Danganronpa 2 Part 122 gives us quadrilateral nonsense because fuck this funhouse and it's stupidness.
Gamer Non Gamer stars author
David Kreinberg and his offensive mother,
Lynn.
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Danganronpa 2:
Goodbye Despair (スーパーダンガンロンパ2 さよなら絶望学園 Sūpā Danganronpa Tsū:
Sayonara Zetsubō Gakuen?, lit.
Super Danganronpa 2: Goodbye Despair
Academy) is a murder mystery visual novel adventure game developed by
Spike Chunsoft. It is the second game in the Danganronpa series, following the
2010 video game, Danganronpa: Trigger Happy Havoc. The game was originally released in
Japan for the
PlayStation Portable on July 26,
2012. A remake of both the game and its predecessor, titled Danganronpa
1・2 Reload, was released for
PlayStation Vita in Japan on
October 10,
2013.
Similar to the previous game, Danganronpa 2 features two main styles of gameplay;
School Life, which is split into
Daily Life and
Deadly Life sections, and the
Class Trial. In the Daily Life section, players interact with other characters and progress through the plot. Conversing with characters during '
Free Time' sections earns
Hope Fragments, which can be exchanged for skills that can be used in the Class Trial. Performing various interactions increases the player's level, allowing them to equip more skills during trials. Monocoins, earned by finding hidden Monokuma Figures or performing well in trials, can be exchanged for presents that can be given to other characters during Free Time segments, with certain items able to trigger special events.
The Class Trial, in which players must determine the identity of a culprit, features the same aspects as the previous game, but with new gameplay elements. Like before, Class
Trials are largely formed of
Nonstop Debates, in which players must look for weak points in the students' discussion and shoot them with "
Truth Bullets" that contradict them.
This time around, the yellow-colored 'Argue
Spots' are joined by blue-colored 'Agree Spots', which must be shot with a Truth
Bullet indicating someone is telling the truth.
The Bullet Time Battle from the previous game is now known as
Panic Talk Action, featuring largely the same mechanics of using rhythmic timing to break through a student's mental defenses. Controls are revised slightly from the last game, and players must now spell out a phrase in the correct order at the end of the section, rather than firing a specific Truth Bullet.
Finally, the
Closing Argument, in which players fill out a comic strip depicting the events of a crime, is adjusted so that players select panels from stocks of panels, as opposed to having access to all the pieces at once.
Rebuttal Showdowns take place when a student attempts to refute the player's logic. In these sections, players must slash apart their opponent's argument to gain dominance in the conversation and reveal new information, before using a "Truth
Blade" to strike through the correct weak
point when it appears.
Logic Dive is a snowboarding minigame.
Danganronpa IF, a short story depicting an alternate storyline for Danganronpa, is also unlocked after clearing the game once.
Reviews
Metacritic: http://www.metacritic.com/game/playstation-vita/danganronpa-2-goodbye-despair
Gaming Age: http://www.gaming-age.com/2014/09/danganronpa-2-goodbye-despair-review-ps-vita/
USGamer: http://www.usgamer.net/articles/danganronpa-2-goodbye-despair-vita-review-last-resort
Destructoid: http://www.destructoid.com/review-danganronpa-2-goodbye-despair-281591
.phtml
Game Informer: http://www.gameinformer.com/games/danganronpa_2_goodbye_despair/b/playstation_vita/archive/2014/08/29/danganronpa-goodbye-despair-review-game-informer
.aspx
Gamespot: http://www.gamespot.com/reviews/danganronpa-2-goodbye-despair-review/1900-6415852/
- published: 22 Apr 2016
- views: 56