A palace is a grand residence, especially a royal residence or the home of a head of state or some other high-ranking dignitary, such as a bishop or archbishop.
The word itself is derived from the Latin name Palātium, for Palatine Hill, the hill which housed the Imperial residences in Rome. In many parts of Europe, the term is also applied to ambitious private mansions of the aristocracy. Many historic palaces are now put to other uses such as parliaments, museums, hotels or office buildings. The word is also sometimes used to describe a lavishly ornate building used for public entertainment or exhibitions.
The word "palace" comes from Old French palais (imperial residence), from Latin Palātium, the name of one of the seven hills of Rome. The original "palaces" on the Palatine Hill were the seat of the imperial power while the "capitol" on the Capitoline Hill was the religious nucleus of Rome. Long after the city grew to the seven hills the Palatine remained a desirable residential area. Emperor Caesar Augustus lived there in a purposely modest house only set apart from his neighbours by the two laurel trees planted to flank the front door as a sign of triumph granted by the Senate. His descendants, especially Nero, with his "Golden House" enlarged the house and grounds over and over until it took up the hill top. The word Palātium came to mean the residence of the emperor rather than the neighbourhood on top of the hill.
FFmusicDJ - Hidden Palace Future
Hidden Palace Future - Sonic the Hedgehog 2 (Mega Drive/Genesis) Music Extended
NPC Hidden Palace Zone (Sonic 2 Beta Remix)
Sonic theHedgehog 2: Hedgehog Heaven - Hidden Palace Future
Mario Paint Composer 2.0 - Hidden Palace Zone - Sonic the Hedgehog 2
Hidden Palace Future by FFMusicDJ - #24 Best Sonic 2 Remix of All Time
Sonic Genz Engine - Hidden Palace Zone (Unfinished) [HD]
Sonic 2 - The Hidden Palace Zone (Remix MOD file)
Sonic The Hedgehog 2 - Hidden Palace Zone [Trance Remix]
Hidden Palace Zone (SNES Remixed)
New version! Credit to FF MusicDJ. I edited the song because its very slow in the beggining, so I cut it to the best part. Sonic the Hedgehog 2 (Mega Drive/Genesis) music that has been extended to play for at least 15.5 minutes. Composer(s): Masato Nakamura Arranger(s): Masato Nakamura Developer(s): Sonic Team Publisher(s): Sega Purchase, pre-order, and/or download this game here: http://tinyurl.com/od2tuf3 Purchase and/or download the album for this game here: http://tinyurl.com/njgq5qy This video was uploaded from http://www.smashcustommusic.com/36087 This stream was submitted by Skyth. Full Playlist: https://www.youtube.com/playlist?list=PL6akIKaXBeU1jOHzbeu2v68Ju087zHgAf
▶FREE DOWNLOADS ALWAYS AVAILABLE ON SOUNDCLOUD! http://soundcloud.com/nonplayablerecords ▶SUPPORT ME ON PATREON MAYBE?? https://www.patreon.com/npcmusic ▶FOLLOW ME ON TWITTER! http://twitter.com/npcmusic ▶I'M ON FACEBOOK SOMETIMES! http://facebook.com/nonplayablerecords so i guess this might need at least a little bit of explanation. hidden palace zone was a scrapped level from sonic 2. it would later appear with a fresh redesign in sonic and knuckles, but an incomplete version of the hidden palace zone still existed on a recovered beta cartridge. there's also, y'know, debate as to whether or not this song is attributed to the hidden palace stage. in the beta, it plays the mystic cave multiplayer music, but many people believe sound test 10 on the final cartridge was meant for t...
2nd Mario Paint composition =3 First recorded by Cheercomposerxo: http://www.youtube.com/user/cheercomposerxo SUB TO HER Then by balloon303: http://www.youtube.com/user/balloon303 SUB TO HIM Yay! Another video released, and done in a good quality! This is a piece from Sonic the Hedgehog 2. I think it sounds really cool. I didn't find any in the original soundfont, so I thought, "Why not?" This is Balloon's version of the recording. It was better in quality. THANK YOU TO BOTH BALLOON AND CHEER! Enjoy! EDIT: I screwed up on the loop. Deal with it. =P
Well, I was bored a while back so I started porting the lost Hidden Palace Zone from Sonic 2 Beta to the Genz Engine when it was being worked on at the time. Unfortunately, the port was cancelled after Teamwork cancelled this engine in favour of MAX, so here is what I did on the level.
This song is from Sonic 2 (Sega Megadrive/Genesis), it is from a secret level, at least it was supposed to be in the secret level but instead it was never used. My arrangement gave it some percussion and some extra instruments...this song makes me either happy or sad :-)
http://www.youtube.com/watch?v=StzJzmTP5nc Click here to watch Factual Game Facts About Facts: Raccoon City is a Terrible Place to Work Factual Game Facts About Facts: Mario gives horrible interviews (Animation) Mario's limited vocabulary ruins any conversation. DIRECTOR'S CHANNEL: http://www.youtube.com/jonnyethco COMPOSER'S CHANNEL: http://www.youtube.com/alexbeardmusic Visit the NEW Inside Gaming Blog http://bit.ly/IGblog Machinima Happy Hour is home to the best animation and shorts Machinima has to offer. Check back every weekend for updates on all your favorite shows like Sanity Not Included, Two Best Friends Play, Freeman's Mind, Sonic For Hire and more! http://www.youtube.com/happyhour - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thi...
Mario on stopped by HOT97 to talk to Nessa about going independent, finding love + Paradise Cove CLICK HERE TO SUBSCRIBE: http://bit.ly/12lN6vb HOT97: http://www.hot97.com TWITTER: https://twitter.com/HOT97 FACEBOOK: https://www.facebook.com/HOT97OFFICIAL
During gamescom 2011 we at GamerSpawn had the amazing opportunity to interview Charles Martinet, the voice of Nintendo's Mario.
Jerzy Jaz talks with R&B; artist Mario during Grammy's on the Hill 2017. Mario talks about his upcoming album Cosmo's 17 before getting into the importance of Grammy's on the Hill and meeting with lawmakers in Washington to help create change in the music industry. Check out more from Press Pause Productions: https://twitter.com/KayLeno https://www.facebook.com/press.pause.productions https://www.instagram.com/press.pause.productions https://www.instagram.com/kay_leno/ https://twitter.com/PressPausePro https://www.instagram.com/jerzeyjaz/
Mario Interview OnThe Breakfast Club - Power 105 1 FM
You know Mario—who could forget the cheery “woo-hoos!” of Nintendo’s most beloved video game character? Now meet Charles Martinet, the voice behind the iconic mustachioed man. It turns out, Martinet not only voiced Mario, he also created the voices for Wario, Luigi and even Donkey Kong! SUBSCRIBE: https://goo.gl/vR6Acb Follow us behind the scenes on Instagram: http://goo.gl/2KABeX Make our acquaintance on Facebook: http://goo.gl/Vn0XIZ Give us a shout on Twitter: http://goo.gl/sY1GLY Come hang with us on Vimeo: http://goo.gl/T0OzjV Visit our world directly: http://www.greatbigstory.com Great Big Story is a video network dedicated to the untold, overlooked & flat-out amazing. Humans are capable of incredible things & we're here to tell their stories. When a rocket lands in your backyard,...
Mario Breakfast Club Interview: Mario stops through to discuss leaving J Records his longtime label, starting a new media company, how his relationship with his mother is progressing and much more. Thanks for all your support, rating the video and leaving a comment is always appreciated! #LOHH #LandOfHipHop
Nintendo's Shigeru Miyamoto and Takashi Tezuka talk about the development of the original game.
Mario Lombardo interviewed by Hardy Seiler and Christoph Zimmermann. Out The Box is an inspiration-talk of Edelstall and Atelier 1A. In cooperation with Initiative Kultur- & Kreativwirtschaft der Bundesregierung. Out The Box edelstall.de/outthebox Video documentation nordnord.tv Translation arranged by feriduni.eu Equipment enjoyyourcamera.com Location Die Tanke Music pjotr - track one (Ethereal Sound 005) pjotr - sky is the limit (Udacha 004) pjotr - mariya (Udacha 004) pjotr - pine (Ethereal Sound 005) Love Mario Lombardo, Tania Breyer, Ingo Quendler, Robin Höning, Felix Tretwerk, Lina Meyer, Felix Kahlo, Hannes Jung, Alex Riese, Farid Feriduni, Anna Bohrsen, Kathrin Schubert
Interview with Mario Zoots (http://mariozoots.blogspot.com) by Nicholas O'Brien
This interview was recorded a few weeks before Mario Miranda passed away peacefully on December 11 2011. In the interview Mario speaks about his growing years, influences, travels and, of course, Goa.
Interview mit Mario Pricken, Idea Management Lab, (http://www.mariopricken.com) für Dmig8 »Denken«, (http://designmadeingermany.de/) Interview: Florian Geiger Post-Produktion: Martin M. Rosskopf, (http://www.martinrosskopf.com) Kamera: Alexander Weiß
(Rare Video) Because of his love for Sai Baba, Catholic Priest Don Mario Mazzoleni was deemed a heretic by the Vatican and excommunicated. In his last video interview before his death in 2000, Don Mario talks candidly about the religion he was raised in and more importantly he talks clearly and freely about how his life was transformed after coming to know of Indian Holy Man, Sri Sathya Sai Baba. Welcome to Souljourns. Questions or comments? Write us at souljourns9@aol.com The opinions expressed here are those of the person being interviewed. Souljourns does not necessarily endorse past, present or future opinions of interviewees.
http://thecreativeinfluence.net Mary Kate McDevitt hand-lettering illustrator talks about how she bridged the gap between graphic design and illustration. Directed & edited by Mario De Armas http://mariodearmas.net
David Blaine came to visit the studio. I took some footage on a point and shoot and did a little edit.
A sci-fi short about augmented reality. "Strange Beasts" is an augmented reality game. It allows you to create and grow your own virtual pet. How far can it go? Written, directed and produced by Magali Barbé. Co-produced by: Red Knuckles, Peanut. http://www.imdb.com/title/tt5638002/ If you're curious about the process... http://magalibarbe.com/ Interview in the Huffington Post: http://www.huffingtonpost.co.uk/chris-townsend/strange-beasts_b_15686092.html CAST & CREW staring: Timothy RENOUF and Poppy POLIVNICK music and sound design: Pierre VEDOVATO director of photography: Anthony GUIRY first assistant: Amélie GUYOT second assistant: Vincent AUPETIT sound recordist: Michael CHUBB makeup and hair: Bridget CROTTY and Rachael THOMAS runner: Tyrone PAUL VFX supervisor: Peregrine McCAFFERTY...
Extracted from 'New Cinema of Latin America' Part Two, dir. Michael Chanan, 1984. Available on DVD. See www.mchanan.com/video/new-cinema-of-latin-america/
New version! Credit to FF MusicDJ. I edited the song because its very slow in the beggining, so I cut it to the best part. Sonic the Hedgehog 2 (Mega Drive/Genesis) music that has been extended to play for at least 15.5 minutes. Composer(s): Masato Nakamura Arranger(s): Masato Nakamura Developer(s): Sonic Team Publisher(s): Sega Purchase, pre-order, and/or download this game here: http://tinyurl.com/od2tuf3 Purchase and/or download the album for this game here: http://tinyurl.com/njgq5qy This video was uploaded from http://www.smashcustommusic.com/36087 This stream was submitted by Skyth. Full Playlist: https://www.youtube.com/playlist?list=PL6akIKaXBeU1jOHzbeu2v68Ju087zHgAf
▶FREE DOWNLOADS ALWAYS AVAILABLE ON SOUNDCLOUD! http://soundcloud.com/nonplayablerecords ▶SUPPORT ME ON PATREON MAYBE?? https://www.patreon.com/npcmusic ▶FOLLOW ME ON TWITTER! http://twitter.com/npcmusic ▶I'M ON FACEBOOK SOMETIMES! http://facebook.com/nonplayablerecords so i guess this might need at least a little bit of explanation. hidden palace zone was a scrapped level from sonic 2. it would later appear with a fresh redesign in sonic and knuckles, but an incomplete version of the hidden palace zone still existed on a recovered beta cartridge. there's also, y'know, debate as to whether or not this song is attributed to the hidden palace stage. in the beta, it plays the mystic cave multiplayer music, but many people believe sound test 10 on the final cartridge was meant for t...
2nd Mario Paint composition =3 First recorded by Cheercomposerxo: http://www.youtube.com/user/cheercomposerxo SUB TO HER Then by balloon303: http://www.youtube.com/user/balloon303 SUB TO HIM Yay! Another video released, and done in a good quality! This is a piece from Sonic the Hedgehog 2. I think it sounds really cool. I didn't find any in the original soundfont, so I thought, "Why not?" This is Balloon's version of the recording. It was better in quality. THANK YOU TO BOTH BALLOON AND CHEER! Enjoy! EDIT: I screwed up on the loop. Deal with it. =P
Well, I was bored a while back so I started porting the lost Hidden Palace Zone from Sonic 2 Beta to the Genz Engine when it was being worked on at the time. Unfortunately, the port was cancelled after Teamwork cancelled this engine in favour of MAX, so here is what I did on the level.
This song is from Sonic 2 (Sega Megadrive/Genesis), it is from a secret level, at least it was supposed to be in the secret level but instead it was never used. My arrangement gave it some percussion and some extra instruments...this song makes me either happy or sad :-)