- published: 07 Dec 2013
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Eris (Ancient Greek: Ἔρις, "Strife") is the Greek goddess of strife and discord, her name being translated into Latin as Discordia. Her Greek opposite is Harmonia, whose Latin counterpart is Concordia. Homer equated her with the war-goddess Enyo, whose Roman counterpart is Bellona. The dwarf planet Eris is named after the goddess, as is the religion Discordianism. Eris is the goddess of discord (chaos) and has been around since the first conflict of man. Her true age is unknown being that she is not alive.
In Hesiod's Works and Days 11–24, two different goddesses named Eris are distinguished:
In Hesiod's Theogony, (226–232) Strife, the daughter of Night is less kindly spoken of as she brings forth other personifications as her children:
The other Strife is presumably she who appears in Homer's Iliad Book IV; equated with Enyo as sister of Ares and so presumably daughter of Zeus and Hera:
Enyo is mentioned in Book 5, and Zeus sends Strife to rouse the Achaeans in Book 11, of the same work.
The most famous tale of Eris recounts her initiating the Trojan War by causing the Judgement of Paris. The goddesses Hera, Athena and Aphrodite had been invited along with the rest of Olympus to the forced wedding of Peleus and Thetis, who would become the parents of Achilles, but Eris had been snubbed because of her troublemaking inclinations.
Eris typically refers to:
Eris may also refer to:
The term "mythology" can refer either to the study of myths (e.g., comparative mythology), or to a body or collection of myths (a mythos, e.g., Inca mythology). In folkloristics, a myth is a sacred narrative usually explaining how the world or humankind came to be in its present form, although, in a very broad sense, the word can refer to any traditional story. Myths typically involve supernatural characters and are endorsed by rulers or priests. They may arise as overelaborated accounts of historical events, as allegory for or personification of natural phenomena, or as an explanation of ritual. They are transmitted to convey religious or idealized experience, to establish behavioral models, and to teach.
Early rival classifications of Greek mythos by Euhemerus, Plato's Phaedrus, and Sallustius were developed by the neoplatonists and revived by Renaissance mythographers as in the Theologia mythologica (1532). Nineteenth-century comparative mythology reinterpreted myth as evolution toward science (E. B. Tylor), "disease of language" (Max Müller), or misinterpretation of magical ritual (James Frazer). Later interpretations rejected opposition between myth and science, such as Jungian archetypes, Joseph Campbell's "metaphor of spiritual potentiality", or Lévi-Strauss's fixed mental architecture. Tension between Campbell's comparative search for monomyth or Ur-myth and anthropological mythologists' skepticism of universal origin has marked the 20th century. Further, modern mythopoeia such as fantasy novels, manga, and urban legend, with many competing artificial mythoi acknowledged as fiction, supports the idea of myth as ongoing social practice.