Child of Light [Part 11] - Inside Magna's Chest, a Treasury Vault Quest
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Lemurian Side Quest:
Chapter 6 -
Of Mice and
Magna
Part 11:
Aurora speaks with the
Mayor /
King of Mice, but he is distraught from not being able to access the vault where they store the town's treasury. He sends you away at once, but outside Aurora meets a small enterprising mouse named
Robert. He wants to secure the vault for his own merits and gain promotion. Aurora and Robert head to Magna, a mountain giant and go into his mouth seeking the vault while also helping Magna with his heart problem. Some of the random enemies here are vulnerable to
Water so have a couple characters equipped with your best
Sapphire Occuli in the weapon slot. Three webs grip magna's heart, Aurora must defeat the spiders deep inside to get rid of the webs around his heart.
Part 12: Happening upon the
Vault, Aurora pulls some levers until the combination is unlocked. She takes some chests as Robert the mouse shares.
Once accomplished Aurora will fight the
Spider Boss, a giant
Arachnid that emerges from Magna's
Heart. Since the smaller spiders have some major defense against
Magic, taking them out first with physical attacks is the best choice.
If you like what you see, then I encourage you to get your own copy today.
Support Child of
Light.
The game is available for download on
Steam /
Microsoft Windows,
PS3,
PS4, Wii U, Xbox
360, and Xbox One.
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About the game:
Child of Light is a platforming role-playing video game developed by
Ubisoft Montreal and published by Ubisoft. The game puts players in the shoes of
Aurora, a child stolen from her
home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious
Queen of the Night. Helped by her playable companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears in this modern take on a coming-of-age story.
It is set to release on Microsoft Windows,
PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One in 2014. It is powered by UbiArt
Framework, an in-house engine by Ubisoft previously used for
Rayman Origins and its sequel,
Rayman Legends.
Premise:
Child of Light centers around Aurora, a girl from
1895 Austria who contracts a physical ailment that causes her to fall asleep. Upon waking up, Aurora finds herself in the mythical world of
Lemuria which has had its sun, moon and stars stolen by the
Black Queen. Aurora is tasked with recovering the celestial bodies and ultimately reuniting with her father, who is a duke.
Development:
Initially revealed at
GDC Europe 2013 by
Patrick Plourde, Child of Light is said to be inspired by
Studio Ghibli and
Yoshitaka Amano in its art style, and in presentation similar to games like
Vagrant Story,
Final Fantasy VIII and
Limbo.
Most of the core creative team is formed of people who worked on
Far Cry 3; both games share a similar upgrade skill tree.
Gameplay:
Gameplay is described as having attributes of a side-scroller with
RPG elements such as leveling-up to increase stats over time.
Battles with enemies utilize a system similar to the
Active Time Battle system found in games like the
Final Fantasy series and
Grandia II.
IGN describes the game's multiplayer experience as being co-operative and features Igniculus, a blue orb (firefly) character who can help out Aurora during battle.
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Child of Light [Part 11] -
Inside Magna's
Chest, a
Treasury Vault Quest