Airships:
Conquer the Skies (v7.4)►
Episode 2 ► We have to restart our little conquest game, but it's of no matter. Somewhat more knowledgeable of the game now, I have a few ideas off the bat and the first one is that we need to build
BIG. This will be initially more costly and cost us more as time goes on, BUT bigger is always better! Muwhahaha
Join me as we explore the gameplay of this exciting title being developed by
David Stark.
Perhaps we can survive long enough to develop a really pretentious accent?!
Airships: Conquer the Skies
Playlist Link:
https://www.youtube.com/playlist?list=PL8vKf_mXH-u4MbQTieJn5l4IWL_XUZ-VY
If you want to learn more about Airships: Conquer the Skies and the David Stark, you can visit the web page here:
http://zarkonnen.com/airships
To purchase Airships: Conquer the Skies, you can find it on
Steam here:
http://store.steampowered.com/app/342560/
To keep up with my new videos subscribe to my channel here:
https://www.youtube.com/user/DeluksGaming
Or my new
Facebook page here:
https://www.facebook.com/pages/Deluks-Gaming/376236832543279
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https://twitter.com/DeluksGaming
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Some music in this episode was provided by:
Kevin MacLeod (incompetech.com)
Licensed under
Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
"
Latin Industries"
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What is Airships: Conquer the Skies?
Airships: Conquer the Skies is a real-time strategy steam-punk pixel game developed by David Stark.
Players design airships and then fight with them.
Players can command fleets of airships both against other players across the
Internet and in single-player strategic mode, where they use their fleet to conquer city after city, unlocking new modules and bonuses with each
of them.
Overview:
Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades. Players can command fleets of airships both against other players across the Internet and in single-player strategic mode, where they use their fleet to conquer city after city, unlocking new modules and bonuses with each of them.
The game has an authentic-ish system of heraldry where players can create their own coat of arms, and register it with the game forums as unique to them.
The game is currently in development and available as an early access version on Steam.
Future plans include: boarding combat, a graphical upgrade (animation, lighting fx, etc.), a more detailed single-player campaign - and dragons
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- published: 08 Jan 2016
- views: 11592