- published: 11 Nov 2010
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Super Mario Kart (スーパーマリオカート, Sūpā Mario Kāto?) is a go-kart racing video game developed by Nintendo EAD for the Super Nintendo Entertainment System (SNES). The first game of the Mario Kart series, it was launched in Japan on August 27, 1992, in North America on September 1, 1992, and in Europe on January 21, 1993. Selling eight million copies worldwide, the game went on to become the third best selling SNES game of all time.Super Mario Kart was re-released on the Wii's Virtual Console in Japan on June 9, 2009, North America on November 23, 2009, and in Europe on April 2, 2010.
In Super Mario Kart the player takes control of one of eight Mario series characters, each with differing capabilities. In single player mode players can race against computer controlled characters in multi-race cups over three difficulty levels. During the races, offensive and speed boosting power-ups can be used to gain an advantage. Alternatively players can race against the clock in a Time Trial mode. In multi-player mode two players can simultaneously take part in the cups or can race against each other one-on-one in Match Race mode. In a third multiplayer mode – Battle Mode – the aim is to defeat the other players by attacking them with power-ups, destroying balloons which surround each kart.
Mario Kart (マリオカート, Mario Kāto?) is a series of go-kart-style racing video games developed and published by Nintendo as a series of spin-offs from its trademark Super Mario series of video games. The first in the series, Super Mario Kart, was launched in 1992 on the Super Nintendo Entertainment System to critical and commercial success.
To date, there have been four Mario Kart games for home consoles, three portable games, and two Namco co-developed arcade games. The seventh and most recent game of the Mario Kart series on Nintendo systems is Mario Kart 7.
In the Mario Kart series, players compete in go-kart races, controlling one of a selection of characters from the Mario video game series. One of the features of the series is the use of various power-up items obtained by driving into item boxes laid out on the course. These power-ups include mushrooms to give players a speed boost, Koopa Shells to be thrown at opponents, and banana peels that can be laid on the track as hazards. The type of weapon received from an item box is random and often influenced by the player's position in the race. For example, players lagging far behind may receive more powerful items while the leader will only receive small defensive items. This gameplay mechanic–called "rubber banding"– allows other players or computers a realistic chance to catch up to the lead player no matter how far ahead they are. Also in this series, there are special boosts at the start of the race known as a rocket start, which will give racers an early lead when the signal light turns green. This technique upgrades to a Double Dash!! in Mario Kart: Double Dash!!, in which both members of the team use the kart to get a bigger advantage at the start of the race.
The Super Mario (スーパーマリオ?) video game series, alternatively called the Super Mario Bros. (スーパーマリオブラザーズ, Sūpā Mario Burazāzu?) series or simply the Mario (マリオ?) series, is a series of highly popular and critically acclaimedplatforming video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi as the player characters. At least one Super Mario game has been released for every major Nintendo video game console and handheld since the release of Super Mario Bros., the first title in the series, in 1985 for the Nintendo Entertainment System.
The Super Mario games focus on Mario's adventures in the fictional Mushroom Kingdom and all its various locales. Gameplay often centers around progressing through various levels set in these locales, where Mario jumps on and defeats various enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist, kidnapping Princess Peach, whom Mario rescues. Super Mario Bros. established many gameplay concepts and elements prevalent in nearly every Super Mario game, including a multitude of power-ups and items that bestow Mario with special abilities such as shooting fire.
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[verse 1]
MARIO:
Hey, Kuppa, kimi tte sa shitsukosugiru ze
piichi no koto wa mou akiramenayo
BOWSER:
Oainiku-sama sou wa ikanee tte koto sa
ore-sama koso kanojo no destiny
PEACH:
Futari-tomo ne oyame ni natte
kagami wo yoku goran nasai
MARIO&BOWSER;:
Sore wa iwanee tte hanashi da ze
datte otoko wa haato de shoubu
[verse 2]
BOWSER:
My sweetes peach girl, ai shiteru n da ze
wakaranakerya mata rachi*kankin
MARIO:
inochi kakete ubaikaesu kedo
kimi no kokoro wa ubaenai no
PEACH:
Futari tomo ii kagen ni shite
dare ni kuchi wo kiiteru no?
MARIO&BOWSER;:
tsundere na toko mo miryoku-teki
sou otoko wa haato de shoubu
[musical pause]
suki sa suki sa suki sa
suki sa daisuki da
[x2]
LUIGI:
Chotto matte ohitori owasure janai desu ka?
ruiji sanjou omatase
MARIO:
e nani nani nani gomen gomen gomen
BOWSER:
KY!KY! naa kuuki yome koruaa
MARIO:
Choushi dzuiteru to maji fumitsubusu zo
PEACH:
kinoko yaro wa hotori de kekkou
baataa no kuse ni namaiki ne
MARIO&BOWSER;:
rukkusu dake wa chuu no ke dakedo
MARIO:
ne otoko wa haato de shoubu
BOWSER:
-otoko wa haato de shoubu
PEACH:
otoko wa kao de shoubu~
[ending]
BOWSER:
aa, yatto owatta
MARIO:
-tsukkaremashita ne
BOWSER:
dou yo kore kara ippai iku ka
MARIO:
a, suimasen, kyou chotto
are ga kore de kou nande
BOWSER:
a, sakan de nee, kondo shoukai shite yo
MARIO: