Outro is a 2002 album by Jair Oliveira. Jair’s second album blends jazz, samba, soul and MPB. Most of Outro's songs were co-written by fellow Brazilian singer and composer Ed Motta.
In music, the conclusion is the ending of a composition and may take the form of a coda or outro.
Pieces using sonata form typically use the recapitulation to conclude a piece, providing closure through the repetition of thematic material from the exposition in the tonic key. In all musical forms other techniques include "altogether unexpected digressions just as a work is drawing to its close, followed by a return...to a consequently more emphatic confirmation of the structural relations implied in the body of the work."
For example:
Psyence Fiction is the debut album by the group Unkle, released in 1998 for Mo'Wax.
"Unreal" is an instrumental version of the song "Be There" (featuring Ian Brown), which was released a year later as a single. On some early presses of the album, instrumental versions of "Guns Blazing" and "The Knock" were added as tracks 13 and 14. On some re-releases of this album, "Be There" was added as track 13. Some versions (mainly the Japanese release, but also the US promotional copy) contain the hidden track "Intro (optional)" as "track zero", which is actually the pre-gap (index 0) of track 1. This can be accessed by "rewinding" the first track on some CD players.
"Lonely Soul" was featured in an Assassin's Creed trailer for PS3, Xbox 360, and PC. It was also featured on the soundtrack to the film The Beach, in the first episode of Misfits and in the Person of Interest episode "Matsya Nyaya".
Psyence Fiction reached #4 on the UK album charts, and #107 on US Billboard 200. It also debuted at #15 in Australia.
In video gaming, the term "outro" refers to a sequence of graphics and music presented to the player as a reward for successful completion of the entire game. Outros are also commonly referred to as the game's ending. They can range from anywhere between a simple text message congratulating the player for beating the game, to a full cutscene that serves to bring the game's storyline to a conclusion (similar to the ending of a movie).
The word "outro" is a portmanteau of the words "out" and "intro", short for introductory sequence. The term is also sometimes used in the demoscene to refer to the final part of a demo (the opposite of an intro).
Generally, the complexity of the outro correlates with the type of game. Games with in-depth storylines and characters, such as RPGs or adventure games, often have relatively long and complicated outros, which action-oriented games such as platforming games or first person shooters generally have shorter outros, sometimes being nothing more than a simple "congratulations, you win!" message. This is not always true, of course. Some heavily action-focused role-playing video games, such as the Diablo series, have a relatively short and straightforward ending, while some story-driven action games, such as No One Lives Forever, have a relatively long and complex ending.
! is an album by The Dismemberment Plan. It was released on October 2, 1995, on DeSoto Records. The band's original drummer, Steve Cummings, played on this album but left shortly after its release.
The following people were involved in the making of !:
?! is the third studio album by Italian rapper Caparezza, and his first release not to use the former stage name MikiMix.
Reviewing the album for Allmusic, Jason Birchmeier wrote, "The Italian rapper drops his rhymes with just as much fluency and dexterity as his American peers throughout the album. [...] Caparezza's mastery of the Italian dialect [makes] this album so stunning."
Albums of recorded music were developed in the early 20th century, first as books of individual 78rpm records, then from 1948 as vinyl LP records played at 33 1⁄3 rpm. Vinyl LPs are still issued, though in the 21st century albums sales have mostly focused on compact disc (CD) and MP3 formats. The audio cassette was a format used in the late 1970s through to the 1990s alongside vinyl.
An album may be recorded in a recording studio (fixed or mobile), in a concert venue, at home, in the field, or a mix of places. Recording may take a few hours to several years to complete, usually in several takes with different parts recorded separately, and then brought or "mixed" together. Recordings that are done in one take without overdubbing are termed "live", even when done in a studio. Studios are built to absorb sound, eliminating reverberation, so as to assist in mixing different takes; other locations, such as concert venues and some "live rooms", allow for reverberation, which creates a "live" sound. The majority of studio recordings contain an abundance of editing, sound effects, voice adjustments, etc. With modern recording technology, musicians can be recorded in separate rooms or at separate times while listening to the other parts using headphones; with each part recorded as a separate track.