Glittering-Minded deathless
Aphrodite,
I beg you,
Zeus’s daughter, weaver of snares,
Don’t shatter my heart with fierce
Pain, goddess,
But come now, if ever before
You heard my voice, far off, and listened,
And left your father’s golden house,
And came,
Yoking your chariot.
Lovely the swift
Sparrows that brought you over black earth
A whirring of wings through mid-air
Down the sky.
They came. And you, sacred one,
Smiling with deathless face, asking
What now, while I suffer: why now
I cry out to you, again:
What now I desire above all in my
Mad heart. ‘Whom now, shall I persuade
To admit you again to her love,
Sappho, who wrongs you now?
If she runs now she’ll follow later,
If she refuses gifts she’ll give them.
If she loves not, now, she’ll soon
Love against her will.’
Come to me now, then, free me
From aching care, and win me
All my heart longs to win. You,
Be my friend.
2
Girls 1
Let's Play Gone Home. An exploratory story set in a mansion. A mystery unravels as you dig through the notes and journals of the recent past. All notes read out loud and semi voice acted. :)
Gone Home is a first-person interactive story adventure video game developed and published by
Fullbright.
Set in the year
1995, the plot focuses on exploration of a mansion in
Portland, Oregon, and examining common household objects within the home
On June 7, 1995, 21-year-old Kaitlin
Greenbriar returns home — a mansion in
Arbor Hill,
Oregon willed to Kaitlin's father by his uncle — not long after
midnight on a stormy night after a yearlong trip abroad. She spots a note on the door from her sister,
Samantha, telling her to not go looking for answers as to where she is. As she enters the house, Kaitlin realizes nobody is home, not even her parents, so she investigates the house to find out where they all are.
Players guide Kaitlin through this process, learning some things known to Kaitlin along with new facts about her family and their experiences over the past year. Through a series of the letters written to Kaitlin in Samantha's journal over the year Kaitlin was away, the player learns that Samantha and her family moved to the large house. Samantha then went to her new school and was eventually recognized as "The
Psycho House Girl" after a man named
Oscar Masan, who the player discovers is Samantha and Kaitlin's great uncle, left everything after his death to her father, even the house. During her first few weeks at school, Samantha spotted a girl in senior year, sometimes dressed in an army uniform.
Unfortunately, Samantha never really had any chance to speak to her. Samantha once had a friend named
Daniel, who was her neighbor before they moved, and Samantha explains she was only his friend for his
Nintendo games, but realizes she really should call him at some
point about it.
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- published: 07 Jun 2015
- views: 16383