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Top 10 Most Influential Video Game Mechanics
These are the things everyone else copied. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Most Influential Video Game Mechanics. Subscribe►►http://www.youtube.com/subscription_center?add_user=watchmojo Facebook►►http://www.Facebook.com/WatchMojo. Twitter►►http://www.Twitter.com/WatchMojo Instagram►►http://instagram.com/watchmojo Suggestion Tool►►http://www.WatchMojo.com/sug
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Extra Credits - Mechanics and Tone - How Does Gameplay Relate to Story?
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
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___________
Game mechanics often come "first" in the development phase, with a narrat
-
Hideo Kojima or (The Art of Meaningful Game Mechanics) - RagnarRox (Metal Gear Solid Analysis)
Hideo Kojima is a legend in the video game media.
He ist best known for the Metal Gear Solid series and his direction and game design is reknowned for epic storytelling, meticulous game design, lots of (intrinsic) exposition and a very meaningful approach to game mechanics.
If you want to support RagnarRox, go visit our Patreon page.
http://ragnarrox.com/patreon/
Video games included in this vid
-
Mastering Game Mechanics
Presented at PAX East 2013 on Saturday on the Tabletop Theatre, our 21st PAX panel/lecture, in "Mastering Game Mechanics" we take you through a variety of "g...
-
Game Mechanics and Mechanism Design
GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and Scott introduce the audience to the bar...
-
Are Videogames About Their Mechanics? | Idea Channel | PBS Digital Studios
Watch Extra Credits' Video! - http://youtu.be/7lPUlN0dnKk
Tweet us! http://bit.ly/pbsideachanneltwitter
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Are videogames actually about their mechanics? As we play games ove
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OSRS | Abusing Game Mechanics PKING Full Inv Of Guthix Rest Is OP!
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Got a question or advice? Leave below in the comment section, I read all of them!
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Final Fantasy Top 10 Worst Game Mechanics
If you could change one thing in these game..which mechanic would you fix?
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Fallout 4 - Hidden Game Mechanics Explained
Fallout 4 is out and with it comes a nuclear blimp full of questions on how I do some of the games more basic mechanics that the game itself never really explains. Here's what I've learned over the first 30 hours of play.. Anything I've missed? Let me know in the comments.
Enjoy my content? Want to help support the Captain quest to make epic videos about space sims and the modding community? We
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Game Maker's Toolkit - The Mechanics of Movement
Crystal Dynamics has made Tomb Raider more streamlined and accessible - but have we lost something in the transition from clunky climbing to effortless traversal? Let's look at some games, from Grow Home to GIRP, that do something more interesting with movement.
Follow me on Twitter - https://twitter.com/britishgaming
Follow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.com
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Extra Credits - The Fighting Game Problem - How to Teach Complicated Mechanics
The strategic depth in fighting games is rarely appreciated outside tournament levels of play. Tutorials that guide new players to learn the fundamental skil...
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10 Stealth Game Concepts That MAKE NO SENSE
10 weird stealth game problems that don't make too much sense. Sneaking fans, let us know your gripes!
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6 Game Mechanics You Shouldn't Try IRL
Thanks for watching! Enjoy the game. Follow Jess on Twitter and Facebook! http://www.twitter.com/jessbrohard http://www.facebook.com/jessbrohard Follow Andre...
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Top 5 Worst Video Game Mechanics
If only someone called a real mechanic on these crappy mechanics...
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Board Game Mechanics - Randomization
In this episode of Board Game Mechanics we explore a mechanic used in all game design, Randomization.
Games we discuss this week include:
Yahtzee
King of Tokyo
Monopoly
Settlers of Catan
Skip-Bo
Pandemic
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free music that you could use in your
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Board Game Mechanics - Trick-Taking
In this episode of Board Game Mechanics we travel back through time to look at one of the oldest mechanics, Trick-Taking.
Games we discuss this week include:
Karnöffel
Hearts
Spades
Wizard
Rage
Tichu
Trumpet
David & Goliath
Diamonds
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free mus
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9 hidden mechanics Fallout 4 never tells you about
Fallout 4’s a game about discovery. Here's 9 hidden mechanics Fallout 4 never tells you about - some of which can make a huge difference to how you play.
For more from GamesRadar Subscribe: http://goo.gl/cnjsn1
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Hunter x Hunter Battle Allstars: How To Play & Game Mechanics (DBZ Dokkan Style HxH Game)
Similar to Dragon Ball Z Dokkan Battle, there is a mobile RPG for Hunter x Hunter as well that's ultra fun!
How to download: https://www.youtube.com/watch?v=H0Zz5p0trDU
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Advanced Game Mechanics in Unity 5 - (3dm Promo)
http://3dmotive.com/series/advanced-mechanics-in-unity.html
'Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for bu
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Game Design Class, Part 2: Formal Mechanics & Game Balance
Part two of this series on game design is about formal design components and game balance. It was recorded in front of a live audience. I am not a professional teacher, just an interested party who has worked in the industry.
Here is the link to the Google Presentation: https://docs.google.com/presentation/d/1-iIiDaCdeJrBc02qjSI2QbMFJgIE5dkIe_IV8r7ovsc/edit?usp=sharing
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Gamification: Explanation of Game mechanics by Bart Hufen, concept developer at BrandNewGame
Learn how to apply game mechanics in 5 minutes! This video explains game design using the 'Gameplay Mechanics Model' of BrandNewGame. Download the free e-boo...
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Top 10 Horror Game Mechanics
What goes into a horror game that truly makes it scary? Lets look at the mechanics that made seeming innocent games into the horror legends they are today!
Did we miss something? Got a suggestion for another list? Leave us a comment!
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Squad Development Update (Vehicles, Game Mechanics, and Total Rants)
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Top 10 Most Influential Video Game Mechanics
These are the things everyone else copied. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Most Influential Video Game Mechanics. Subscri...
These are the things everyone else copied. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Most Influential Video Game Mechanics. Subscribe►►http://www.youtube.com/subscription_center?add_user=watchmojo Facebook►►http://www.Facebook.com/WatchMojo. Twitter►►http://www.Twitter.com/WatchMojo Instagram►►http://instagram.com/watchmojo Suggestion Tool►►http://www.WatchMojo.com/suggest Channel Page►►http://www.youtube.com/watchmojo
The mechanics we’ll be looking for today are ones that created a genre unto themselves, or changed a play-style forever. We are not looking at the specific “rules” that make up a game. With this in mind, we won’t be discussing save points, brand new ideas like the Nemesis system which haven’t had a chance to be adopted by other games, or the ability to control camera angles in 3D environments. With all of that out of the way, let’s dive into our list.
Special Thanks to our users "Chesterstat" "Rhyan Vannice" "nosidezero" & "raphbennett" for suggesting this topic on our Interactive Suggestion tool at http://www.WatchMojo.com/suggest
Check out the voting page here,
http://watchmojo.com/suggest/Top+10+Most+Influential+Video+Game+Mechanics
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WatchMojo is a leading producer of reference online video content, covering the People, Places and Trends you care about.
We update DAILY with 4-5 Top 10 lists, Origins, Biographies, Versus clips on movies, video games, music, pop culture and more!
wn.com/Top 10 Most Influential Video Game Mechanics
These are the things everyone else copied. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Most Influential Video Game Mechanics. Subscribe►►http://www.youtube.com/subscription_center?add_user=watchmojo Facebook►►http://www.Facebook.com/WatchMojo. Twitter►►http://www.Twitter.com/WatchMojo Instagram►►http://instagram.com/watchmojo Suggestion Tool►►http://www.WatchMojo.com/suggest Channel Page►►http://www.youtube.com/watchmojo
The mechanics we’ll be looking for today are ones that created a genre unto themselves, or changed a play-style forever. We are not looking at the specific “rules” that make up a game. With this in mind, we won’t be discussing save points, brand new ideas like the Nemesis system which haven’t had a chance to be adopted by other games, or the ability to control camera angles in 3D environments. With all of that out of the way, let’s dive into our list.
Special Thanks to our users "Chesterstat" "Rhyan Vannice" "nosidezero" & "raphbennett" for suggesting this topic on our Interactive Suggestion tool at http://www.WatchMojo.com/suggest
Check out the voting page here,
http://watchmojo.com/suggest/Top+10+Most+Influential+Video+Game+Mechanics
Want a WatchMojo cup, mug, t-shirts, pen, sticker and even a water bottle? Get them all when you order your MojoBox gift set here:
http://watchmojo.com/store/
WatchMojo is a leading producer of reference online video content, covering the People, Places and Trends you care about.
We update DAILY with 4-5 Top 10 lists, Origins, Biographies, Versus clips on movies, video games, music, pop culture and more!
- published: 11 Dec 2015
- views: 61746
Extra Credits - Mechanics and Tone - How Does Gameplay Relate to Story?
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
Get our list of recommended games on Steam: http://bit.ly/ECCurator
Join us live on Twitch! ht...
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
Get our list of recommended games on Steam: http://bit.ly/ECCurator
Join us live on Twitch! http://bit.ly/ECTwitch ---- (Episode details below...)
Follow us on Twitter: http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
___________
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
___________
Recommended for you!
Extra Credits - Do Games Have Less Value Than Other Media?
Digging Deeper: http://bit.ly/1uWNTRf
Design Club - Stealth Games and Visual Cues
Mark of the Ninja: http://bit.ly/1GrtB9V
BONUS! Watch the PBS Idea Channel episode that inspired the episode!
PBS Idea Channel: Are Videogames About Their Mechanics? http://bit.ly/1sK0JVs
___________
Get the intro music here!
http://bit.ly/1eIHTDS
Get the outro music here!
http://bit.ly/ERSuperGuitarBros
wn.com/Extra Credits Mechanics And Tone How Does Gameplay Relate To Story
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
Get our list of recommended games on Steam: http://bit.ly/ECCurator
Join us live on Twitch! http://bit.ly/ECTwitch ---- (Episode details below...)
Follow us on Twitter: http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
___________
Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games.
___________
Recommended for you!
Extra Credits - Do Games Have Less Value Than Other Media?
Digging Deeper: http://bit.ly/1uWNTRf
Design Club - Stealth Games and Visual Cues
Mark of the Ninja: http://bit.ly/1GrtB9V
BONUS! Watch the PBS Idea Channel episode that inspired the episode!
PBS Idea Channel: Are Videogames About Their Mechanics? http://bit.ly/1sK0JVs
___________
Get the intro music here!
http://bit.ly/1eIHTDS
Get the outro music here!
http://bit.ly/ERSuperGuitarBros
- published: 17 Dec 2014
- views: 70941
Hideo Kojima or (The Art of Meaningful Game Mechanics) - RagnarRox (Metal Gear Solid Analysis)
Hideo Kojima is a legend in the video game media.
He ist best known for the Metal Gear Solid series and his direction and game design is reknowned for epic stor...
Hideo Kojima is a legend in the video game media.
He ist best known for the Metal Gear Solid series and his direction and game design is reknowned for epic storytelling, meticulous game design, lots of (intrinsic) exposition and a very meaningful approach to game mechanics.
If you want to support RagnarRox, go visit our Patreon page.
http://ragnarrox.com/patreon/
Video games included in this video (in order of appearance):
Penguin Adventure,
Secret Agent,
Operation Wolf,
Silkworm,
Metal Gear,
Snatcher,
Maniac Mansion,
Rex Nebular and the Cosmic Gender Bender,
Blade Runner,
Metal Gear Solid,
Metal Gear Solid 3: Snake Eater,
Metal Gear Solid V: The Phantom Pain,
Silent Hill 2,
P.T.,
Metal Gear Solid 2: Sons of Liberty,
Battlefield Hardline,
Battlefield 3,
Splinter Cell Conviction,
Nidhogg,
Metal Gear Solid 4: Guns of the Patriots
wn.com/Hideo Kojima Or (The Art Of Meaningful Game Mechanics) Ragnarrox (Metal Gear Solid Analysis)
Hideo Kojima is a legend in the video game media.
He ist best known for the Metal Gear Solid series and his direction and game design is reknowned for epic storytelling, meticulous game design, lots of (intrinsic) exposition and a very meaningful approach to game mechanics.
If you want to support RagnarRox, go visit our Patreon page.
http://ragnarrox.com/patreon/
Video games included in this video (in order of appearance):
Penguin Adventure,
Secret Agent,
Operation Wolf,
Silkworm,
Metal Gear,
Snatcher,
Maniac Mansion,
Rex Nebular and the Cosmic Gender Bender,
Blade Runner,
Metal Gear Solid,
Metal Gear Solid 3: Snake Eater,
Metal Gear Solid V: The Phantom Pain,
Silent Hill 2,
P.T.,
Metal Gear Solid 2: Sons of Liberty,
Battlefield Hardline,
Battlefield 3,
Splinter Cell Conviction,
Nidhogg,
Metal Gear Solid 4: Guns of the Patriots
- published: 06 Apr 2015
- views: 105
Mastering Game Mechanics
Presented at PAX East 2013 on Saturday on the Tabletop Theatre, our 21st PAX panel/lecture, in "Mastering Game Mechanics" we take you through a variety of "g......
Presented at PAX East 2013 on Saturday on the Tabletop Theatre, our 21st PAX panel/lecture, in "Mastering Game Mechanics" we take you through a variety of "g...
wn.com/Mastering Game Mechanics
Presented at PAX East 2013 on Saturday on the Tabletop Theatre, our 21st PAX panel/lecture, in "Mastering Game Mechanics" we take you through a variety of "g...
Game Mechanics and Mechanism Design
GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and Scott introduce the audience to the bar......
GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and Scott introduce the audience to the bar...
wn.com/Game Mechanics And Mechanism Design
GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and Scott introduce the audience to the bar...
Are Videogames About Their Mechanics? | Idea Channel | PBS Digital Studios
Watch Extra Credits' Video! - http://youtu.be/7lPUlN0dnKk
Tweet us! http://bit.ly/pbsideachanneltwitter
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Email us! pbsideachannel [at] gmail [dot] com
Are videogames actually about their mechanics? As we play games over and over again, we spend a lot of time getting pretty darn good at the mechanics and gameplay. Each shot fired and potion consumed engrosses us more and more, but does that engrossing nature work against the STORY, the NARRATIVE, and maybe the bigger picture of what the game is (supposedly) about? Do we care more about what we do, instead of what happens? And SHOULD the interaction be more important than the message? Watch the episode and find out!
And be sure to subscribe to Extra Credits!
https://www.youtube.com/user/ExtraCreditz
--------------------------------------------------------
ASSETS
1:15
https://www.youtube.com/watch?v=65C9267B5CQ
1:28
https://www.youtube.com/watch?v=JcCfg0c5_uU
1:32
https://www.youtube.com/watch?v=mLbqQ__9Q5A
2:47
https://www.youtube.com/watch?v=gMUSEzakzYo
5:45
https://www.youtube.com/watch?v=iLzbFMKzItk
5:57
https://www.youtube.com/watch?v=ChxJ-zTayqU
6:25
https://www.youtube.com/watch?v=XnC6I7spIfU
6:33
https://www.youtube.com/watch?v=7aHYnaRk7HA
6:49
https://www.youtube.com/watch?v=vEsknPy5rvg
--------------------------------------------------------
COMMENTS
Jaldaboath Irghen
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13iyjwrqujkzvlgh04cczei3radvfdaias
Sergiu M.
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ywjvi4kakj12g104cgdvo4wrpefvoglk0k
Blergenmeblorger
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ugp5x2km1uz4ei23scj5x3oqyjpgga04
Sarah Morris
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12kyfn4soqedzmms22zdlegnzaxzjky504
MatthewRFiD
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ycpbhmsvkzjrao04cizsbpozbcnrx0pg0k
Mayowa Adegboyega
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z122urfhrxnvtrl5l04cfhcansnttl5qks00k
Emilia A
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12jerlr5prhs3ua404ce1wogsajdd2x0k40k
Rodrigo Ortiz Vinholo
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12bdfea4yy0jlqe323oinijfr3wsbrc4
@Chockus
https://twitter.com/Chockus/status/520772259477487617
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"Level 5" by Room for the Homeless (http://bit.ly/10N0Ykm)
"Bouncy Castle" by Roglok (http://www.roglok.net)
":P" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Number Cruncher" by Roglok (http://www.roglok.net)
"Little Birthday Acid" by Roglok (http://www.roglok.net)
"Topskore" by Roglok (http://www.roglok.net)
"Anti Vanishing Spray" by Roglok (http://www.roglok.net)
"Tarty Prash" by Roglok (http://www.roglok.net)
"Carry on Carillon" by Roglok (http://www.roglok.net)
"Uptown Tennis Club" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Dream Of Autumn" by Night Shift Master
https://soundcloud.com/dj-darkmatter-...
"Insert Toy For Coin" by Eatme (http://eatme.pro/music/)
"Dizor" by Outsider
https://www.jamendo.com/en/artist/440...
"Lets go back to the rock" by Outsider
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Does Pop Culture Need To Be Popular?
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wn.com/Are Videogames About Their Mechanics | Idea Channel | Pbs Digital Studios
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Talk about this episode on reddit! http://bit.ly/pbsideachannelreddit
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Email us! pbsideachannel [at] gmail [dot] com
Are videogames actually about their mechanics? As we play games over and over again, we spend a lot of time getting pretty darn good at the mechanics and gameplay. Each shot fired and potion consumed engrosses us more and more, but does that engrossing nature work against the STORY, the NARRATIVE, and maybe the bigger picture of what the game is (supposedly) about? Do we care more about what we do, instead of what happens? And SHOULD the interaction be more important than the message? Watch the episode and find out!
And be sure to subscribe to Extra Credits!
https://www.youtube.com/user/ExtraCreditz
--------------------------------------------------------
ASSETS
1:15
https://www.youtube.com/watch?v=65C9267B5CQ
1:28
https://www.youtube.com/watch?v=JcCfg0c5_uU
1:32
https://www.youtube.com/watch?v=mLbqQ__9Q5A
2:47
https://www.youtube.com/watch?v=gMUSEzakzYo
5:45
https://www.youtube.com/watch?v=iLzbFMKzItk
5:57
https://www.youtube.com/watch?v=ChxJ-zTayqU
6:25
https://www.youtube.com/watch?v=XnC6I7spIfU
6:33
https://www.youtube.com/watch?v=7aHYnaRk7HA
6:49
https://www.youtube.com/watch?v=vEsknPy5rvg
--------------------------------------------------------
COMMENTS
Jaldaboath Irghen
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13iyjwrqujkzvlgh04cczei3radvfdaias
Sergiu M.
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ywjvi4kakj12g104cgdvo4wrpefvoglk0k
Blergenmeblorger
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ugp5x2km1uz4ei23scj5x3oqyjpgga04
Sarah Morris
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12kyfn4soqedzmms22zdlegnzaxzjky504
MatthewRFiD
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z13ycpbhmsvkzjrao04cizsbpozbcnrx0pg0k
Mayowa Adegboyega
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z122urfhrxnvtrl5l04cfhcansnttl5qks00k
Emilia A
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12jerlr5prhs3ua404ce1wogsajdd2x0k40k
Rodrigo Ortiz Vinholo
https://www.youtube.com/watch?v=jitjTtWTHYQ&google;_comment_id=z12bdfea4yy0jlqe323oinijfr3wsbrc4
@Chockus
https://twitter.com/Chockus/status/520772259477487617
--------------------------------------------------------
I made a podcast!
http://infiniteguest.org/reasonably-s...
--------------------------------------------------------
MUSIC:
"Europe" by Roglok (http://www.roglok.net)
"Level 5" by Room for the Homeless (http://bit.ly/10N0Ykm)
"Bouncy Castle" by Roglok (http://www.roglok.net)
":P" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Number Cruncher" by Roglok (http://www.roglok.net)
"Little Birthday Acid" by Roglok (http://www.roglok.net)
"Topskore" by Roglok (http://www.roglok.net)
"Anti Vanishing Spray" by Roglok (http://www.roglok.net)
"Tarty Prash" by Roglok (http://www.roglok.net)
"Carry on Carillon" by Roglok (http://www.roglok.net)
"Uptown Tennis Club" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Dream Of Autumn" by Night Shift Master
https://soundcloud.com/dj-darkmatter-...
"Insert Toy For Coin" by Eatme (http://eatme.pro/music/)
"Dizor" by Outsider
https://www.jamendo.com/en/artist/440...
"Lets go back to the rock" by Outsider
https://www.jamendo.com/en/artist/440...
"Something like this" by Outsider
https://www.jamendo.com/en/artist/440...
--------------------------------------------------------
TRANSLATE THINGS @ http://ideachannel.subtitl.us
Hosted by Mike Rugnetta (@mikerugnetta)
Made by Kornhaber Brown (http://www.kornhaberbrown.com)
Want some more Idea Channel?
How To Create Responsible Social Criticism
https://www.youtube.com/watch?v=bzqQgAJd6Xo&list;=PL69BD06CC757E1D61
What Do Hot Sauce Labels Say About America?
https://www.youtube.com/watch?v=jitjTtWTHYQ&list;=UU3LqW4ijMoENQ2Wv17ZrFJA
Does Pop Culture Need To Be Popular?
https://www.youtube.com/watch?v=EoovlwC4N4A&list;=UU3LqW4ijMoENQ2Wv17ZrFJA&index;=5
2 Short Ideas: Art, Distance and The Daily Show
https://www.youtube.com/watch?v=QLyIXaK9UY0&index;=6&list;=UU3LqW4ijMoENQ2Wv17ZrFJA
- published: 15 Oct 2014
- views: 69167
OSRS | Abusing Game Mechanics PKING Full Inv Of Guthix Rest Is OP!
Been very busy but drop a follow for when im live! http://www.twitch.tv/hackedtomax
Come chill in my CC: HackedToMax
Also follow my twitter to stay connected!...
Been very busy but drop a follow for when im live! http://www.twitch.tv/hackedtomax
Come chill in my CC: HackedToMax
Also follow my twitter to stay connected! https://twitter.com/RS2007Vids
Welcome to my new unique Pvm series. Rules & Goals at the beginning of each video.
Got a question or advice? Leave below in the comment section, I read all of them!
wn.com/Osrs | Abusing Game Mechanics Pking Full Inv Of Guthix Rest Is Op
Been very busy but drop a follow for when im live! http://www.twitch.tv/hackedtomax
Come chill in my CC: HackedToMax
Also follow my twitter to stay connected! https://twitter.com/RS2007Vids
Welcome to my new unique Pvm series. Rules & Goals at the beginning of each video.
Got a question or advice? Leave below in the comment section, I read all of them!
- published: 27 Jan 2016
- views: 4698
Final Fantasy Top 10 Worst Game Mechanics
If you could change one thing in these game..which mechanic would you fix?
Follow Me on:
Facebook: http://www.facebook.com/Darkkefka
Twitter: http://twitter.co...
If you could change one thing in these game..which mechanic would you fix?
Follow Me on:
Facebook: http://www.facebook.com/Darkkefka
Twitter: http://twitter.com/Dark_Kefka
http://www.insanedifficulty.com/board/index.php?/forum/96-super-mario-rpg-armageddon/
wn.com/Final Fantasy Top 10 Worst Game Mechanics
If you could change one thing in these game..which mechanic would you fix?
Follow Me on:
Facebook: http://www.facebook.com/Darkkefka
Twitter: http://twitter.com/Dark_Kefka
http://www.insanedifficulty.com/board/index.php?/forum/96-super-mario-rpg-armageddon/
- published: 02 Jul 2015
- views: 5185
Fallout 4 - Hidden Game Mechanics Explained
Fallout 4 is out and with it comes a nuclear blimp full of questions on how I do some of the games more basic mechanics that the game itself never really explai...
Fallout 4 is out and with it comes a nuclear blimp full of questions on how I do some of the games more basic mechanics that the game itself never really explains. Here's what I've learned over the first 30 hours of play.. Anything I've missed? Let me know in the comments.
Enjoy my content? Want to help support the Captain quest to make epic videos about space sims and the modding community? We have a Patreon page! Your support is greatly appreciated :D
http://www.patreon.com/CaptainShack
Subscribe for more Videos :D
wn.com/Fallout 4 Hidden Game Mechanics Explained
Fallout 4 is out and with it comes a nuclear blimp full of questions on how I do some of the games more basic mechanics that the game itself never really explains. Here's what I've learned over the first 30 hours of play.. Anything I've missed? Let me know in the comments.
Enjoy my content? Want to help support the Captain quest to make epic videos about space sims and the modding community? We have a Patreon page! Your support is greatly appreciated :D
http://www.patreon.com/CaptainShack
Subscribe for more Videos :D
- published: 23 Nov 2015
- views: 24603
Game Maker's Toolkit - The Mechanics of Movement
Crystal Dynamics has made Tomb Raider more streamlined and accessible - but have we lost something in the transition from clunky climbing to effortless traversa...
Crystal Dynamics has made Tomb Raider more streamlined and accessible - but have we lost something in the transition from clunky climbing to effortless traversal? Let's look at some games, from Grow Home to GIRP, that do something more interesting with movement.
Follow me on Twitter - https://twitter.com/britishgaming
Follow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.com
Help support Game Maker's Toolkit - https://www.patreon.com/GameMakersToolkit
Wired UK - "QWOP and GIRP designer Bennett Foddy on the 'neurological magic' of games"
http://www.wired.co.uk/news/archive/2011-03/29/qwop-and-girp-designer-bennett-foddy
Games shown in this episode (in order of appearance):
Rise of the Tomb Raider (Crystal Dynamics, 2015)
Tomb Raider (Core Design, 1996)
Tomb Raider Legend (Crystal Dynamics, 2006)
Uncharted 3: Drake's Deception (Naughty Dog, 2011)
Tomb Raider II (Core Design, 1997)
Tony Hawk's Pro Skater 4 (Neversoft, 2002)
Dark Souls III (From Software, Unreleased)
Tomb Raider: Anniversary (Crystal Dynamics, 2007)
Tomb Raider III: Adventures of Lara Croft (Core Design, 1998)
Tomb Raider: The Angel of Darkness (Core Design, 2003)
Tomb Raider (Crystal Dynamics, 2013)
GIRP (Bennett Foddy, 2011)
Grow Home (Ubisoft Reflections, 2015)
Mirror's Edge (EA DICE, 2008)
Assassin's Creed Unity (Ubisoft Montreal, 2014)
Assassin's Creed Syndicate (Ubisoft Quebec, 2015)
Assassin's Creed II (Ubisoft Montreal, 2009)
Rock N' Roll Climber (Vitei, 2009)
I Am Alive (Ubisoft Shanghai, 2012)
Shadow of the Colossus (Team Ico, 2005)
Crackdown (Realtime Worlds, 2007)
Dying Light (Techland, 2015)
Sunset Overdrive (Insomniac Games, 2014)
Music used in this episode:
00:11 - Star Plant Theme (Grow Home)
02:27 - Boat (Mirror's Edge)
03:29 - Bud's Theme (Grow Home)
07:07 - Introduction (Mirror's Edge)
08:21 - Star Plant Theme (Grow Home)
Grow Home OST © Ubisoft
Mirror's Edge OST © Electronic Arts / Solar Fields
Other credits:
"Assassin's Creed Syndicate Gameplay Walkthrough - Part 9 - ROPE LAUNCHER!!" - GhostRobo
https://www.youtube.com/watch?v=ND6ELwwfdnA
"Mirrors Edge Time Trial 5 World Records in a row" - Kanal von pzypherx
https://www.youtube.com/watch?v=uk2mE5dIs_0
Prisoners © Warner Bros. Pictures
wn.com/Game Maker's Toolkit The Mechanics Of Movement
Crystal Dynamics has made Tomb Raider more streamlined and accessible - but have we lost something in the transition from clunky climbing to effortless traversal? Let's look at some games, from Grow Home to GIRP, that do something more interesting with movement.
Follow me on Twitter - https://twitter.com/britishgaming
Follow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.com
Help support Game Maker's Toolkit - https://www.patreon.com/GameMakersToolkit
Wired UK - "QWOP and GIRP designer Bennett Foddy on the 'neurological magic' of games"
http://www.wired.co.uk/news/archive/2011-03/29/qwop-and-girp-designer-bennett-foddy
Games shown in this episode (in order of appearance):
Rise of the Tomb Raider (Crystal Dynamics, 2015)
Tomb Raider (Core Design, 1996)
Tomb Raider Legend (Crystal Dynamics, 2006)
Uncharted 3: Drake's Deception (Naughty Dog, 2011)
Tomb Raider II (Core Design, 1997)
Tony Hawk's Pro Skater 4 (Neversoft, 2002)
Dark Souls III (From Software, Unreleased)
Tomb Raider: Anniversary (Crystal Dynamics, 2007)
Tomb Raider III: Adventures of Lara Croft (Core Design, 1998)
Tomb Raider: The Angel of Darkness (Core Design, 2003)
Tomb Raider (Crystal Dynamics, 2013)
GIRP (Bennett Foddy, 2011)
Grow Home (Ubisoft Reflections, 2015)
Mirror's Edge (EA DICE, 2008)
Assassin's Creed Unity (Ubisoft Montreal, 2014)
Assassin's Creed Syndicate (Ubisoft Quebec, 2015)
Assassin's Creed II (Ubisoft Montreal, 2009)
Rock N' Roll Climber (Vitei, 2009)
I Am Alive (Ubisoft Shanghai, 2012)
Shadow of the Colossus (Team Ico, 2005)
Crackdown (Realtime Worlds, 2007)
Dying Light (Techland, 2015)
Sunset Overdrive (Insomniac Games, 2014)
Music used in this episode:
00:11 - Star Plant Theme (Grow Home)
02:27 - Boat (Mirror's Edge)
03:29 - Bud's Theme (Grow Home)
07:07 - Introduction (Mirror's Edge)
08:21 - Star Plant Theme (Grow Home)
Grow Home OST © Ubisoft
Mirror's Edge OST © Electronic Arts / Solar Fields
Other credits:
"Assassin's Creed Syndicate Gameplay Walkthrough - Part 9 - ROPE LAUNCHER!!" - GhostRobo
https://www.youtube.com/watch?v=ND6ELwwfdnA
"Mirrors Edge Time Trial 5 World Records in a row" - Kanal von pzypherx
https://www.youtube.com/watch?v=uk2mE5dIs_0
Prisoners © Warner Bros. Pictures
- published: 30 Nov 2015
- views: 3301
Extra Credits - The Fighting Game Problem - How to Teach Complicated Mechanics
The strategic depth in fighting games is rarely appreciated outside tournament levels of play. Tutorials that guide new players to learn the fundamental skil......
The strategic depth in fighting games is rarely appreciated outside tournament levels of play. Tutorials that guide new players to learn the fundamental skil...
wn.com/Extra Credits The Fighting Game Problem How To Teach Complicated Mechanics
The strategic depth in fighting games is rarely appreciated outside tournament levels of play. Tutorials that guide new players to learn the fundamental skil...
10 Stealth Game Concepts That MAKE NO SENSE
10 weird stealth game problems that don't make too much sense. Sneaking fans, let us know your gripes!
★ Gameranx Facebook: https://www.facebook.com/gameranx
★S...
10 weird stealth game problems that don't make too much sense. Sneaking fans, let us know your gripes!
★ Gameranx Facebook: https://www.facebook.com/gameranx
★Subscribe for more: https://www.youtube.com/gameranxTV
wn.com/10 Stealth Game Concepts That Make No Sense
10 weird stealth game problems that don't make too much sense. Sneaking fans, let us know your gripes!
★ Gameranx Facebook: https://www.facebook.com/gameranx
★Subscribe for more: https://www.youtube.com/gameranxTV
- published: 27 Jul 2015
- views: 14441
6 Game Mechanics You Shouldn't Try IRL
Thanks for watching! Enjoy the game. Follow Jess on Twitter and Facebook! http://www.twitter.com/jessbrohard http://www.facebook.com/jessbrohard Follow Andre......
Thanks for watching! Enjoy the game. Follow Jess on Twitter and Facebook! http://www.twitter.com/jessbrohard http://www.facebook.com/jessbrohard Follow Andre...
wn.com/6 Game Mechanics You Shouldn't Try Irl
Thanks for watching! Enjoy the game. Follow Jess on Twitter and Facebook! http://www.twitter.com/jessbrohard http://www.facebook.com/jessbrohard Follow Andre...
Top 5 Worst Video Game Mechanics
If only someone called a real mechanic on these crappy mechanics......
If only someone called a real mechanic on these crappy mechanics...
wn.com/Top 5 Worst Video Game Mechanics
If only someone called a real mechanic on these crappy mechanics...
- published: 05 Jul 2015
- views: 239
Board Game Mechanics - Randomization
In this episode of Board Game Mechanics we explore a mechanic used in all game design, Randomization.
Games we discuss this week include:
Yahtzee
King of Tokyo...
In this episode of Board Game Mechanics we explore a mechanic used in all game design, Randomization.
Games we discuss this week include:
Yahtzee
King of Tokyo
Monopoly
Settlers of Catan
Skip-Bo
Pandemic
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free music that you could use in your own YouTube videos.
https://www.youtube.com/user/RoyalTrax
Songs used include:
Trainer Battle by Walk Home
https://www.youtube.com/user/walkhomemusic
https://soundcloud.com/walk-home
Rapid Fire by Aylen
https://www.youtube.com/user/AylenMusic
https://soundcloud.com/aylen
wn.com/Board Game Mechanics Randomization
In this episode of Board Game Mechanics we explore a mechanic used in all game design, Randomization.
Games we discuss this week include:
Yahtzee
King of Tokyo
Monopoly
Settlers of Catan
Skip-Bo
Pandemic
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free music that you could use in your own YouTube videos.
https://www.youtube.com/user/RoyalTrax
Songs used include:
Trainer Battle by Walk Home
https://www.youtube.com/user/walkhomemusic
https://soundcloud.com/walk-home
Rapid Fire by Aylen
https://www.youtube.com/user/AylenMusic
https://soundcloud.com/aylen
- published: 14 Oct 2014
- views: 9
Board Game Mechanics - Trick-Taking
In this episode of Board Game Mechanics we travel back through time to look at one of the oldest mechanics, Trick-Taking.
Games we discuss this week include:
K...
In this episode of Board Game Mechanics we travel back through time to look at one of the oldest mechanics, Trick-Taking.
Games we discuss this week include:
Karnöffel
Hearts
Spades
Wizard
Rage
Tichu
Trumpet
David & Goliath
Diamonds
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free music that you could use in your own YouTube videos.
https://www.youtube.com/user/RoyalTrax
Songs used include:
Trainer Battle by Walk Home
https://www.youtube.com/user/walkhomemusic
https://soundcloud.com/walk-home
Rapid Fire by Aylen
https://www.youtube.com/user/AylenMusic
https://soundcloud.com/aylen
Thanks also to http://www.freesfx.co.uk for the free explosion sound bite.
wn.com/Board Game Mechanics Trick Taking
In this episode of Board Game Mechanics we travel back through time to look at one of the oldest mechanics, Trick-Taking.
Games we discuss this week include:
Karnöffel
Hearts
Spades
Wizard
Rage
Tichu
Trumpet
David & Goliath
Diamonds
Make sure to subscribe to Pub Meeple for more board gaming videos!
Thanks to Royal Trax for the music in this video.
Go check out their channel for royalty free music that you could use in your own YouTube videos.
https://www.youtube.com/user/RoyalTrax
Songs used include:
Trainer Battle by Walk Home
https://www.youtube.com/user/walkhomemusic
https://soundcloud.com/walk-home
Rapid Fire by Aylen
https://www.youtube.com/user/AylenMusic
https://soundcloud.com/aylen
Thanks also to http://www.freesfx.co.uk for the free explosion sound bite.
- published: 23 Jan 2015
- views: 11
9 hidden mechanics Fallout 4 never tells you about
Fallout 4’s a game about discovery. Here's 9 hidden mechanics Fallout 4 never tells you about - some of which can make a huge difference to how you play.
For m...
Fallout 4’s a game about discovery. Here's 9 hidden mechanics Fallout 4 never tells you about - some of which can make a huge difference to how you play.
For more from GamesRadar Subscribe: http://goo.gl/cnjsn1
http://www.gamesradar.com
http://www.facebook.com/gamesradar
http://www.twitter.com/gamesradar
http://www.twitch.tv/gamesradar
wn.com/9 Hidden Mechanics Fallout 4 Never Tells You About
Fallout 4’s a game about discovery. Here's 9 hidden mechanics Fallout 4 never tells you about - some of which can make a huge difference to how you play.
For more from GamesRadar Subscribe: http://goo.gl/cnjsn1
http://www.gamesradar.com
http://www.facebook.com/gamesradar
http://www.twitter.com/gamesradar
http://www.twitch.tv/gamesradar
- published: 25 Nov 2015
- views: 5879
Hunter x Hunter Battle Allstars: How To Play & Game Mechanics (DBZ Dokkan Style HxH Game)
Similar to Dragon Ball Z Dokkan Battle, there is a mobile RPG for Hunter x Hunter as well that's ultra fun!
How to download: https://www.youtube.com/watch?v=H0Z...
Similar to Dragon Ball Z Dokkan Battle, there is a mobile RPG for Hunter x Hunter as well that's ultra fun!
How to download: https://www.youtube.com/watch?v=H0Zz5p0trDU
*** NEW GAMING CHANNEL: http://bit.ly/rhymestylegames ***
*** BECOME A SUPER SAIYAN: http://bit.ly/SuperSaiyan ***
--
http://twitter.com/rhymestyle
http://twitch.tv/rhymestyle
http://instagram.com/rhymestyle
wn.com/Hunter X Hunter Battle Allstars How To Play Game Mechanics (Dbz Dokkan Style Hxh Game)
Similar to Dragon Ball Z Dokkan Battle, there is a mobile RPG for Hunter x Hunter as well that's ultra fun!
How to download: https://www.youtube.com/watch?v=H0Zz5p0trDU
*** NEW GAMING CHANNEL: http://bit.ly/rhymestylegames ***
*** BECOME A SUPER SAIYAN: http://bit.ly/SuperSaiyan ***
--
http://twitter.com/rhymestyle
http://twitch.tv/rhymestyle
http://instagram.com/rhymestyle
- published: 23 Jan 2016
- views: 22642
Advanced Game Mechanics in Unity 5 - (3dm Promo)
http://3dmotive.com/series/advanced-mechanics-in-unity.html
'Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. In thi...
http://3dmotive.com/series/advanced-mechanics-in-unity.html
'Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for building solid games across many platforms, from endless-runners to shooters.
Part 1 consolidates scripting knowledge, exploring fundamental scripting tasks in Unity, developing a solid foundation for your games, whatever the genre. In part 2, learn how to build resolution-adapting interfaces for multiple screen-sizes, and see how to integrate 2D and 3D elements in a single scene, using the GUI features and sprite framework. In part 3, explore how to find and diagnose problems in your applications using MonoDevelop Debugging, as well as Visual Debugging. In part 4, learn how to manage team work-flows with Git and version control, allowing many people in a team to exchange and maintain source code easily anywhere in the world. And in Part5, explore a range of more advanced scripting tasks: see how to combine particle systems with physics, see how to develop save game states, how to make objects survive across multiple scenes, and how to develop for mobile devices, reading input from the accelerometer. Overall, 'Advanced Game Mechanics in Unity' features everything you need to become a powerful game developer quickly and easily, producing immersive games that sell.
*******************************
High Quality Training by Game Industry pros! Check us out at 3dmotive.com! 3dmotive is your one-stop shop for 3d and video game art and animation tutorials. Our software training includes Autodesk's 3ds Max, Maya, Photoshop, UDK, ZBrush, Unity, and a whole lot more. If you want to learn 3d modeling and game art, 3dmotive has what you need - including beginner, intermediate, and advanced tutorials.
wn.com/Advanced Game Mechanics In Unity 5 (3Dm Promo)
http://3dmotive.com/series/advanced-mechanics-in-unity.html
'Advanced Game Mechanics in Unity' helps users push their Unity knowledge to the next level. In this course, instructor Alan Thorn explores many powerful features in Unity 5, from debugging tools and version control, to 2D sprites and User Interfaces. See how to get started quickly at scripting useful behaviours and functionality for building solid games across many platforms, from endless-runners to shooters.
Part 1 consolidates scripting knowledge, exploring fundamental scripting tasks in Unity, developing a solid foundation for your games, whatever the genre. In part 2, learn how to build resolution-adapting interfaces for multiple screen-sizes, and see how to integrate 2D and 3D elements in a single scene, using the GUI features and sprite framework. In part 3, explore how to find and diagnose problems in your applications using MonoDevelop Debugging, as well as Visual Debugging. In part 4, learn how to manage team work-flows with Git and version control, allowing many people in a team to exchange and maintain source code easily anywhere in the world. And in Part5, explore a range of more advanced scripting tasks: see how to combine particle systems with physics, see how to develop save game states, how to make objects survive across multiple scenes, and how to develop for mobile devices, reading input from the accelerometer. Overall, 'Advanced Game Mechanics in Unity' features everything you need to become a powerful game developer quickly and easily, producing immersive games that sell.
*******************************
High Quality Training by Game Industry pros! Check us out at 3dmotive.com! 3dmotive is your one-stop shop for 3d and video game art and animation tutorials. Our software training includes Autodesk's 3ds Max, Maya, Photoshop, UDK, ZBrush, Unity, and a whole lot more. If you want to learn 3d modeling and game art, 3dmotive has what you need - including beginner, intermediate, and advanced tutorials.
- published: 27 Jun 2015
- views: 924
Game Design Class, Part 2: Formal Mechanics & Game Balance
Part two of this series on game design is about formal design components and game balance. It was recorded in front of a live audience. I am not a professional ...
Part two of this series on game design is about formal design components and game balance. It was recorded in front of a live audience. I am not a professional teacher, just an interested party who has worked in the industry.
Here is the link to the Google Presentation: https://docs.google.com/presentation/d/1-iIiDaCdeJrBc02qjSI2QbMFJgIE5dkIe_IV8r7ovsc/edit?usp=sharing
wn.com/Game Design Class, Part 2 Formal Mechanics Game Balance
Part two of this series on game design is about formal design components and game balance. It was recorded in front of a live audience. I am not a professional teacher, just an interested party who has worked in the industry.
Here is the link to the Google Presentation: https://docs.google.com/presentation/d/1-iIiDaCdeJrBc02qjSI2QbMFJgIE5dkIe_IV8r7ovsc/edit?usp=sharing
- published: 13 Mar 2014
- views: 26
Gamification: Explanation of Game mechanics by Bart Hufen, concept developer at BrandNewGame
Learn how to apply game mechanics in 5 minutes! This video explains game design using the 'Gameplay Mechanics Model' of BrandNewGame. Download the free e-boo......
Learn how to apply game mechanics in 5 minutes! This video explains game design using the 'Gameplay Mechanics Model' of BrandNewGame. Download the free e-boo...
wn.com/Gamification Explanation Of Game Mechanics By Bart Hufen, Concept Developer At Brandnewgame
Learn how to apply game mechanics in 5 minutes! This video explains game design using the 'Gameplay Mechanics Model' of BrandNewGame. Download the free e-boo...
- published: 10 Dec 2012
- views: 233
-
author: Bart Hufen
Top 10 Horror Game Mechanics
What goes into a horror game that truly makes it scary? Lets look at the mechanics that made seeming innocent games into the horror legends they are today!
Did...
What goes into a horror game that truly makes it scary? Lets look at the mechanics that made seeming innocent games into the horror legends they are today!
Did we miss something? Got a suggestion for another list? Leave us a comment!
Check out our Facebook page and give us a like
https://www.facebook.com/DreamBridgeProductions\
Check out our website
www.dreambridge.digital
Follow on Twitch
www.twitch.tv/dreamsurge
Follow us on Twitter
https://twitter.com/TheDreamBridge
FuzzyTv's Video
https://www.youtube.com/watch?v=bkpWXiWyzsY
All content used is as follows
Games:
Resident Evil 0
Silent Hills
DOOM 2015
Alien Isolation
Evil Within
SOMA
Until Dawn
Routine
Siren Blood Curse
Last of Us
Hector
Five nights at freddy's 2
Five nights at freddy's 1
Five nights at freddy's 3
Five nights at freddy's 4
Dead Space 1 and 2
Alan Wake
Outlast
Silent Hill
Amnesia Machine for Pigs
Amnesia The Dark Decent
Fatal Frame 2 Crimson Butterfly
Fatal Frame 5 Maiden of Black Water
Calling (wii)
Spirit Camera
SCP Containment Breach
Eternal Darkness (Gamecube)
Music:
Come out and play creepy music box
Until Dawn – Sam’s theme
Siren Blood Curse Theme
Gustavo Santaolalla – Main Theme
Five Nights at Freddy’s 2 Trailer Theme
Dead Space 2 – End Credits
Alan Wake’s Theme – Welcome to Bright Falls
Silent Hill Theme
Amnesia The Dark Decent – Mikko Termina
Fatal Frame 4 - The Tsukimori Song
Eternal Darkness – The Penitent
Disclaimer-
All content belongs to their rightful owners, and i take no ownership of the content used in this video. All content, whether it be game play footage or music, was used under fair use law for review, and educational purposes. Please support the official release if there is any available. These are great games, and the companies responsible deserve your businesses.
wn.com/Top 10 Horror Game Mechanics
What goes into a horror game that truly makes it scary? Lets look at the mechanics that made seeming innocent games into the horror legends they are today!
Did we miss something? Got a suggestion for another list? Leave us a comment!
Check out our Facebook page and give us a like
https://www.facebook.com/DreamBridgeProductions\
Check out our website
www.dreambridge.digital
Follow on Twitch
www.twitch.tv/dreamsurge
Follow us on Twitter
https://twitter.com/TheDreamBridge
FuzzyTv's Video
https://www.youtube.com/watch?v=bkpWXiWyzsY
All content used is as follows
Games:
Resident Evil 0
Silent Hills
DOOM 2015
Alien Isolation
Evil Within
SOMA
Until Dawn
Routine
Siren Blood Curse
Last of Us
Hector
Five nights at freddy's 2
Five nights at freddy's 1
Five nights at freddy's 3
Five nights at freddy's 4
Dead Space 1 and 2
Alan Wake
Outlast
Silent Hill
Amnesia Machine for Pigs
Amnesia The Dark Decent
Fatal Frame 2 Crimson Butterfly
Fatal Frame 5 Maiden of Black Water
Calling (wii)
Spirit Camera
SCP Containment Breach
Eternal Darkness (Gamecube)
Music:
Come out and play creepy music box
Until Dawn – Sam’s theme
Siren Blood Curse Theme
Gustavo Santaolalla – Main Theme
Five Nights at Freddy’s 2 Trailer Theme
Dead Space 2 – End Credits
Alan Wake’s Theme – Welcome to Bright Falls
Silent Hill Theme
Amnesia The Dark Decent – Mikko Termina
Fatal Frame 4 - The Tsukimori Song
Eternal Darkness – The Penitent
Disclaimer-
All content belongs to their rightful owners, and i take no ownership of the content used in this video. All content, whether it be game play footage or music, was used under fair use law for review, and educational purposes. Please support the official release if there is any available. These are great games, and the companies responsible deserve your businesses.
- published: 13 Oct 2015
- views: 38
Squad Development Update (Vehicles, Game Mechanics, and Total Rants)
Join Discord 3PM-5PM (EST) Wed & Fri to play with me live ► http://www.bluedrake42.com/discord
Become a Backer and get reserved space on our game servers ► http...
Join Discord 3PM-5PM (EST) Wed & Fri to play with me live ► http://www.bluedrake42.com/discord
Become a Backer and get reserved space on our game servers ► http://www.bluedrake42.com/backers
Donate during livestreams to have your contribution shown live ► http://www.bluedrake42.com/donate
★ Download Free Games ★
Project Reality (Tactical FPS) ► http://www.realitymod.com/downloads#bf2
Battlezone (Strategy FPS/RTS) ► http://www.battlezone1.com/downloads/index.htm
Openspades (Voxel FPS) ► https://sites.google.com/a/yvt.jp/openspades/downloads
Superfighters Deluxe (8bit Fighting) ► http://mythologicinteractive.com/Games/SuperfightersDeluxe.aspx
Zombie Panic! Source (Zombie Survival) ► http://store.steampowered.com/app/17500/
★ Follow Me (Personal Pages) ★
Bluedrake42 on Facebook ► https://www.facebook.com/bluedrake42
Bluedrake42 on Twitter ► https://twitter.com/bluedrake42
My Band Johari ► http://www.youtube.com/johariofficialtv
My Music Channel ► http://www.youtube.com/Bluedrake42Music
★ =DRK= Community Pages ★
=DRK= Forums ► http://www.bluedrake42.com/community/forums/
=DRK= Discord ► http://www.bluedrake42.com/discord
=DRK= Teamspeak ► http://www.bluedrake42.com/teamspeak
=DRK= Servers ► http://www.bluedrake42.com/servers
=DRK= Facebook ► https://www.facebook.com/Drakelings
=DRK= Steam ► http://steamcommunity.com/groups/drakelings
Thanks so much for watching everyone, and I look forward to seeing you on the battlefield!
wn.com/Squad Development Update (Vehicles, Game Mechanics, And Total Rants)
Join Discord 3PM-5PM (EST) Wed & Fri to play with me live ► http://www.bluedrake42.com/discord
Become a Backer and get reserved space on our game servers ► http://www.bluedrake42.com/backers
Donate during livestreams to have your contribution shown live ► http://www.bluedrake42.com/donate
★ Download Free Games ★
Project Reality (Tactical FPS) ► http://www.realitymod.com/downloads#bf2
Battlezone (Strategy FPS/RTS) ► http://www.battlezone1.com/downloads/index.htm
Openspades (Voxel FPS) ► https://sites.google.com/a/yvt.jp/openspades/downloads
Superfighters Deluxe (8bit Fighting) ► http://mythologicinteractive.com/Games/SuperfightersDeluxe.aspx
Zombie Panic! Source (Zombie Survival) ► http://store.steampowered.com/app/17500/
★ Follow Me (Personal Pages) ★
Bluedrake42 on Facebook ► https://www.facebook.com/bluedrake42
Bluedrake42 on Twitter ► https://twitter.com/bluedrake42
My Band Johari ► http://www.youtube.com/johariofficialtv
My Music Channel ► http://www.youtube.com/Bluedrake42Music
★ =DRK= Community Pages ★
=DRK= Forums ► http://www.bluedrake42.com/community/forums/
=DRK= Discord ► http://www.bluedrake42.com/discord
=DRK= Teamspeak ► http://www.bluedrake42.com/teamspeak
=DRK= Servers ► http://www.bluedrake42.com/servers
=DRK= Facebook ► https://www.facebook.com/Drakelings
=DRK= Steam ► http://steamcommunity.com/groups/drakelings
Thanks so much for watching everyone, and I look forward to seeing you on the battlefield!
- published: 05 Nov 2015
- views: 9489