Cyberforce is an Image Comics superhero team created by writer/artist Marc Silvestri in 1992.
Cyberforce is a comic book series created by Marc Silvestri. Initially written and illustrated by Silvestri, he later turned his duties over to other artists, including David Finch.
The comic was originally published in 1992-93 as a four-part mini-series through Homage Studios. After Silvestri founded Top Cow Productions, Cyberforce ran as a monthly series from 1994 to 1997. The first few issues crossed over with Wild C.A.T.s for the "Killer Instinct" storyline.
In 2007, the series was revived, written by Ron Marz and drawn by Alex Milne.
On October 17, 2012, Top Cow debuted the fourth volume of a rebooted Cyberforce as part of the company's "Top Cow Rebirth" initiative. Made possible through a Kickstarter campaign, the first five issues were released for free. Silvestri provided cyberpunk-influenced art for the rebooted series, while Khoi Pham was brought aboard as illustrator after five years of exclusive work for Marvel Comics. The first issue received a positive review from Benjamin Bailey of IGN, who described the post-apocalyptic setting as both interesting and genuine. Bailey commented that he enjoyed the story's structure but that the characters were not fully fleshed out. The book itself offered readers sufficient reason to anticipate a second issue, which Bailey hoped would focus more on character development. Commenting on Pham's art, he cited some inconsistencies, particularly with respect to renderings of technology.
In mechanics, an impact is a high force or shock applied over a short time period when two or more bodies collide. Such a force or acceleration usually has a greater effect than a lower force applied over a proportionally longer period. The effect depends critically on the relative velocity of the bodies to one another.
At normal speeds, during a perfectly inelastic collision, an object struck by a projectile will deform, and this deformation will absorb most or all of the force of the collision. Viewed from a conservation of energy perspective, the kinetic energy of the projectile is changed into heat and sound energy, as a result of the deformations and vibrations induced in the struck object. However, these deformations and vibrations cannot occur instantaneously. A high-velocity collision (an impact) does not provide sufficient time for these deformations and vibrations to occur. Thus, the struck material behaves as if it were more brittle than it would otherwise be, and the majority of the applied force goes into fracturing the material. Or, another way to look at it is that materials actually are more brittle on short time scales than on long time scales: this is related to time-temperature superposition. Impact resistance decreases with an increase in the modulus of elasticity, which means that stiffer materials will have less impact resistance. Resilient materials will have better impact resistance.
Impact is a realist sans-serif typeface designed by Geoffrey Lee in 1965 and released by the Stephenson Blake foundry of Sheffield. It is well known for having been included in the core fonts for the Web package and distributed with Microsoft Windows since Windows 98. More recently, it has been used extensively in image macros or internet memes.
Lee was an advertising design director and designed Impact with posters and publicity material in mind. Its thick strokes, compressed letterspacing, and minimal interior counterform are specifically aimed, as its name suggests, to "impact". Impact has a high x-height, reaching nearly to three-quarters the capital line. Ascenders are short, and descenders even shorter. With narrow apertures and folded-up letterforms, the lower-case can be quite hard to read printed small, especially for people with vision problems. The face is intended for headlines and display use rather than body text. As a display design, it was not released with an italic or bold weight.
Remix: Making Art and Commerce Thrive in the Hybrid Economy is Lawrence Lessig's fifth book. It is available as a free download under a Creative Commons license. It details a hypothesis about the societal effect of the Internet, and how this will affect production and consumption of popular culture.
In Remix Lawrence Lessig, a Harvard law professor and a respected voice in what he deems the "copyright wars", describes the disjuncture between the availability and relative simplicity of remix technologies and copyright law. Lessig insists that copyright law as it stands now is antiquated for digital media since every "time you use a creative work in a digital context, the technology is making a copy" (98). Thus, amateur use and appropriation of digital technology is under unprecedented control that previously extended only to professional use.
Lessig insists that knowledge and manipulation of multi-media technologies is the current generation's form of "literacy"- what reading and writing was to the previous. It is the vernacular of today. The children growing up in a world where these technologies permeate their daily life are unable to comprehend why "remixing" is illegal. Lessig insists that amateur appropriation in the digital age cannot be stopped but only 'criminalized'. Thus most corrosive outcome of this tension is that generations of children are growing up doing what they know is "illegal" and that notion has societal implications that extend far beyond copyright wars. The book is now available as a free download under one of the Creative Commons' licenses.
Remix'5 is a Candan Erçetin album. It was remixes of Melek. There's also a song from "Les Choristes" movie, 'Sevdim Anladım'.
The Walking Dead (also known as The Walking Dead: The Game and The Walking Dead: Season One) is an episodic interactive drama graphic adventure video game developed and published by Telltale Games. Based on Robert Kirkman's The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One; a version for the Ouya is planned to be released. The game is the first of The Walking Dead video game series published by Telltale.
The game takes place in the same fictional world as the comic, with events occurring shortly after the onset of the zombie apocalypse in Georgia. However, most of the characters are original to the game, which centers on university professor and convicted murderer Lee Everett, who helps to rescue and subsequently care for a young girl named Clementine. Kirkman provided oversight for the game's story to ensure it corresponded to the tone of the comic, but allowed Telltale to handle the bulk of the developmental work and story specifics. Some characters from the original comic book series also make in-game appearances.
In video games, rushing is a battle tactic similar to the blitzkrieg or the human wave attack tactics in real-world ground warfare, in which speed and surprise are used to overwhelm and/or cripple an enemy's ability to wage war, usually before the enemy is able to achieve an effective buildup of sizable defensive and/or expansionist capabilities.
In real-time strategy (RTS), real-time tactical (RTT), squad-based tactical shooter (TS), and team-based first-person shooter (FPS) computer games, a rush is an all-in alpha strike, fast attack or preemptive strike intended to overwhelm an unprepared opponent. In massively-multiplayer online first-person-shooters (MMOFPS), this also describes the masses of hundreds of players in massive, unorganized squabble in effort to win by gross numerical superiority. In these contexts, it is also known as swarming, cheese, mobbing, goblin tactics or zerging, referring to the Zerg rush tactic from StarCraft. In fighting games, this style of play is called rushdown. In sport games, this style of play is called blitz or red dog. This also has a different meaning in massively multiplayer online role-playing games (MMORPGs) and competitive online role-playing games (CORPGs), where characters frequently deploy summoned creatures (pets) for use in mob control tactics known as mob control, sapping tactics known as minion bombing, or use of tactics that involve repeatedly throwing themselves (dying and reviving) at a boss mob. Collectible card games (CCG) and trading card games (TCG) can employ a strategy of weening, flooding or aggroing the opposing player with small, cheap and expendable targets rather than strong, well-coordinated units.