- published: 29 Mar 2015
- views: 77
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kickstarter campaign, during which Oculus VR (at the time an independent company) raised US$2.5 million for the development of the product.
The Rift is scheduled for release on March 28, 2016, making it one of the first consumer-targeted virtual reality headsets. It has a resolution of 1080×1200 per eye, a 90 Hz refresh rate, and a wide field of view. It has integrated headphones which provide a 3D audio effect. The Rift has rotational and positional tracking. The positional tracking is performed by a USB stationary IR sensor, which normally sits on the user's desk, allowing for using the Rift while sitting, standing, or walking around the same room.
The Rift has gone through various prototype versions in the years since the Kickstarter campaign, around 5 of which were demonstrated to the public. Two of these prototypes were made available for purchase as 'development kits', DK1 in late 2012 and DK2 in mid 2014, to give developers a chance to develop content in time for the Rift's release. However, both were also purchased by a large number of enthusiasts who wished to get an early preview of the technology.
In geology, a rift is a linear zone where the Earth's crust and lithosphere are being pulled apart and is an example of extensional tectonics.
Typical rift features are a central linear downfaulted depression, called a graben, or more commonly a half-graben with normal faulting and rift-flank uplifts mainly on one side. Where rifts remain above sea level they form a rift valley, which may be filled by water forming a rift lake. The axis of the rift area may contain volcanic rocks, and active volcanism is a part of many, but not all active rift systems.
Major rifts occur along the central axis of most mid-ocean ridges, where new oceanic crust and lithosphere is created along a divergent boundary between two tectonic plates.
Failed rifts are the result of continental rifting that failed to continue to the point of break-up. Typically the transition from rifting to spreading develops at a triple junction where three converging rifts meet over a hotspot. Two of these evolve to the point of seafloor spreading, while the third ultimately fails, becoming an aulacogen.
Untitled may refer to:
A rift is a geological occurrence where the Earth's crust and lithosphere are being pulled apart.
Rift may also refer to:
An oculus (plural oculi, from Latin oculus, 'eye') is a circular opening in the centre of a dome or in a wall. Originating in antiquity, it is a feature of Byzantine and Neoclassical architecture. It is also known as an œil de boeuf from the French, or simply a "bull's-eye".
The oculus was used by the Romans, one of the finest examples being that in the dome of the Pantheon. Open to the weather, it allows rain to enter and fall to the floor, where it is carried away through drains. Though the opening looks small, it actually has a diameter of 27 ft (8.2 m) allowing it to light the building just as the sun lights the earth. The rain also keeps the building cool during the hot summer months.
The oculus was widely used in the architecture of the Byzantine Empire. It was applied to buildings in Syria in the 5th and 6th centuries and again in the 10th century. In Constantinople's Myrelaion Church (c. 920), there are two oculi above the stringcourse on both lateral facades.
Untitled - by Rift
Untitled. Presents - Drew Moreland & Untitled At Rift & Co Attic, Preston.
Untitled Oculus Rift Shooter
Untitled Oculus Rift Shooter Project
Untitled Hypocrisy - The Rift (Four Song Demo)
"Untitled Track" by Dan Parkes - PCG 226's 'No Riff-Raff Rift-Riff' Competition
Con Daly x Ariana Grande - Touch It Rift (Mirco Akuma Mashup)
untitled
Jubei & Kasra - The Rift
Knockout League VR - Boxing in VIRTUAL REALITY... Seriously (Oculus Rift & Vive)
Tested: Oculus Touch VR Controller
PROJECTIONS, Episode 2: Oculus GDC Demos, The Future of Rift
Untitled, is this behind the maddness? - oculus rift
bonecrushing deephouse ninjas - untitled (trinidadian deep version)
ESGS 2014 - DLS–College of St. Benilde - Untitled.MP4 (Oculus Rift) | Too Much Gaming
Saddest Story Ever...
Tested In-Depth: New Game Demos On The Oculus Rift VR Goggles
The Rift (Full Album - Rough Master)
OCTOPUNCH BEAT-DOWN LIVE! KNOCKOUT LEAGUE INTENSE VR BOXING! (Oculus Rift)
Hands-On: Virtuix Omni Treadmill with Oculus Rift
▲More Information Of The Night▲ http://beatspourmoi.com/untitled-04-03-2015 ▲Filmed By▲ Daniel Fleming ▲Keep Up To Date On Facebook▲ http://on.fb.me/1ccazGj ▲Keep Up To Date On Twitter▲ http://goo.gl/BrQh6f ▲Keep Up To Date On Tumblr▲ http://goo.gl/yKJ8vZ ▲Read Exclusive Interviews With The Artists▲ http://beatspourmoi.com/
Shooter in development for Oculus Rift in the style of Zaxxon / Space Harrier / R-Type / Xevious.
A short test run of my in-development shooter for the Oculus Rift. Extremely early, nowhere near being a game yet.
As of today, half of the album is complete! http://www.facebook.com/UntitledHypocrisy Become a fan for updates and other random thoughts from Untitled Hypocrisy. https://untitledhypocrisy.bandcamp.com/ Go here to download my albums and singles for free! © Untitled Hypocrisy
I totally did not win a PC Gamer competition that has provided me with £850 worth of new gaming machinery. As quoted from PCG Issue #229 (UK version that is), this riff is "equal parts canorous and corybantic, but it's just one element of a scratchy, trembling fuzz of noise. As a track, the mainstream press would call it fugacious, but they'd be missing the point. Parkes (me) operates both inside and out of linear time, like a late-era Phil Williams channelling Paul Lynch on acid jazz. We also really liked that it says "PC Gamer" at the start. And then, later, "Rift!" Nice one, Dan." Thanks PCG. Here's the track for all you PCG lovers and general electro-riff-8-bit-drum-mashing lovers out there. Enjoy. P.S. Rich McCormick, I'm sorry that I replaced your head with that of a vector squirr...
🔥 Con Daly x Ariana Grande - Touch It Rift (Mirco Akuma Mashup) • UV | Untitled Village - Nothing But The Best Music . • Con Daly ⏺ https://soundcloud.com/condaly202 ⏺ https://www.facebook.com/condalymusic ⏺ https://twitter.com/condaly101 ⏺ https://www.instagram.com/condaly101 • Ariana Grande ⏺ https://www.facebook.com/arianagrande ⏺ https://twitter.com/ArianaGrande ⏺ https://www.instagram.com/arianagrande • Mirco Akuma ⏺ https://soundcloud.com/mirco-akuma-101411793 ⏺ https://www.facebook.com/akuma.mirco ⏺ https://twitter.com/mirco1899 About Copyright on Untitled Village Channel : • U V Channel A channel that promotes Music & we respect the original creators copyright . ✖ The music and the background content is not owned by our channel . ➤ If you have an issue with me pos...
Facebook Page - http://www.facebook.com/pages/Audio-Vault/278273865619674 Twitter Page - https://twitter.com/AudioVaultUK Subscribe please means alot! Artist - Jubei & Kasra Track Name - The Rift I do not own this track nor did i make it i give full credit to the artists this is for the entertainment purposes only!
Knockout League VR on the Oculus Rift and HTC Vive bring boxing to VIRTUAL REALITY! With some similarities to old school Mike Tyson's Punchout!, this game is insane amounts of fun. I went a bit tryhard with how I played, but it legit felt like I was connecting and, well... boxing. I hope there's more content later to it, especially more opponent, but I was quite satisfied with what I paid for what I got out of it. I do want to finish it now, but I just hope there's more content in the future for it. Follow me on Twitter: https://www.twitter.com/jhowgaming Follow me on Twitch: https://www.twitch.tv/jhow4444
They're finally here! Norm and Jeremy test and review the Oculus Touch virtual reality controllers, which bring motion-tracked hand presence to the Oculus Rift VR headset. Here's how Touch compares with the Vive and PSVR controllers in tracking, features, and ergonomics. Plus, we discuss the launch lineup of games and Touch content. Shot by Adam Isaak and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Adam Isaak http:/...
It's the week of the Game Developers Conference! Jeremy and Norm spend a day demoing new Oculus VR games, have a wide-ranging chat wtih Head of Rift Nate Mitchell, and give their impressions on the new Oculus pricing news. Plus, we spotlight the PSVR game Psychonauts in the Rhombus of Ruin! Shot by Gunther Kirsh Edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Kishore Hari http://www.twitter.com/sciencequiche Frank Ippoli...
found i need more oculus rift games, i have a bunch of small ones that arent very good so i try find big good games to show people no edited thumbnail this time https://www.facebook.com/Dubcodes?ref=hl https://twitter.com/dubcodes https://plus.google.com/u/0/b/103461132756032148366/103461132756032148366/posts http://instagram.com/dubcodes
deep soul -Video Upload powered by https://www.TunesToTube.com
Another game at the CSB booth. Developed using the Oculus Rift developer kits that belonged to the school. Water talks to us about their horror game, Untitled.MP4 www.benilde.edu.ph/content/course-flowchart/smit/BSIT-GDD.pdf - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Subcribe to our main Youtube Channel: https://www.youtube.com/user/tmgblog Subscribe to our Let's Play Channel: https://www.youtube.com/user/toomuchgamingLP Check out our site: http://2muchgaming.com/ Follow us on Twitter: http://twitter.com/toomuchgaming Like us on Facebook: https://www.facebook.com/TooMuchGaming Follow us on Dailymotion: http://www.dailymotion.com/toomuchgaming Check out our Twitch.tv channel: http://www.twitch.tv/toomuchgaming - - - - - - - - - - - - - - - - - - - -...
Life is tough bros. But remember you're not alone! Song: Simple Plan - Untitled. No me and Marzia haven't broken up! Website ► http://bit.ly/PewDiePieNet
Watch our first in-depth video of the Oculus Rift here: http://www.youtube.com/watch?v=P50fvL_EWYY Now that game developers have had the Oculus Rift for a few months, we check in on some game demos that implement virtual reality head-tracking. Here are some of the best game demos we've found with Oculus support, including one that's almost too saucy for work.
Finally, "The Rift" breaths at last. From start to finish, I hope you enjoy this rough cut! http://www.facebook.com/UntitledHypocrisy Become a fan for updates and other random thoughts from Untitled Hypocrisy. https://untitledhypocrisy.bandcamp.com/ Go here to download my albums and singles for free! © Untitled Hypocrisy
https://discord.gg/MPWaYKv JOIN MY DISCORD https://www.provrgear.com RCVR STREAM SIGN UP LIST - https://goo.gl/forms/3m8Q1XgxiDvkbZLP2 Quick Message From RCVR! "Thanks for watching my video, really I mean it! I hope it had enough silliness to make you laugh, but not too much that I annoyed the crap out of you. Last thing I wanna do is scream in your ear and piss you off... you're my friend and I want you to come back and see more of my vidz)) I plan on releasing all types of different videos in a variety of formats, almost always related to technology or gaming, but sometimes it will be about real life and interesting topics that I want to take on. As I said before I really appreciate your view, feel free to message me or comment if you would like any help with product or development pro...
We strap on a harness and step on board the Virtuix Omni motion tracker at this year's Game Developers Conference. The Kickstarter-backed treadmill system pairs with an Oculus Rift development kit to simulate walking and running in a first-person shooter. It took a little getting used to, but the experience was unlike anything we've tried before.
It's the week of the Game Developers Conference! Jeremy and Norm spend a day demoing new Oculus VR games, have a wide-ranging chat wtih Head of Rift Nate Mitchell, and give their impressions on the new Oculus pricing news. Plus, we spotlight the PSVR game Psychonauts in the Rhombus of Ruin! Shot by Gunther Kirsh Edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Kishore Hari http://www.twitter.com/sciencequiche Frank Ippoli...
Finally, "The Rift" breaths at last. From start to finish, I hope you enjoy this rough cut! http://www.facebook.com/UntitledHypocrisy Become a fan for updates and other random thoughts from Untitled Hypocrisy. https://untitledhypocrisy.bandcamp.com/ Go here to download my albums and singles for free! © Untitled Hypocrisy
They're finally here! Norm and Jeremy test and review the Oculus Touch virtual reality controllers, which bring motion-tracked hand presence to the Oculus Rift VR headset. Here's how Touch compares with the Vive and PSVR controllers in tracking, features, and ergonomics. Plus, we discuss the launch lineup of games and Touch content. Shot by Adam Isaak and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Adam Isaak http:/...
Jeremy and Norm review what we think is the first killer app for VR: Lone Echo and its multiplayer game Echo Arena. We discuss the narrative and gameplay mechanics that make this game so memorable, and its locomotion could be applied to other game genres. Plus, a review of VR Covers that make the Rift more comfortable to wear. Shot by Gunther Kirsch and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Kishore Hari http://...
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Get ze demo on ps4 store yo Next Episode ► http://www.youtube.com/watch?v=9CCDwMqnOEE&list;=UU-lHJZR3Gqxm24_Vd_AJ5Yw&index;=207 More in the Playlist ► http://www.youtube.com/watch?v=7YBDQDhtdjo&list;=UU-lHJZR3Gqxm24_Vd_AJ5Yw&index;=279 Click Here To Subscribe! ► http://bit.ly/JoinBroArmy Get awesome games for half the price, check out: http://www.g2a.com/PewDiePie Download My App! Apple ► http://bit.ly/AppleBro Android ► http://bit.ly/AndroidBro Check Out My Shop! ► http://bit.ly/ShopBro Get Awesome Games! ► http://www.g2a.com/PewDiePie Get My Headphones! ► http://rzr.to/QhxzU Twitter ► https://twitter.com/pewdiepie Facebook ► http://facebook.com/pewdiepie ------------------------------------------- Please: Respect each other in the comments. Spam might resolve in ban. Thanks for all y...
Jeremy and Norm review Bigscreen VR, a free app that lets users share their desktops and videos over virtual reality. We discuss the social and human-computer interaction implications of Bigscreen, and how an operating system might look like in VR. Plus, we go hands-on with Gunheart in a demo session with the developers! Shot by Gunther Kirsch and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Kishore Hari http://www.tw...
We have the Oculus VR Development Kit in the office (two of them!) and have been testing them for over a week. We sit down to discuss the new hardware, compare it to our first development kit, and then run through as many game demos as we can get working. That includes revisiting some classics as well as multiplayer with Couch Knights and Elite: Dangerous using a HOTAS setup! Thanks to iFixit for the Oculus IR footage. Check out their full teardown here: https://www.ifixit.com/Teardown/Oculus+Rift+Development+Kit+2+Teardown/27613
Let's take a moment and talk VR. Share you thoughts in the comments. Vive vs Rift Vs PS Vr which will you be getting if any in 2016? Give Biki A Tip: https://streamtip.com/y/untitledgameshow Thank you to all my Patreon supporters: https://www.patreon.com/TheUntitledGameShow Support us by Shopping on AMAZON US Bookmark http://www.amazon.com/?_encoding=UTF8&camp;=212353&creative;=380557&linkCode;=sb1&tag;=theuntitledga-20 2nd Channel https://www.youtube.com/channel/UC0q4halAEoRaZsJfjGI99Rw Website: http://theuntitledgameshow.com/ Twitter: https://twitter.com/UntitledLife Google Plus: https://www.google.com/+Untitledgameshow PokèFanatic Community: https://plus.google.com/u/0/b/101846901525677322835/communities/110266621665343499491 Hit The Share Button! Tell Your Twitter, Reddit, G+ & Fac...
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Watch our first in-depth video of the Oculus Rift here: http://www.youtube.com/watch?v=P50fvL_EWYY Now that game developers have had the Oculus Rift for a few months, we check in on some game demos that implement virtual reality head-tracking. Here are some of the best game demos we've found with Oculus support, including one that's almost too saucy for work.
Norm goes to Oculus Connect to get a hands-on demo of the new "Crescent Bay" feature prototype of the Oculus Rift virtual reality headset. We interview Nate Mitchell and Palmer Luckey of Oculus VR to talk about what's new in the headset, reveal some technical specifications, and then walk through the entire demo experience--with video from the private demo room!
We invite the incredibly talented CG artist Dominic Qwek to give us a sculpting demo in Oculus Medium and chat with us about the usefulness of sculpting in virtual reality. Dominic has been beta testing Medium for weeks, and explains how its toolsets compares with zBrush and other professional modeling programs. His finished sculpt is amazing! Find more of Dominic Qwek's art and model kits at http://www.dqwek.com Shot and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegi...
It's finally here! We review Sony's virtual reality headset, PlayStation VR, which has potential to bring VR to mainstream gamers. Jeremy and Norm discuss PS VR's display quality, ergonomic design, motion controllers, tracking performance, and launch games. Here's how PS VR's hardware and gaming experience compare to the Oculus Rift and HTC Vive. Shot and edited by Norman Chan Subscribe for more videos! http://www.youtube.com/subscription_center?add_user=testedcom Follow us on Twitter: http://www.twitter.com/testedcom Get updates on Facebook: http://www.facebook.com/testedcom Tested is: Adam Savage http://www.twitter.com/donttrythis Norman Chan http://www.twitter.com/nchan Simone Giertz http://www.twitter.com/simonegiertz Joey Fameli http://www.twitter.com/joeyfameli Adam Isaak http://...
We go hands-on with Oculus VR's Crescent Bay prototype at CES 2015! Both Will and Norm scrutinize the demo and relay thoughts on the experience of presence, and we chat in-depth about technical details with Oculus' Nate Mitchell. Lots of new hints about what's to come for the consumer release of the Oculus Rift! This video was shot with a Sony PXW-X70 camera, which we're testing. Thanks to B&H; for providing us with gear for CES! Check it out here: http://www.bhphotovideo.com/c/product/1072752-REG/sony_pxw_x70_professional_xdcam_compact.html
Thanks to intrepid hackers, we can now play Alien: Isolation using the might power of virtual reality. Will's going to stream his first experience with the game from inside the Oculus Rift DK2. Come and see how much he can take!
Sorry but the gamespot article was wrong, here is the correct information may 2016 Specifications for the Oculus Rift, Morpheus, Vive VR : Oculus Rift Resolution: 2160x1200 (2x 1080x1200) - Renders at an unknown higher resolution Screen: 2x OLED, Global Update displays (1080x1200 per eye) Refresh rate: 90Hz Field of view: Unknown Sensors: Unknown Connection: HDMI, 2x USB 3.0, Unknown Project Morpheus Specifications Resolution: 1920x1080 Screen: 1x 5.7" OLED (960x1080 per eye) Refresh rate: 120Hz (using frame reprojection) / 60Hz Field of view: Approximately 100 degrees Sensors: Accelerometer, Gyroscope Connection: HDMI, USB HTC/Valve Vive Developer Edition Specifications (Consumer Version details Unknown) Resolution: 2160x1200 (2x 108...