- published: 17 Jan 2007
- views: 289
RealNetworks, Inc. is a provider of Internet streaming media delivery software and services based in Seattle, Washington, United States. The company is the creator of RealAudio, a compressed audio format; RealDownloader, a download manager; | RealDVD a DVD player; RealPlayer, a media player; and RealVideo, a compressed video format; as well as Helix technology for delivering digital media to PCs, mobile phone, and other devices; Rinse, a digital music library cleanup tool; and Unifi, a personal cloud media service. The company also manages subscription-based online entertainment services including GameHouse RealNetworks’ software as a service group and SuperPass; it also provides mobile entertainment and messaging services to mobile carriers.
RealNetworks (then known as Progressive Networks) was founded in 1994 by an ex-Microsoft executive, Rob Glaser and a management team including Phil Barrett, Andy Sharpless, and Stephen Buerkle. The original goal of the company was to provide a distribution channel for politically progressive content. It evolved into a technology venture to leverage the Internet as an alternative distribution medium for audio broadcasts. Progressive Networks became RealNetworks in September 1997.
Just a few minutes ago at the "D" conference in Carlsbad, California, RealNetworks CEO Rob Glaser made a bombshell announcement about a new product from RealNetworks. http://www.beet.tv/2007/05/news_break_rips.html The company will soon provide a free downloadable video player that allows users to save and organize video files in all major formats including Flash, QuickTime, RealMedia and Window Media. Some files, which have digital rights management protection, DRM, cannot be "ripped," but a vast majority can. The huge news here is that Flash .flv files can be saved. Flash has very little in the way of DRM and it is the most widespread format in online video -- it's used by an enormous range of publishers and video sharing sites including YouTube, Google, Yahoo! Brightcove, AO...
In this talk we will dive into the details of how Neutron maps a logical network into underlying network infrastructure with the ML2 plugin. We will explain the difference between physical networks, segmentation types, segments, and logical networks. Then we will show how a Neutron network created via the API uses these components to tell the agents on each compute node how to actually put the packets on the wire. Finally, we will talk about the assumptions Neutron currently makes about segmen
RealNetworks is competing in the Commerce category at Northern Virginia Technology Council's Destination Innovation event on April 2. RealNetworks is a Seattle-based digital media company. With Listen, a smartphone user can have people who call him listen to a song he has selected instead of a standard ringtone.
Into Tomorrow launched its 16th Year On The Air at the Consumer Electronics Show (CES) in Las Vegas. Dave Graveline interviewed Peter Kellogg-Smith from RealNetworks about their Unifi. ------------------------------ Please SUBSCRIBE ... it's FREE! New videos every Friday. Get SOCIAL with us! FACEBOOK: http://www.facebook.com/IntoTomorrow TWITTER: http://www.twitter.com/DaveGraveline SHOW WEBSITE: http://www.IntoTomorrow.com
Global Balloon Competition - RealNetworks Austria/Salzburg
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