Metal Gear Solid 5 The Phantom Pain Walkthrough - Cut Ending
Scene -
Phantom Episode -
Episode 51 Kingdom of the
Flies
https://www.youtube.com/watch?v=bZtx0gqGlek
This was a bonus scene included in the extra content disk in the collector's edition.
Video discussing this hidden ending scene seemingly cut from the original story coming.
Series Playlist:
http://bit.ly/1LMWIdF
Metal Gear Solid 5 The Phantom Pain Walkthrough! Walkthrough and
Let's Play Playthrough of Metal Gear Solid 5 The Phantom Pain with
Live Gameplay and Commentary in 1080p high definition at 60 fps. This Metal Gear Solid 5 The Phantom Pain walkthrough will be completed showcasing every level, mission, boss, and story ending.
Story Plot
In the aftermath of the events of
Ground Zeroes and the destruction of
Militaires Sans Frontières (commonly abbreviated as
MSF),
Big Boss (
Kiefer Sutherland/
Akio Ōtsuka) falls into a coma. Nine years later, he awakes and helps lead a new mercenary group,
Diamond Dogs. Adopting the codenames "
Punished Snake" and "
Venom Snake", he ventures into
Afghanistan during the
Soviet–Afghan War and the
Angola—
Zaire border region during the
Angolan Civil War to track down the men responsible for MSF's destruction.
Along the way, he becomes reacquainted with his former rival
Ocelot (
Troy Baker/
Satoshi Mikami) and encounters
Quiet, an assassin with supernatural abilities. While he and Benedict "
Kazuhira" Miller (
Robin Atkin Downes/
Tomokazu Sugita) are initially driven to exact revenge,
Snake soon unearths a plot by the
Cipher organization to develop a new model of the
Metal Gear system known as the ST-84 "Sahelanthropus".
Gameplay
In The Phantom Pain, players take the role of
Punished "Venom" Snake (also known by his alias Big Boss) in a massive collection of open-world environments. The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected. Included in Snake's repertoire are binoculars, maps, pistols, assault rifles and explosives.
Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.
Players may traverse the game world with vehicles such as cars and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous, players can opt to scale a rock face as a short cut. They may also call for friendly helicopter support against enemy soldiers in a combat alert or send commandos to scout a target area. Snake can also call on AI companions—including Quiet, a female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and DD, a trained wolf acquired on the battlefield of war-torn
Africa as a pup and trained on the new
Mother Base—to assist him in the field. The companions' abilities and their effectiveness will depend on the player's relationship with them.
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Developer:
Kojima Productions
Release:
September 1,
2015
Genre:
Stealth,
Action Adventure
Platforms:
PlayStation 4 (
PS4),
PlayStation 3 (
PS3),
XBOX 360,
XBOX One,
Windows PC
Publisher: Konami
- published: 14 Sep 2015
- views: 317107