THE ZOMBIES GODS HAVE LISTENED!! AT LAST
... As much liquid divinium as you can earn per game, INFINITE GOBBLEGUM SPINS, permanent gobblegum machines and more!!
This patch is AWESOME for
Black Ops 3 Zombies! The question is - what should they update next?? :D
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G E N E R A L :
All GobbleGum machines in a level are now active at all times.
The GobbleGum machine can now be accessed multiple times per round.
The
Liquid Divinium drop rate cap of two vials per game has been removed;
Players can now continue to earn Liquid Divinium as they progress through a match.
The Player’s current GobbleGum pack will now be represented in the inventory screen.
S H A D O W S O F E V I L :
Personal items and gate worms will now use a shared inventory system.
The Ritual duration time has been reduced.
Addressed a bug where Players were unable to progress after upgrading the Apothicon
Swords and then bleeding out.
Several stability issues with the main quest have been addressed.
Fixed bug where Margwas would continue to go after downed players.
D E R E I S E N D R A C H E :
Fixed several bugs where Players were able to use the
Ragnarok DG-4 indefinitely.
Addressed issue where Players were able to duplicate an upgraded
Wraith of the
Ancients bow when using the
Arms Grace GobbleGum.
Added several kill brushes to block off pathing exploits.
Addressed Zombies farming exploit at the test fire location.
D E A D O P S A R C A D E
I I :
C Y B E R ' S A V E N G E N I N G:
Added small chance of golden egg spawning at chicken farm.
Fix for enemy no longer spawning during long boss rounds.
Increased
Coat of Arms duration.
Fix for golden chicken not laying up to 3 eggs.
Coat of Arms now team shifts zombies from enemy team to
Player team; (As opposed to a neutral team). Players should no longer be attacked by
COA’d zombies.
Fixed Player chicken to fire fated weapons(force/fury) instead of default
LMG.
Tuned the Player rewards for donated life.
Flying enemies should no longer be able to go beneath the ground surface in the graveyard map.
Adjusted a pickup spawn location in Combine map that was spawning objects beyond invisible clip barrier.
Fixed a bug where extra lives could not be earned post score of 100M.
Made some logic adjustments to how Players are handled while the “How far can you get” screen is up.
Added
Host Migration to public matches.
Players should no longer match make into public games that have reached the
Farm arena.
Ready up functionality added to public lobbies.
Invisible shadow zombie fixed.
Fixed issue in ROJ where joining Player with could be awarded a fate already owned by current Players
“
Fido” the
Siege Chicken added.
Fix for spinning saw pickup not crediting Player for enemy deaths.
Adjusted solo anti kiting logic.
Chicken Bowl eggs now drop towards center of arena.
Fix for a condition where player could die exiting a vehicle.
Fix for rare condition where Silverback could jump out of the boss arena.
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-
Milo x
- published: 22 Mar 2016
- views: 9575