Fire Emblem (ファイアーエムブレム, Faiā Emuburemu) is a tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom, the series currently consists of fifteen games, including remakes, across multiple game systems. Described by its creators as an "RPG simulation", the gameplay revolves around tactical movement of characters across grid-based environments, while incorporating a story and characters similar to those in a more traditional role-playing video game. A noted aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game should they be defeated. The series title refers to a recurring object, often portrayed as a weapon or shield, representing the power of war and dragons, a recurring element in the series.
Development of the first game began as a dōjin project by Shouzou Kaga and three other developers. Its success prompted the development of further titles in the series. Kaga headed each one until the release of Thracia 776, when he left the company and founded his own game studio.
Fire Emblem (ファイアーエムブレム, Faiā Emuburemu) is a tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom, the series currently consists of fifteen games, including remakes, across multiple game systems. Described by its creators as an "RPG simulation", the gameplay revolves around tactical movement of characters across grid-based environments, while incorporating a story and characters similar to those in a more traditional role-playing video game. A noted aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game should they be defeated. The series title refers to a recurring object, often portrayed as a weapon or shield, representing the power of war and dragons, a recurring element in the series.
Development of the first game began as a dōjin project by Shouzou Kaga and three other developers. Its success prompted the development of further titles in the series. Kaga headed each one until the release of Thracia 776, when he left the company and founded his own game studio.
WorldNews.com | 13 Jul 2018