Dead refers to that which has experienced death.
Dead may also refer to:
Flood is the third studio album by Brooklyn-based alternative rock duo They Might Be Giants, released in January 1990. Flood was the duo's first album on the major label Elektra Records. It generated three singles: "Birdhouse in Your Soul", "Istanbul (Not Constantinople)", and the domestic promotional track "Twisting". The album is generally considered to be the band's definitive release, as it is their best-selling and most recognizable album. Despite minimal stylistic and instrumental differences from previous releases, Flood is distinguished by contributions from seasoned producers Clive Langer and Alan Winstanley. John Linnell and John Flansburgh also took advantage of new equipment and recording techniques, including unconventional, home-recorded samples, which were programmed through Casio FZ-1 synthesizers. The album was recorded in New York City at Skyline Studios, which was better equipped than studios the band had worked in previously.
Promotion for Flood included television appearances, promotional videos, and an international tour. The album's mainstream promotion and success contributed to its status as the band's most well known album. Many fans, including young viewers of Tiny Toon Adventures, were first exposed to They Might Be Giants's music through Flood.
Dead is the debut studio album by Scottish hip hop group Young Fathers. It was released on Anticon and Big Dada on 31 January 2014 (2014-01-31) . The album was the winner of the 2014 Mercury Prize. On 2 November, Dead entered the official top 100 UK album chart for the first time, four days after their Mercury success, debuting at 35.
Dead received critical acclaim from contemporary music critics. At Metacritic, which assigns a weighted average score out of 100 to reviews and ratings from mainstream critics, the album received a metascore of 83, based on 13 reviews, indicating "universal acclaim."
This is a list of Game & Watch games released by Nintendo, along with their format and date of release, if known. See lists of video games for related lists. Several of these games were collected and re-released as ports for the Game & Watch Gallery series for Game Boy, Game Boy Color and Game Boy Advance. The games also were re-released as stand-alone titles for the Nintendo Mini Classics series in the late 1990s. Digital versions of the games were created as DSiWare which was released for Nintendo DSi in 2009 (2010 internationally) and for Nintendo 3DS in 2011.
Ball, also known as Toss-Up, is a Game & Watch game released as a part of the Silver series on April 28, 1980. It was the first Game & Watch game. It is a single-screen single-player Game & Watch.
It was rereleased exclusively via Club Nintendo to celebrate the 30th anniversary of Game & Watch, with the Club Nintendo logo on the back. Unlike the original release, this version includes a mute switch. For members of the Japanese Club Nintendo, after an announcement in November 2009, it was shipped in April 2010 to Platinum members. For members of the North American Club Nintendo, it was available for 1200 coins from February 2011. For members of the European Club Nintendo, it was available for 7500 stars from November 2011.
A chef is a person who cooks professionally.
Chef or The Chef may also refer to:
In computing:
In fiction:
An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, or as a joke. The use of esoteric distinguishes these languages from programming languages that working developers use to write software. Usually, an esolang's creators do not intend the language to be used for mainstream programming, although some esoteric features, such as visuospatial syntax, have inspired practical applications in the arts. Such languages are often popular among hackers and hobbyists.
Usability is rarely a goal for esoteric programming language designers—often it is quite the opposite. Their usual aim is to remove or replace conventional language features while still maintaining a language that is Turing-complete, or even one for which the computational class is unknown.
The earliest, and still the canonical example of an esoteric language was INTERCAL, designed in 1972 by Don Woods and James M. Lyon, with the stated intention of being unlike any other programming language the authors were familiar with. It parodied elements of established programming languages of the day, such as Fortran, COBOL, and assembly language.