We are at PC
Gamer 2016
London show to see what's new in
Mount & Blade II: Bannerlord 40 minutes of Gameplay.
TaleWorlds Entertainment is taking you through 40 minutes of unseen gameplay, from upcoming sandbox strategy action
RPG Mount & Blade II: Bannerlord, live on stage at the PC Gamer
Weekender. livestream footage.
Mount & Blade II: Bannerlord - Gameplay
Demonstration 40 minutes of unseen Gameplay.
Interview with
Frank Elliott Community Manager, TaleWorlds Entertainment
PC Gamer Weekender :
http://weekender.pcgamer.com/pc-gamer-stage/mount-and-blade-2
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Bannerlord shares the setting of Calradia with Warband but takes place
200 years earlier. The series is known for both for its uniquely intricate, physical approach to medieval warfare, including melee, mounted and ranged combat, as well as the breadth of freedom it offers, allowing players to fight their way to success and found a new kingdom or seek fortune as a trader, diplomat or cut-throat.
The map is also expanded to include regions further to the east and south of that in previous games, resulting in a map which is around three times larger.
Land features and even some settlements from the previous games are recognisable. By sharing the same world, the two games become part of the lore of
Mount & Blade in a wider sense. While the series' lore was kept to a minimum in Warband, being left to hints in dialogue, Bannerlord features its own storyline that will add some additional depth to the factions.
Characters and locations on the map make up what we call “parties”. All parties on the map, whether they are lords, bandits, hideouts or anything, have a
function in the game's sandbox simulation of a feudal world.
The topography of the map is not entirely consistent with Warband, in fact Bannerlord's map is somewhat more mountainous. The effect of this is an increase in the number of choke points. It will be hard to avoid conflict, for instance, when traversing narrow passes through mountain ranges that may be riddled with ambush spots or enemy patrols. Tactically, the map offers many more options for controlling areas that serve as trade routes.
Battles are often fought in the game to contest key choke points with the goal of securing passage for trade caravans and other parties. As a player, it is important to consider what kind of warfare you are likely to end up in, before sacrificing relations with a faction. If your speciality is skirmishing on foot over rough terrain, you might for example avoid engaging the Aserai, who will have higher mobility in the open desert.
Mount and blade game review and intro Frank Elliott and
Sten Oom
- published: 06 Mar 2016
- views: 497