There's two maps in
SRL, one on
Mars (
Campus Martius) and one on
Venus (
Infinite Descent). Both maps take advantage of enemies typically encountered on these planets, as well as both familiar and unfamiliar interactive objects and obstacles. Full guide:
http://planetdestiny.com/sparrow-racing-8th/
Campus Martius features the familiar red and rocky terrain that we would expect.
The course is solid and there aren’t many opportunities to fall off the map. There are areas featuring heavy enemy presence who you’ll have to actively avoid. Additionally, those giant fans we talked about are found along a large, straight section of this track, with boost-gates in between. It takes good situational awareness and timing to maneuver between fan blades, dodge enemies, avoid web mines, and pass through boost-gates.
Rocky formations lead to tight corners, ramps with big jumps, and sturdy obstacles that have to be utilized properly to maintain top speed and increase your chances of winning.
Infinite Descent features dense organic, jungle contrasting the rigid, orthogonal Vex architecture.
The Fallen are also present here. Treacherous terrain and narrow cliffs make falling off the map a more serious hazard; navigating tricky jumps can be especially hazardous when racers are crowded together.
Other sections are punctuated by flowing water, sometimes through caves and archways with narrow turns and boost-gates scattered between. The entire course follows and overall linear descent ended by a Vex warp gate to transfer the player to the final stretch right before the finish line where the course repeats for its next lap.
Watch out for waterfalls that obscure the path in front of you, and be wary of Vex Hydras and a
Fallen Spider Tank.
Other guardians aren’t your only enemies. There will be a selection of obstacles (some of which are deadly) to avoid while racing to the finish line. As usual, falling off the map generally results in a fatal experience, and there are plenty of areas where this can happen. You might have seen gigantic fan blades obliterating guardians not aware of their surroundings.
Pesky web mines can be found in several areas, which will reduce the speed of anyone unlucky enough to drive through them. Additionally, enemies will be found at various sections of the track, requiring you to not only stay on pace, but also avoid incoming fire.
Stand by for resurrection, ghost.
Your only weapon to combat enemy players will be your wit and of course the flying metal steed that you ride on. You can attempt to push/ram other players into enemies, obstacles or unfavorable routes.
- Obtain your SRL Licence
Quest and SRL Bounties
- Earn a new
Sparrow as part of the SRL Quest
- Upgrade your reputation by completing SRL Bounties
- Each
Race is a chance to earn SRL gear and Shaders
- The higher your reputation, the better the post-game drops
- Helmets and
Class Items can drop with up to 320
Light
- Helmets and Class Items with Light can be used for
Infusion
- All other SRL gear has no Light, but features racing perks
Tess will offer:
- New emotes to celebrate the thrill of speed and competition
- ToolKits that include stylish (but equally fast)
Sparrows
- ToolKits that include
Horns to let you signal your approach
- A new
Record Book to provide more challenge and reward
--
Complete challenges to earn vanity gear with 3 Light
-- Collect an exclusive emblem and a shader
-- Commemorate your SRL stats after the event is over
-- SRL Helmets and Class Items acquired via the Record Book can be Infused to immortalize your status as a racing champion!
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Klockworx by
Kevin MacLeod is licensed under a
Creative Commons Attribution license (https://creativecommons.org/licenses/
...)
Source: http://incompetech.com/music/royalty-...
Artist: http://incompetech.com/
- published: 07 Dec 2015
- views: 68128