Out of Reach Gameplay Part 1 - "Beginning our Adventure" (Alpha Gameplay)
Welcome to
Out of Reach!
In Out of
Reach, the gameplay consists of surviving, building, hunting, and most importantly, besieging other people's bases with trebuchets, ballistas, and plenty of other awesome siege weaponry/warfare!
Once you break in and destroy someone's claim to their base, you are free to build a pile, toss your torch, and watch the fort be engulfed in flames as you watch in triumph! But first, you must build up your own base and defend it to the best of your ability!
Will you rule the server? Or will you be the one being conquered? In Part 1 of Out of Reach, we finally hop into this game
I've been very excited for for the first time and see what surprises, encounters, and adventures may await us!
☆ Out of Reach
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What is Out of Reach?
Survive as a castaway
The one who said that a combination of thunder storms and sea rocks is the worst thing that can happen to sailors, clearly didn't have to survive one. The real deal starts the morning after, and this is the exact time you, dear player, enter the cruel world of Out of Reach.
Survive
Fight cold and hunger
The first enemy to encounter after surviving the storm will be your own body. Even the tropical forests have rainy days and cold nights
... at least for a castaway in shorts.
Searching for a shelter to stay over night could be almost as essential as finding food before someone considers you as something to eat to survive.
Deal with inhabitants
Although the archipelago was considered deserted before ships started to crash into sea rocks nearby, every kind of area on the island has its natural inhabitants who just don't give a warm welcome.
Thinking twice every time before moving ahead could be one of the smartest things to do.
Explore the unknown
Staying on a beach after crushing your boat allows you to hunt for slowly moving animals and gives the ability to see at long distances. Disadvantage - you can be seen from exactly the same distance and there's always someone to call you his own slow-moving food.
Before being able to found your first wooden settlement, you will need to stay constantly on the move, hunt and avoid being hunted at the same time.
Getting to know the nearest neighbourhood could be your first step to stop looking like bait. In Out of Reach, you are put into diverse environments of jungle, desert, plain, mountains and forest. Due to constantly changing weather and surrounding under players' influence and interaction you need to travel across the land in search of a minute of
peace or gather enough resources to build a boat and find home on other parts of the archipelago.
Make yourself at home
Gather resources
In order to stay on the top of the food chain, you need to work harder than others.
Everything starts from finding certain resources.
Chop trees, mine stone, gather flax and food. Equip yourself and start searching for more sophisticated materials like copper and tin to produce bronze and other alloys.
Craft gear
Use a variety of workshops, furnaces and tools to craft armour and weapons.
Check which combination of gear has better performance and suits your game style best. Upgrade equipment using new resources or items obtained in battle. Store, collect or trade your stuff with other players!
Build bases
Looking for a place to store your timber or a quiet and cosy room to forge a sword and tan a skin of an elephant? Build your own stronghold! Use dozens of building elements like walls, stairs and floors to assemble the house of your dreams in an environment of your choice... or just take control of one.
Use technology
The best solutions to problems are most often invented during battles.
Everyday life on islands full of castaways is not an exception. To successfully protect your territory or gain control of a new one, you will need the advantage:
Ballista
The greater the distance, the safer you are. Ballista may be slow to load and unable to move but the ability to pierce a target with a 1,5m dart few hundred meters away in no time shouldn't be underestimated.
Trebuchet
Unusual situations require extraordinary solutions. When an axe doesn't help or doors are just to thick it's time for a trebuchet. Construction costs both time and resources but nothing surprises like a forced entry through a wall.
Outro Music:
♫ '
Mesmerize' by
Tobu
Tobu
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