Dragon Age Inquisition Inquisitor's Edition Unboxing (PC) ENGLISH
Dragon Age: Inquisition
Developer:
Bioware Corp.
Release Year: 2014
Genre:
RPG
Platform: PC
Edition: EU
Inquisitor's
wikipedia.org: A
peace conference between mages and templars is destroyed in a large explosion which also opens the
Breach and numerous smaller rifts, from which demons from the
Fade emerge.
The Chantry's senior clerics, including its leader, the
Divine, are killed in the explosion, along with many mages and templars. The only survivor of the blast is the player character, who emerges from a rift with a mark on his or her hand capable of closing the rifts, but no memory of what happened.
Cassandra and Leliana, former assistants to the Divine, enlist the player character's help in closing several rifts. The player character begins to be referred to as the
Herald of Andraste.
Together with former templar Cullen and ambassador
Josephine, they carry out one of the Divine's last orders and establish the
Inquisition, an organization which can act independently to address the crisis and close the Breach and defeat the one who created it. After establishing a base of operations in the nearby town of
Haven, the Herald is able to explore various areas, build the Inquisition's power, and recruit additional companions. After gaining the assistance of either the mages or the templars, the Herald succeeds in closing the Breach. During a victory celebration, Haven is attacked by a massive force of templars or mages (whichever the player did not side with). The attackers are led by Corypheus, an ancient darkspawn, who was responsible for opening the Breach. Aided by a dragon that appears to be an archdemon, Corypheus overcomes Haven's defences and forces the Inquisition to flee. Confronting the Herald, Corypheus refers to the mark as "the
Anchor", the means of which he would physically enter the Fade and claim the
Maker's throne in the
Black City. He attempts to remove the Anchor with a magical orb, only to discover that it's permanently attached. After escaping Corypheus, the Herald leads the Inquisition to the abandoned and forgotten fortress of Skyhold, high in the mountains, and establish it as their new base. The player character becomes the Inquisitor, leader of the Inquisition. With the assistance of
Hawke (the protagonist of
Dragon Age II), the Inquisitor investigates the disappearance of the
Grey Wardens, discovering that they were being manipulated by Corypheus into raising a demon army. Hawke and the Inquisitor are assisted by a Grey
Warden character from the previous games in the series, who may be either
Alistair, Loghain, or
Stroud, depending on choices made in previous games
. In the course of this quest, the Inquisitor reenters the Fade and regains memories of Corypheus' attack on the peace conference. Either Hawke or the Grey Warden sacrifices himself or herself to help the others escape the Fade.
The Inquisitor also attends a ball at the
Winter Palace, either interrupts or allows Corypheus' plot to assassinate
Empress Celene, and resolves the ongoing civil war in Orlais.
Following the advice of the sorceress
Morrigan, the Inquisitor travels to the
Temple of Mythal in order to stop Corypheus from obtaining a powerful artifact called an Eluvian, which would enable him to physically enter the Fade. The Inquisitor witnesses Corypheus seemingly destroyed by the temple's defenses, only for him to be reborn in the body of a nearby Grey Warden.
Taking refuge inside the temple, either the Inquisitor or Morrigan gains the powers of the Well of
Sorrows, the magical "key" to the resident Eluvian, providing the wisdom of previous servants of Mythal but also binding the character to Mythal's will. Mythal is revealed to be Flemeth, the
Witch of the Wilds.
Choices in
Dragon Age: Origins may have led to Morrigan having a child with the soul of an Old God; if so, Flemeth takes the soul, leaving the child unharmed. In either case, the voices from the Well reveal that Corypheus' dragon is the key to stopping him; if the beast is killed, then Corypheus' ability to leap into other bodies would be disrupted, rendering him vulnerable. The Inquisitor then confronts Corypheus as he reopens the Breach, forcing a final confrontation. The Inquisitor defeats Corypheus and his dragon, resealing the Breach permanently and banishing the darkspawn to the Fade. In the epilogue, narrated by Morrigan, details the outcomes of the Inquisitor's decisions for the Grey Wardens, the next Divine and the leadership of Orlais. In the post-epilogue, Flemeth meets with
Solas, one of the Inquisitor's companions, whom she addresses as "
Dread Wolf", admonishing him for giving his orb to Corypheus. Solas admits to have been too weak to unlock the orb's true power after his slumber. Solas seems remorseful for his actions and recognizing that he deserves punishment, but deeming himself too prominent to be killed, claiming that the elves need him, he embraces Flemeth and seemingly petrifies her, resulting in his eyes glowing with power.