Street Fighter 5 Ryu essential combos.
LP =
Light Punch LK = Light
Kick
MP =
Medium Punch MK = Medium Kick
HP =
Hard Punch HK = Hard Kick
P = Any Punch
K = Any Kick
PP/KK = EX
Version
S. = Standing
C. = Crouching
F =
Forward
B =
Back
CC =
Crush Counter
CA =
Critical Art
QCF =
Quarter Circle Forward /
Down, Down-Forward, Forward
QCB = Quarter Circle
Back / Down,Down-Back, Back
DP =
Dragon Punch Motion = Forward, Down, Down-Forward
V = V-Trigger Cancel
xx = Cancel
/ =
Means "Or"
+ = Same time
Low hit-confirm
1. C.LK, C.LP xx DP HP / DP HP xx
CA
2. C.MK, QCF P xx CA
Normal Hit-confirm
1. C.LP, C.LP xx DP HP / DP HP xx CA
2. S.MP, C.MP xx QCF HP / QCB HK / QCF HP xx
CA
3. S.MP, S.LK xx DP HP / DP HP xx
CA
4. F+HP, C.HP xx DP HP / DP HP xx
CA
5. B+HK, S.LK xx DP HP / DP HP xx CA
Punish
1. S.MP, C.HP xx DP HP / DP HP xx CA
2. (CORNER) S.MP, C.HP xx QCB KK, DP PP
Cross ups
1. J.MK, S.MP, C.MP xx QCF HP / QCB KK / QCF HP xx CA
2. J.MK, S.MP, C.HP xx DP HP / DP HP xx CA
Jumping
1. J.HK, S.MP, C.HP xx DP HP / DP HP xx CA
2. J.HK, C.MP xx QCF HP / QCB HK / QCF HP xx CA
Anti-Air
1. J.MP, B+HK
2. J.MP xx QCB KK / DP PP
3. J.MP, CA
4. QCF P, CA
5. CC S.HK, DP HP / QCB LK, CA
Guard Crush
1.
Dash S.MP, C.HP xx DP HP / DP HP xx CA
2. Dash B+HK, S.LK xx QCB MK / QCB LK, CA
3. QCB HK, CA
4. CA
5. (GUARD) C.HK, DP HP xx CA, C.HP xx DP HP
Counter-Hit
1. C.LP, S.MP, C.MK, QCB HK / QCB KK / CA
2. S.MK, CA
3. S.MK, S.LK xx QCB MK / QCB LK, CA
4. B+HK(1hit), CA
5. B+HK(1hit), C.MK xx QCF P xx CA
Crush Counter
1. S.HK,(
Walk forward) S.MP, C.HP xx DP HP / DP HP xx CA
2. S.HK, S.HK, S.LK xx HP DP / HP DP xx CA
3. S.HP~
HK
4. S.HP, CA
V-Trigger
1. S.MP, S.MP xx
V, S.HK, S.LK xx QCB MK / QCB LK, CA
2. J.HK, S.MP, C.HP xx V, S.HK, S.LK xx DP HP / DP HP xx CA
3. (CORNER) J.HK, S.MP, S.MP~HP~HK xx V, DP LP, DP PP / DP HP xx CA
4. CC S.HP xx V, DP HP / DP HP xx CA
5. CC S.HP~HK xx V, QCB HK / QCB LK,
CA
6. CC S.HK,(Walk forward) S.MP, C.HP xx V, S.HK, S.LK xx DP HP / DP HP xx CA
- published: 18 Feb 2016
- views: 1360