In computer science, in the context of data storage, serialization is the process of translating data structures or object state into a format that can be stored (for example, in a file or memory buffer, or transmitted across a network connection link) and reconstructed later in the same or another computer environment. When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of references, this process is not straightforward. Serialization of object-oriented objects does not include any of their associated methods with which they were previously inextricably linked.
This process of serializing an object is also called marshalling an object. The opposite operation, extracting a data structure from a series of bytes, is deserialization (which is also called unmarshalling).
Serialization, in computer science, is the process of saving an object so that it can be re-created.
Serialization is also another, perhaps more correct name for thread or process synchronization.
Serialization or serialisation may also refer to:
In literature, a serial is a printed format by which a single larger work, often a work of narrative fiction, is published in sequential installments. The installments are also known as numbers, parts or fascicles, and are either issued as separate publications or within in sequential issues of the same periodical publication.
The growth of moveable type in the 17th century prompted episodic and often disconnected narratives such as L'Astrée and Le Grand Cyrus. At that time, books remained a premium item, so to reduce the price and expand the market, publishers produced large works in lower-cost installments called fascicles.
Serialized fiction surged in popularity during Britain's Victorian era, due to a combination of the rise of literacy, technological advances in printing, and improved economics of distribution. A significant majority of "original" novels from the Victorian era actually first appeared in either monthly or weekly installments in magazines or newspapers. The wild success of Charles Dickens' The Pickwick Papers, first published in 1836, is widely considered to have established the viability and appeal of the serialized format within periodical literature. During that era, the line between "quality" and "commercial" literature was not distinct. In the German-speaking countries, the serialized novel was widely popularized by the weekly family magazine Die Gartenlaube, which reached a circulation of 382,000 by 1875.
In computer science, in the context of data storage, serialization is the process of translating data structures or object state into a format that can be stored (for example, in a file or memory buffer, or transmitted across a network connection link) and reconstructed later in the same or another computer environment. When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of references, this process is not straightforward. Serialization of object-oriented objects does not include any of their associated methods with which they were previously inextricably linked.
This process of serializing an object is also called marshalling an object. The opposite operation, extracting a data structure from a series of bytes, is deserialization (which is also called unmarshalling).
The Independent | 04 Jun 2019
WorldNews.com | 05 Jun 2019
WorldNews.com | 04 Jun 2019
WorldNews.com | 04 Jun 2019