Enjoy my first gameplay footage (sry I'm not pro tho).
Dedicated to all 8-bit maniacs who still enjoy playing elder video games.
Make sure you're using
Google Chrome or
Safari and you'll be able to enjoy the 60 frames per second (selecting quality 720p60).
Emulator: Nestopia +
NTSC video filter and TV aspect (+ custom arcade-like screen borders made by myself =)
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Super C is a
1990 action shoot-'em-up for the
Nintendo Entertainment System that serves as the sequel to
Contra.
Based on the
1988 arcade game
Super Contra, it is commonly believed that the
NES version was given the abbreviated name of "Super C" to avoid any allusion to the
1985 Iran-Contra scandal (the
Japanese version for the
Family Computer retained the full title).
Super C is not an exact
adaptation of
the arcade game, being more of an expanded version of the first
NES game instead, with similar gameplay and graphics. The upgradable weapon feature from the arcade version is gone, but the
Rapid Fire and
Barrier power-ups that were gone in the arcade version are back, along with the
Special. Like its arcade counterpart, Super C replaces the 3D stages from the original game with overhead stages instead, but unlike the arcade version, the
Mega Shell power-up that can be used at anytime to kill all on-screen enemies is gone.
There are eight stages in the game, including three new ones not in the arcade version: a high-tech base, a mountain and an alien nest, all vertical-scrolling stages. The order of the later stages and bosses are also slightly different, with new bosses featured in this version (including a new final boss).
The Konami Code from the original Contra was not included in this game. A different
code was added which gives out thirty lives in the
Famicom version and ten lives in the NES versions. Like in the Famicom version of Contra, the Japanese Super Contra has a stage select code that was removed from its NES counterparts.
All three versions contain a sound test mode. Like the first NES game,
Probotector II (the
PAL version), replaced the main characters and some of the enemies with robots.
It was released on
February 2,
1990 in Japan and on
April 1990 in
North America, where it was retitled Super C. An european / australian version of the game was released in
1992, titled Probotector II:
Return of the Evil Forces, replacing the original main characters with robotic counterparts
.
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Developer(s): Konami
Publisher(s): Konami
Designer(s):
Shigeharu Umezaki
NES release dates:
Japan: February 2, 1990
US:
April, 1990
Europe: 1992
- published: 01 May 2015
- views: 621