- published: 10 Jun 2014
- views: 20099
User experience (UX) refers to a person's emotions and attitudes about using a particular product, system or service.
User experience includes the practical, experiential, affective, meaningful and valuable aspects of human–computer interaction and product ownership. Additionally, it includes a person’s perceptions of system aspects such as utility, ease of use and efficiency. User experience may be considered subjective in nature to the degree that it is about individual perception and thought with respect to the system. User experience is dynamic as it is constantly modified over time due to changing usage circumstances and changes to individual systems as well as the wider usage context in which they can be found.
The international standard on ergonomics of human system interaction, ISO 9241-210, defines user experience as "a person's perceptions and responses that result from the use or anticipated use of a product, system or service". According to the ISO definition, user experience includes all the users' emotions, beliefs, preferences, perceptions, physical and psychological responses, behaviors and accomplishments that occur before, during and after use. The ISO also list three factors that influence user experience: system, user and the context of use.
Sign up for this year's conference at http://uxbrighton.org.uk In this presentation Patrick will look at 10 key psychological concepts which have implications from the point of view of user experience. The concepts come from a wide variety of areas, spanning the history of psychology from its inception as a discipline to the present day. These include: psychoanalysis; behaviourism; humanistic psychology; Gestalt psychology; existentialism and cognitivism. Each concept will be described and illustrated with examples from the studies through which the concept was established. In some cases inferences and examples will be given as to how it can be applied to UX. In other cases -- those where the implications may not be clear (at least to the presenter) -- the concepts will be described but...
Our submission to Khan Academy Talent Search. This video is a brief overview of what user experience design is and what components make up a user experience design team. #khanacademytalentsearch
http://uxmastery.com In this video I explain not only what UX Design is, but also why you should learn more about it, regardless of your job. Visit http://uxmastery.com for user experience design tips, tools and training. * Check out http://uxmastery.com/get-started/ for tips on how to get started in UX Design. * Music track: "Bounce" by Randy Conrado, a musician from New York. Check out his other stuff at http://randyconrado.com.
On February 6, 2013, Amanda Morrow, Interactive Designer at BitMethod and Lead Designer of Change, introduced some of the basics of user experience design. She began by defining the term, then walking through the general process of UX design and all its elements. She then ended with a few tips for making better design decisions.
This user experience tutorial explains Fitts's Law—that it's faster to hit larger and closer targets—and how it impacts web design. Watch more at http://www.lynda.com/Web-User-Experience-tutorials/User-Experience-Fundamentals-Web-Design/103677-2.html?utm_medium=viral&utm;_source=youtube&utm;_campaign=videoupload-web-95RoKSFyQ_k. This tutorial is a single movie from the User Experience Fundamentals for Web Design course presented by lynda.com author Chris Nodder. The complete course is 1 hour and 46 minutes long and shows how to apply some simple interaction design principles to your site and make it respond better to your audience's needs "Introduction 1. What Makes a Good Web User Experience? 2. Don't Get In the Way of the Information 3. Navigation 4. Site Layout 5. Writing for the Web 6....
User experience is the goal of UX design. It's how people feel about using your product, system or service.
ROI of User Experience. http://www.humanfactors.com/project/index.asp About this video: In this animated video Dr. Susan Weinschenk demonstrates how user centered design results in significant return on investment (ROI). Transcript: User experience is the science and art of designing a product like a website or a software application so that it's easy to use. So that it fits the expectation that the user has for it, and so that it meets business goals. There's a whole methodology around designing a user experience, and sometimes people ask me is it worth it to do all that work to design a user experience? So let's talk about the return on investment, or ROI, of doing user experience work. IEEE is a professional organization that puts out reports and does research for programmers, d...
Palestra sobre User Experience realizada por Luis Felipe Fernandes no dia 13/02/2014 no evento CONAWEB - 1º CONGRESSO NACIONAL DE CRIAÇÃO E QUALIDADE WEB. A palestra foi transmitida ao vivo e fala sobre como todos os profissionais envolvidos em um projeto digital são responsáveis por uma boa parte da experiência do usuário (UX) e, por isso, eles precisam estudar e aprender os conceitos básicos de UX, a fim de garantirem a melhor experiência para os clientes e usuários. ====================== LINKS DO VÍDEO: http://www.uxacademy.com.br http://www.conaweb.com.br/congresso/ http://gavetadecueca.com.br/ ====================== Luis Felipe Fernandes é formado em Publicidade e Propaganda pela PUC-Campinas e com MBA em Gestão de Empresas pela FGV. Atualmente é professor na UX Academy e UX D...
In this video, we talk about the user's experience when they visit your website. It's important to deliver on the promise of a website and the subject matter, so your user experiences the site in the way that makes sense to them, and if you do it right, no one will even notice that you did. That's a good thing. http://gofelipe.com http://shawnbarry-creative.com Follow me on Twitter, https://twitter.com/ShawnCBarry Check out my other videos for more, at http://youtube.com/UltramanToronto
This video shows the typical arguments against allowing a User Experience designer to do the job they were hired to do. The dialog is taken from actual conversations I've had over the years fielding negative responses from company stakeholders to resist improving their product user experience.
IBM Bluemix Garage CTO talks about contemporary omnichannel user experience as the key to figuring out the right software architecture, design, and DevOps practices.
The UX flow for a chat is very simple and clean. It is not overloaded with lots of options to choose from.
Low-Fidelity Prototype - Desain Aplikasi Smart Puskesmas - Babak Penyisihan 2 Lomba Desain User Experience Gemastik 9 2016 Mardesa Team - STMIK TEKNOKRAT Lampung #gemastik #gemastik2016 #gemastikUX
Review about Nike Baby Girl's Flex Experience 3 Athletic Shoes Hello, this is LogiReview a generative user- content summary of real user experience, in one short video is the easiest way to give an insight. This video composition will look at the structure that should be used when giving a presentation. When the customer published their review, We use them to generate computer audio voice track and put both together. The production of the video with this *advanced* generative methods that gives you the possibility to sit back and enjoy! If you have any questions, please feel free to contact us: customerservicelogirev@gmail.com
www.utahjs.com 2016 UtahJS Conference Friday, September 16, 2016 Slides: https://drive.google.com/open?id=0BzTkOKFMzgOvZ1c4VUl1eGpqV00 Stability, scalability, security and a positive experience are equally important in every app and interface built. No matter the product, we all desire an effective and hassle-free experience with any product we use. So do our end users. Enter quality assurance testing. While every person in any company is a quality assurance stakeholder, those of us who write tests for code play a key role in protecting that experience. This extends beyond who we traditionally think of as the external “customer” and includes our internal customers- our colleagues who may be using our product or working in the same code, adding to it and trouble-shooting. While unit, int...
[Tutorial Joomla! - The Beauty In Design] Vol. 03 - Increasing User Experience with Javascript Playlist: https://www.youtube.com/playlist?list=PLoiUSPwGqOhNA_aB2CCCeJgc0SSHqs_oj
[Tutorial Joomla! - The Beauty In Design] Vol. 03 - Increasing User Experience with Javascript Playlist: https://www.youtube.com/playlist?list=PLoiUSPwGqOhNA_aB2CCCeJgc0SSHqs_oj
Fundamentals of Experience Design with C. Todd Lombardo User Experience, or the way that people feel when they interact with technology, is undoubtedly key to building a successful company. Fundamentals of user experience and design will provide students with lessons in the art and science of building great user experiences. Starting with basic design principles, we'll explore how to apply them to a variety of problems. The workshop will offer participants a framework and methodology from which to translate their visions into compelling experiences. It will cover topics ranging from user research, visual design, user journeys and prototyping. Learn more about the Harvard Innovation Lab at http://i-lab.harvard.edu/ and follow us on Twitter at http://twitter.com/innovationlab and like us o...
Websites are not just text. As they become more complicated, taking on many of the same features as traditional software, we must think differently about the design process. Join us on April 25th for an overview of the five 'planes' of the user design process: Strategy, Scope, Structure, Skeleton, and Surface, including:.: - Why strategy should always be first. - How each plane is contingent on the next. - Why strategy should always be first. - What goes into scope, structure, skeleton and surface (with visual examples throughout). The following is an incomplete transcript for testing purposes, please ignore: webinar Intro To User Experience Design:Rethinking the Design Process. the Cardinal Path UX team members, Cardinal Path design team, Mike Jones. Cardinal Path webinar yet, We'll b...
Tomer Sharon Uncovering user needs is one of the most challenging aspects of product development. Oh-so-many organizations develop beautiful products and services nobody needs. The Experience Sampling Method is a simple research technique for uncovering user needs. In a typical Experience Sampling method, research participants are interrupted several times a day to note their experience in real time. In this talk, Tomer Sharon will demonstrate the method, how it can help developing the right product, describe how it has been applied at Google Search, and provide a short, practical how-to guide. Watch all Google I/O 2014 videos at: g.co/io14videos
Jose and Chris explain what UX Design is by working on the redesign of The Skool's website. If you've ever been curious about UX or want to see Jose do "his UX thing" this is an episode to watch. You'll also see how we design more effective landing pages by thinking about what our "users" challenges/pain points are, and then addressing them through messaging. ----------------------------------------------------------- SUBSCRIBE to get the latest #SkoolProcess: bit.ly/skoolprocess HOW TO SUPPORT THE SKOOL: Purchase a CORE Kit: http://theskool.co/collections/all Support The Skool by making purchases using our Amazon Affiliate Link: http://amzn.to/1TNjnqQ Buy useful design tools from Creative Market: http://www.creativemarket.com/?u=i_md... Get your business cards printed at Moo: http...
(April 15, 2010) Jeremy Lyon shares his personal perspective on how to approach the design of mobile applications and provides some examples. Palm executives including VP, Directors, and Senior Product Managers lead a course on mobile application development on the WebOS. Students have the unique opportunity to attain the technical knowledge needed to create their own apps, get insider information about the application submission process at companies like Apple and Palm, and network with various members of Palm's executive team. Stanford University: http://www.stanford.edu/ Stanford Engineering: http://soe.stanford.edu/ Stanford University Channel on YouTube: http://www.youtube.com/stanford
Speaker: Jesse James Garrett Even the most sophisticated and robust systems can fail if users can't -- or won't -- use them. Companies often see the time and money invested in development go to waste because the final result doesn't accurately reflect the needs and expectations of the people who have to use the system. Avoiding this kind of disaster requires grounding your development process in an understanding of user behavior. In this master class, Jesse James Garrett looks at tools and techniques for analyzing, understanding, and solving user experience problems.