- published: 01 Jan 2014
- views: 62655
Home computers were a class of microcomputers entering the market in 1977, and becoming common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single nontechnical user. These computers typically cost much less than business, scientific or engineering-oriented computers of the time, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers and, by far, their most common use was playing video games.
Advertisements for early home computers were rife with possibilities for their practical use in the home, from cataloging recipes to personal finance to home automation, but these were seldom realized in practice. For example, using a typical 1980s home computer as a home automation appliance would require the computer to be kept powered on at all times and dedicated to this task. Personal finance and database use required tedious data entry. If no packaged software was available for a particular application, the home computer user was required to learn computer programming; a significant time commitment many new computer owners weren't willing to make. Still, for others the home computer offered the first opportunity to learn to program.
This article presents a timeline of events in the history of computing from 1950 to 1979. For a narrative explaining the overall developments, see the related history of computers and history of computer science.
Computing timelines: 2400 BC–1949, 1950–1979, 1980–1989, 1990–1999, 2000–2009.
A personal computer (PC) is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator. This contrasted with the batch processing or time-sharing models which allowed larger, more expensive minicomputer and mainframe systems to be used by many people, usually at the same time. Large data processing systems require a full-time staff to operate efficiently.
Software applications for personal computers include, but are not limited to, word processing, spreadsheets, databases, Web browsers and e-mail clients, digital media playback, games, and myriad personal productivity and special-purpose software applications. Modern personal computers often have connections to the Internet, allowing access to the World Wide Web and a wide range of other resources. Personal computers may be connected to a local area network (LAN), either by a cable or a wireless connection. A personal computer may be a desktop computer or a laptop, tablet, or a handheld PC.