- published: 10 Jul 2016
- views: 158640
The X Games is an annual sports event, controlled and arranged by American sports broadcaster ESPN (with coverage also shown on its sister network ABC), which focuses on extreme sports. The inaugural X Games were held in the summer of 1995 in Newport, Rhode Island. Participants compete to win bronze, silver, and gold medals, as well as prize money.
The competition often features new tricks such as Tony Hawk's 900 in skateboarding, Travis Pastrana's double backflip in freestyle motocross, Heath Frisby's first ever snowmobile front flip in Snowmobile Best Trick, and Torstein Horgmo's first landed triple cork in a snowboard competition. Concurrent with competition is the "X Fest" sports and music festival, which offers live music, athlete autograph sessions, and interactive elements.
The X Games gained media exposure due to their big name sponsors, top-tier athletes, and consistent fan attendance. As the Journal of Sport Management (2006) explains, Generation X and Generation Y are the two demographics most highly valued by marketers. This creates a broad approach on marketing towards that certain demographic, which is why the X Games marketing and economic outlook is so “out of the box.” According to ESPN (2008), in the Winter X Games' inaugural year, 1997, 38,000 spectators attended the four day event. In 1998, the attendance dropped to 25,000 spectators. But just two years later, a record attendance of 83,500 people attended the Winter X Games' East Coast debut. The X Games and Winter X Games continue to grow with the popularity of action sports and the athletes who compete in them.
A game is structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role.
Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.
Como decir amor
Sin decir tu nombre
Y como ser feliz
Si no pienso en ti
Como callar tu voz
Si no es con un beso
Y susurrar amor
Cuanto yo te quiero
Comienzo a vivir
Si yo pienso en ti
No puedo reír
Si no estas aquí
Piensa, piensa que yo estoy
Que yo estoy enamorado
Y aunque digas que soy joven
Quiero estar entre tus brazos
Piensa, piensa que yo soy
Sólo un chico enamorado
El que vive para amar
Y que nunca olvidará
Que a mis años ya te amo (bis)