Autodesk Expands VR Support, Streamlines 3D Character Creation for Game Developers
Autodesk launches Stingray Game Engine v1.2 and Maya LT 2016 Extension 3 with feature improvements at GDC 2016.
Autodesk launches Stingray Game Engine v1.2 and Maya LT 2016 Extension 3 with feature improvements at GDC 2016.
Autodesk and Shotgun Software play a supporting role in the creation of some of the year’s most lauded films and TV series.
Blur Studios employs NVIDIA’s GPU-powered rendering solutions to provide cinema-quality previsualization shots of the action-packed 90-second opening sequence in Tim Miller’s ‘Deadpool.’
Autodesk to reduce near-term staffing levels by 10 percent, or approximately 925 positions, amid restructuring plan to accelerate transition to cloud and subscription business.
Beijing-based Light Chaser Animation Studios employs Solid Angle’s Arnold renderer to produce high-quality computer graphics for China’s ‘Little Door Gods.’
From submission to entry vetting and voting, production tracking, review, and asset management software Shotgun is the center of awards tracking and management process.
Sci-tech Oscars are awarded to Airwall, Dolby Laboratories, DreamWorks Animation, Image Shaker, ILM, LAIKA Animation Studios, Rhythm & Hues, Sony Pictures Imageworks, The Foundry and Tweak Software.
Australian post-production facilities chop render hours on Marvel-based PlayStation series ‘Powers’ with PipelineFX’s Qube!
axisVFX completes more than 120 visual effects shots for the Christmas day broadcast of ‘Doctor Who’ on BBC One.
Photoreal short derived from an old Japanese folk tale employs physical sets built in the duo’s living room augmented with CG creatures and extensions crafted using Autodesk Maya and Mudbox and rendered in Chaos Group’s V-Ray.
Character rigging master Brad Clark returns once again to put the latest Autodesk software suite update to the test.
High-performance rendering now integrated into architecture’s leading design platform; free download available now.
New tools and workflow improvements include max creation graph enhancements, one-click print studio access, simple simulation data import, text and shape mapping, and more.
Iray plug-ins for Autodesk 3ds Max and Maya support NVIDIA’s new distributed rendering solution, Iray Server, now in open beta.
World’s first fully remote visual effects studio leverages integration of Shotgun with Cospective’s synchronized review-and-approval tool cineSync to ensure a harmonious workflow.
On the heels of the company’s move to a subscription-only model for its software suites, Autodesk reports sluggish results for the third quarter of 2015.
Award-winning studio continues its plain-body series of vintage Le Mans winners with stunning Jaguar D-Type images created using VRay, 3ds Max and Photoshop.
Deadline for submissions to the Autodesk Games Reel set to debut next year at GDC 2016 is December 14.
Autodesk Flame now available as a software-only product with customers choosing their own qualified Linux hardware packages; sales of Flame as a turnkey system to be discontinued early next year.
Users can earn up to $800 in render credit on the newly-discounted service; Google also launches the Render More website and a competition giving one lucky artist the chance to have their work featured on the site.