Resident Evil HD Remaster Walkthrough - Part 1 (Ink is for Squids Achievement/Trophy Guide)
- Duration: 40:32
- Updated: 21 Jan 2015
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The game begins on July 24, 1998 (directly after the events of the prequel game Resident Evil Zero). Alpha team locates Bravo Team's helicopter, but there are no signs of survivors; only a severed hand is found. While searching the area for further clues, Alpha Team is attacked by ferocious dogs, one of which kills one of the team's members, Joseph Frost. Alpha's helicopter pilot, Brad, panics and takes off alone. Pursued by the dogs who killed their colleague, Alpha Team is forced to seek refuge within a nearby mansion, which is believed to be abandoned.
(Remake)
The overall plot remains largely unchanged, featuring a U.S. special police team trapped in a mysterious mansion which is filled with monsters and traps. The remake includes additional secrets and endings not found in the original. It also restores the George Trevor subplot featuring Lisa Trevor, and retroactively splices other major characters of the Resident Evil games, such as William Birkin and Alexia Ashford, into the game's backstory.
The remake features all-new graphics and sound, and also incorporates gameplay elements from the later installments such as the use of body language to indicate the main character's health and the 180-degree turn. In addition, it introduced a new running style that was also used in Resident Evil Zero, and several new areas were added to the game (some of them were originally cut from the 1996 game during its development, such as the graveyard and a path through the woods).
Gameplay mechanics are largely the same although most of the puzzles have been changed and the player can equip a defensive weapon that can be used when seized by an enemy. These defensive weapons include a dagger which can be used by both playable characters, whilst they also each have their own defensive weapon exclusive to them. Jill Valentine uses a taser, while Chris Redfield is able to shove stun grenades into the zombies' mouths to detonate them with a pistol shot. These weapons can be set to either automatic or manual use by the player, saving them from taking damage, although they are not unlimited, and they can only be used when grabbed by a monster. The zombies that are defeated but not destroyed (decapitated or burned) mutate later in the game into the fast and deadly Crimson Heads.
It also features an unlockable difficulty setting called Real Survival, which eliminates automatic aiming and the "fourth dimensional" item box system, effectively forcing the player to plan their actions even more carefully ahead in order to avoid extensive backtracking.
On August 5, 2014, it was announced that an HD remaster of the game would be released on Steam, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game enhances the GameCube version with 1080p visuals and remastered 5.1 surround sound, with additional options for analog controls and widescreen ratio.
Jill Valentine
Normal Mode
No Saves
No Deaths
Best Ending
Original Controls
No commentary
Achievements/Trophies you will get by following this guide...
Like Taking Candy from a Baby
Finish the game on Very Easy difficulty or higher (10/Bronze)
Not in the Mood to Die
Finish the game on Easy difficulty or higher (10/Bronze)
Take that, Zombies!
Finish the game on Normal difficulty or higher (20/Bronze)
Grave Digger
Defeat a Crimson Head prototype using Jill (20/Bronze)
The Key Master
Obtain the Helmet Key using Jill (20/Bronze)
Giant Snake Got Nothin'
Defeat Yawn using Jill (20/Bronze)
Where the Magic Happens
Break into the laboratory using Jill (20/Bronze)
Alpha Team's Finest
Finish the game using Jill (30/Silver)
First Kills Are Special
Defeat a zombie (10/Bronze)
Not Taking Any Chances
Burn up a zombie (10/Bronze)
Who's the Hunter Now?
Defeat a Hunter (10/Bronze)
What a Great Guy
Save Jill using Barry (10/Bronze)
Delaying the Inevitable
Save Richard with a serum (10/Bronze)
Sorry About the Wait
Save Chris from confinement using Jill (10/Bronze)
I'm a Member of S.T.A.R.S.
Finish the game saving Chris and Barry using Jill (30/Silver)
Seeing Red
Defeat a Crimson Head (10/Bronze)
Not Waiting to Exhale
Survive your first encounter with Yawn (10/Bronze)
Deep Sixed
Defeat mother Neptune (10/Bronze)
Racing and Pacing
Finish the game in five hours (50/Silver)
Ink is for Squids
Finish the game without saving (50/Silver)
Break Out the Marshmallows!
Burn up two zombies at the same time with the lighter (30/Silver)
http://wn.com/Resident_Evil_HD_Remaster_Walkthrough_-_Part_1_(Ink_is_for_Squids_Achievement_Trophy_Guide)
Show some support! Comment & 'LIKE' this video if you enjoyed it!
SUBSCRIBE for more!
Facebook - https://www.facebook.com/pages/Blackfox2240/159531520872221
Twitter - https://twitter.com/Blackfox2240
Twitch.tv -http://www.twitch.tv/blackfox2240
Other Channel - http://www.youtube.com/user/TheDawnOfGaming
The game begins on July 24, 1998 (directly after the events of the prequel game Resident Evil Zero). Alpha team locates Bravo Team's helicopter, but there are no signs of survivors; only a severed hand is found. While searching the area for further clues, Alpha Team is attacked by ferocious dogs, one of which kills one of the team's members, Joseph Frost. Alpha's helicopter pilot, Brad, panics and takes off alone. Pursued by the dogs who killed their colleague, Alpha Team is forced to seek refuge within a nearby mansion, which is believed to be abandoned.
(Remake)
The overall plot remains largely unchanged, featuring a U.S. special police team trapped in a mysterious mansion which is filled with monsters and traps. The remake includes additional secrets and endings not found in the original. It also restores the George Trevor subplot featuring Lisa Trevor, and retroactively splices other major characters of the Resident Evil games, such as William Birkin and Alexia Ashford, into the game's backstory.
The remake features all-new graphics and sound, and also incorporates gameplay elements from the later installments such as the use of body language to indicate the main character's health and the 180-degree turn. In addition, it introduced a new running style that was also used in Resident Evil Zero, and several new areas were added to the game (some of them were originally cut from the 1996 game during its development, such as the graveyard and a path through the woods).
Gameplay mechanics are largely the same although most of the puzzles have been changed and the player can equip a defensive weapon that can be used when seized by an enemy. These defensive weapons include a dagger which can be used by both playable characters, whilst they also each have their own defensive weapon exclusive to them. Jill Valentine uses a taser, while Chris Redfield is able to shove stun grenades into the zombies' mouths to detonate them with a pistol shot. These weapons can be set to either automatic or manual use by the player, saving them from taking damage, although they are not unlimited, and they can only be used when grabbed by a monster. The zombies that are defeated but not destroyed (decapitated or burned) mutate later in the game into the fast and deadly Crimson Heads.
It also features an unlockable difficulty setting called Real Survival, which eliminates automatic aiming and the "fourth dimensional" item box system, effectively forcing the player to plan their actions even more carefully ahead in order to avoid extensive backtracking.
On August 5, 2014, it was announced that an HD remaster of the game would be released on Steam, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game enhances the GameCube version with 1080p visuals and remastered 5.1 surround sound, with additional options for analog controls and widescreen ratio.
Jill Valentine
Normal Mode
No Saves
No Deaths
Best Ending
Original Controls
No commentary
Achievements/Trophies you will get by following this guide...
Like Taking Candy from a Baby
Finish the game on Very Easy difficulty or higher (10/Bronze)
Not in the Mood to Die
Finish the game on Easy difficulty or higher (10/Bronze)
Take that, Zombies!
Finish the game on Normal difficulty or higher (20/Bronze)
Grave Digger
Defeat a Crimson Head prototype using Jill (20/Bronze)
The Key Master
Obtain the Helmet Key using Jill (20/Bronze)
Giant Snake Got Nothin'
Defeat Yawn using Jill (20/Bronze)
Where the Magic Happens
Break into the laboratory using Jill (20/Bronze)
Alpha Team's Finest
Finish the game using Jill (30/Silver)
First Kills Are Special
Defeat a zombie (10/Bronze)
Not Taking Any Chances
Burn up a zombie (10/Bronze)
Who's the Hunter Now?
Defeat a Hunter (10/Bronze)
What a Great Guy
Save Jill using Barry (10/Bronze)
Delaying the Inevitable
Save Richard with a serum (10/Bronze)
Sorry About the Wait
Save Chris from confinement using Jill (10/Bronze)
I'm a Member of S.T.A.R.S.
Finish the game saving Chris and Barry using Jill (30/Silver)
Seeing Red
Defeat a Crimson Head (10/Bronze)
Not Waiting to Exhale
Survive your first encounter with Yawn (10/Bronze)
Deep Sixed
Defeat mother Neptune (10/Bronze)
Racing and Pacing
Finish the game in five hours (50/Silver)
Ink is for Squids
Finish the game without saving (50/Silver)
Break Out the Marshmallows!
Burn up two zombies at the same time with the lighter (30/Silver)
- published: 21 Jan 2015
- views: 39