- published: 30 Nov 2016
- views: 181
Unity may refer to:
Assassin's Creed is an action-adventure video game series that consists of nine main games and a number of supporting materials, as of 2015. The games have appeared on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Mac OS X, Nintendo DS, PlayStation Portable, PlayStation Vita, iOS, HP webOS,Android, Nokia Symbian Windows Phone platforms, and the Wii U.
The games are set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The main games in the franchise were developed by Ubisoft Montreal for the single player and Ubisoft Annecy for the multiplayer, with the handheld titles developed by Gameloft and Gryptonite Studios, with additional development by Ubisoft Montreal. The series has been well received by the public and critics, and has sold over 73 million copies as of April 2014, becoming Ubisoft's best selling franchise. The series took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, while building upon concepts from the Prince of Persia series.
Assassin's Creed Unity is a 2014 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released in November 2014 for Microsoft Windows, PlayStation 4 and Xbox One. It is the eighth major installment in the Assassin's Creed series, and the successor to 2013's Assassin's Creed IV: Black Flag. It also has ties to Assassin's Creed Rogue which was released for the previous generation consoles the PlayStation 3 and Xbox 360 on the same date.
The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The story is set in Paris during the French Revolution, the single-player story follows Arno Dorian in his efforts to expose the true powers behind the Revolution. The game retains the series' third-person open world exploration as well as introducing a revamped combat, parkour and stealth system. The game also introduces cooperative multiplayer to the Assassin's Creed series, letting up to four players engage in narrative-driven missions and explore the open-world map.
Does not require Unity pro. Web player here: http://www.kavorka-racing.com/simplefootik-player.html Simple foot IK modifies the animation procedurally so that the feet position and angle matches the ground even if the ground is not flat. Simple foot IK also enables the character to run up and down hills and stairs. For normal biped bone riggings Simple foot IK is set-up and auto configured by just dragging and dropping the SimpleFootIK script onto your character. Simple foot IK features IK weighting for smooth enabling/disabling. Available in the asset store: https://www.assetstore.unity3d.com/#/content/15660
Let's get our selves acquainted with Unity's build-in IK System. Topics: Foot-IK (09:45) Foot Placement (41:30)Look-IK (52:47)Hand-IK Stay up to date. Subscribe! Support me on Patreon https://www.patreon.com/csharpaccent? Our Subreddit http://www.reddit.com/r/UnityTutorialHub/ Asset Store Page https://www.assetstore.unity3d.com/en/#!/publisher/7671 Twitter https://twitter.com/AccentTutorials Tumblr https://www.tumblr.com/blog/csharpaccent
This time around I've updated the Ik for the feet and smoothed out the pushing a little. Nothing here is final and its a constant work in progress. Soon I will be adding in ollies etc. Right now you can only do fs and bs powerslides and push. You can also slow down but the animation for putting your foot down isn't in yet. You can powerslide to slow down though. Or if you let your momentum get going when you turn and then powerslide you can do 360 powerslides and more. So far it feels really good, it's a long journey ahead but I'm loving how it's turning out so far.
http://xenosmashgames.com/scripted-mecanim-animations-unity-3d/ In this video we'll go over how to use Javascript to script player inputs with Mecanim animations. This will be the last video in this series using the MakeHuman model. We'll start off with a blank animator window and create a new idle animation state with a new idle animation. Then we'll add in a walking animation state that will be "activated" using a custom parameter that we'll create. The parameter will be called "Walk" and it will be activated once the vertical input is present. Creating a transition from the idle to animation state, and back again. Next we'll add in a sprint animation and a new parameter called "Sprint" that will activate once we press our left click button. Both of these parameters will be float values...
Unity3D Tutorial - Should you use a rigidbody or a character controller for your player character in Unity 3D? I don't know, but here's a bunch of information to help you decide! One thing I forgot to mention is that character controllers tend to never glitch through walls during frame rate drops. Rigidbodies sometimes do if your fixed timestep is too low or if there's a frame rate drop.
NOW ON STEAM GREENLIGHT: http://steamcommunity.com/sharedfiles/filedetails/?id=684388198 Game: Ruction http://www.RuctionGames.com Ruction is a work in progress. This open world game built in Unity is built by one person, me! I've been working on this for a few months now and honestly it seems like longer since I've poured so much time into this. I may just leave it as an adventure game and leave out combat, OR develop the combat side of it later and offer it as an extension upgrade to the original game. That actually sound like a good idea. Game languages I plan on releasing for: English, Spanish, Chinese Summary: In an open world environment, embark on an adventure looking for clues that lead to your lost brother, and along the way discover the mystery of the golden tablet. You w...
http://xenosmashgames.com/makehuman-mecanim-animations-unity-3d/ In this MakeHuman tutorial we'll be going over how to create basic animation states for our MakeHuman character using the animator controller. The animations will be provided by the "Raw Mocap Data" package provided by Unity Technologies as it contains an assortment of really great animation clips. To start off we'll create the animator controller, not to be confused with the Animation Window. The animator window controls animation states for use in Mecanim. Create a new state in the animator window by right clicking and selecting a new empty state. Change the name to "idle" as this will hold our idle animation clip. We'll go over the different settings in the animation clip and how to change the length and the looping se...
Watch the behind the scenes in the link below! http://youtu.be/gJEJbLxwR0s Check out the trailer for Assassin's Creed Unity, which comes out on October 28 on Xbox One, PlayStation 4, and PC: http://youtu.be/-ohFulrJKhI In the game you play as a master Assassin in the French Revolution, and for the first time you can play with your friends in 4-player co-op missions! You can also learn more about the Assassin's Creed Unity Phantom Blade Collectible, which we featured at the end of this video. You can pre-order your own at: http://bit.ly/1zXZ69d And if you want more Assassin's Creed Parkour, be sure to watch out for the Assassin's Creed Experience parkour course at San Diego Comic-Con. Learn more here: http://bit.ly/1wRsRUV Parkour/Free-running stunts performed by Ronnie Shalvis and the...
http://www.cinema-suite.com Director Bot is back! In this episode of Unity Tips, he breaks down what video game developers do to emulate how film looks, and how you can easily get a similar look for free in Unity. Let us know in the comments what you want to see in future Unity Tips episodes!
Does not require Unity pro. Web player here: http://www.kavorka-racing.com/simplefootik-player.html Simple foot IK modifies the animation procedurally so that the feet position and angle matches the ground even if the ground is not flat. Simple foot IK also enables the character to run up and down hills and stairs. For normal biped bone riggings Simple foot IK is set-up and auto configured by just dragging and dropping the SimpleFootIK script onto your character. Simple foot IK features IK weighting for smooth enabling/disabling. Available in the asset store: https://www.assetstore.unity3d.com/#/content/15660
Let's get our selves acquainted with Unity's build-in IK System. Topics: Foot-IK (09:45) Foot Placement (41:30)Look-IK (52:47)Hand-IK Stay up to date. Subscribe! Support me on Patreon https://www.patreon.com/csharpaccent? Our Subreddit http://www.reddit.com/r/UnityTutorialHub/ Asset Store Page https://www.assetstore.unity3d.com/en/#!/publisher/7671 Twitter https://twitter.com/AccentTutorials Tumblr https://www.tumblr.com/blog/csharpaccent
This time around I've updated the Ik for the feet and smoothed out the pushing a little. Nothing here is final and its a constant work in progress. Soon I will be adding in ollies etc. Right now you can only do fs and bs powerslides and push. You can also slow down but the animation for putting your foot down isn't in yet. You can powerslide to slow down though. Or if you let your momentum get going when you turn and then powerslide you can do 360 powerslides and more. So far it feels really good, it's a long journey ahead but I'm loving how it's turning out so far.
http://xenosmashgames.com/scripted-mecanim-animations-unity-3d/ In this video we'll go over how to use Javascript to script player inputs with Mecanim animations. This will be the last video in this series using the MakeHuman model. We'll start off with a blank animator window and create a new idle animation state with a new idle animation. Then we'll add in a walking animation state that will be "activated" using a custom parameter that we'll create. The parameter will be called "Walk" and it will be activated once the vertical input is present. Creating a transition from the idle to animation state, and back again. Next we'll add in a sprint animation and a new parameter called "Sprint" that will activate once we press our left click button. Both of these parameters will be float values...
Unity3D Tutorial - Should you use a rigidbody or a character controller for your player character in Unity 3D? I don't know, but here's a bunch of information to help you decide! One thing I forgot to mention is that character controllers tend to never glitch through walls during frame rate drops. Rigidbodies sometimes do if your fixed timestep is too low or if there's a frame rate drop.
NOW ON STEAM GREENLIGHT: http://steamcommunity.com/sharedfiles/filedetails/?id=684388198 Game: Ruction http://www.RuctionGames.com Ruction is a work in progress. This open world game built in Unity is built by one person, me! I've been working on this for a few months now and honestly it seems like longer since I've poured so much time into this. I may just leave it as an adventure game and leave out combat, OR develop the combat side of it later and offer it as an extension upgrade to the original game. That actually sound like a good idea. Game languages I plan on releasing for: English, Spanish, Chinese Summary: In an open world environment, embark on an adventure looking for clues that lead to your lost brother, and along the way discover the mystery of the golden tablet. You w...
http://xenosmashgames.com/makehuman-mecanim-animations-unity-3d/ In this MakeHuman tutorial we'll be going over how to create basic animation states for our MakeHuman character using the animator controller. The animations will be provided by the "Raw Mocap Data" package provided by Unity Technologies as it contains an assortment of really great animation clips. To start off we'll create the animator controller, not to be confused with the Animation Window. The animator window controls animation states for use in Mecanim. Create a new state in the animator window by right clicking and selecting a new empty state. Change the name to "idle" as this will hold our idle animation clip. We'll go over the different settings in the animation clip and how to change the length and the looping se...
Watch the behind the scenes in the link below! http://youtu.be/gJEJbLxwR0s Check out the trailer for Assassin's Creed Unity, which comes out on October 28 on Xbox One, PlayStation 4, and PC: http://youtu.be/-ohFulrJKhI In the game you play as a master Assassin in the French Revolution, and for the first time you can play with your friends in 4-player co-op missions! You can also learn more about the Assassin's Creed Unity Phantom Blade Collectible, which we featured at the end of this video. You can pre-order your own at: http://bit.ly/1zXZ69d And if you want more Assassin's Creed Parkour, be sure to watch out for the Assassin's Creed Experience parkour course at San Diego Comic-Con. Learn more here: http://bit.ly/1wRsRUV Parkour/Free-running stunts performed by Ronnie Shalvis and the...
http://www.cinema-suite.com Director Bot is back! In this episode of Unity Tips, he breaks down what video game developers do to emulate how film looks, and how you can easily get a similar look for free in Unity. Let us know in the comments what you want to see in future Unity Tips episodes!
Let's get our selves acquainted with Unity's build-in IK System. Topics: Foot-IK (09:45) Foot Placement (41:30)Look-IK (52:47)Hand-IK Stay up to date. Subscribe! Support me on Patreon https://www.patreon.com/csharpaccent? Our Subreddit http://www.reddit.com/r/UnityTutorialHub/ Asset Store Page https://www.assetstore.unity3d.com/en/#!/publisher/7671 Twitter https://twitter.com/AccentTutorials Tumblr https://www.tumblr.com/blog/csharpaccent
Download the scripts from all parts of the project here https://drive.google.com/file/d/0BwtEtc9kECqqQ0ZzcDAtMTl1RTQ/view?usp=sharing Let's see how to make a custom IK solution that we can use in Unity Free. In the next video we will implemented into our Third Person Shooter Project and continue with it. Don't forget to subscribe for more videos! Some fixes on this are at this video at 1:44:20 : https://www.youtube.com/watch?v=42N0Yc80WSA Support the channel on Patreon, get access to all the scripts! https://www.patreon.com/csharpaccent? Did you know we have a subreddit?? http://www.reddit.com/r/UnityTutorialHub/ If something is not clear, blame it on my English :P
The remaining four Jackson brothers performs at Harlem, New York's Apollo Theater for the first time since being discovered there during Amateur Night 43 years prior. Jermaine, Marlon, Jackie and Tito Jackson show that they can still entertain the masses as show biz professionals by producing a slick blend of major hits and rarely performed deeper cuts. The concert is split into well-paced sequences, one of the favorites I like to call the 'Trip Down Memory Lane' where the brothers sit on stools reminiscing about the good ole days between a somber medley of slow jams, closing with a solo tribute to Michael by Jermaine, Gone Too Soon. This is the only song missing from this recording simply because I became too emotional to hold the camera, let alone see the stage through a steady stream o...
Here's the highly anticipated version 2.0 of our last Golfers Elbow, The 7 Steps To Overcoming Elbow Pain! published Nov 16, 2015. (V1.0 video link included) Using some fairly basic tools you can find in most gyms or purchase at any good gym equipment suppliers Unity Gym Director, Rad Burmeister takes you through some incredibly effective self myofascial and tissue remodelling drills. In this rehab tutorial you'll not only learn how to treat and fix the root cause and issues related to Golfer Elbow, you'll also learn the gold standard strength training techniques to reduce symptoms and permanently overcome pain whilst increasing your strength and performance. Golfers' Elbow V2.0 takes off where Yani Burmeister left off, to increase your understanding of the issues and help to break down...
SLOW MOTION - Trey Songz Dance TUTORIAL | Choreography by Matt Steffanina ▶ TWITTER, INSTAGRAM, VINE » @MattSteffanina ▶ Watch the DANCE Video here: https://youtu.be/ymZvd-0Q_QM Subscribe for more videos and learn how to dance! Matt teaches weekly classes in Los Angeles at Millennium Dance Complex & IDA Hollywood. For more info on workshops around the world, follow him on social media and sign up for his newsletter at http://www.MattSteffanina.com ▶ TWITTER - http://twitter.com/DanceVidsLive ▶ INSTAGRAM - http://instagram.com/DanceTutorialsLIVE ▶ FACEBOOK - http://facebook.com/DanceTutorialsLIVE ▶ WEBSITE: http://dancetutorialslive.com ▶ BOOKING: MattSteffanina@gmail.com --------------------------------------------- SOCIAL MEDIA, FIND ME! ----------------------------------...
In this lecture, I talk about the Big Five trait agreeableness, which is the dimension of the care system, in Jaak Panksepp's terminology. It can be construed as cooperation vs competition, or compliance vs non-compliance, or tender-mindedness vs tough-mindedness. It is also an important determinant of political belief, being the trait most associated with the body of ideas that has come to be known as politically correct. Agreeable people tend to view the political world as innocent infant vs reptilian predator. Perhaps this is good for you (although probably not) if you are placed in the innocent infant category, but it is not so good if you are deemed reptilian predator :) Want to support this channel? Patreon: https://www.patreon.com/jordanbpeterson Self Authoring: http://selfauth...
Which Motorhome Editor Peter Vaughan presents the ultimate van conversion showdown! We took 15 of the best van conversions on the market and compared them head-to-head - but there can be only one winner! The full Ultimate Showdown article can be read in the June 2013 issue of Which Motorhome! Visit http://www.outandaboutlive.co.uk/ for more information on Which Motorhome magazine!
Unity of Houston offers positive, practical and progressive teachings that support spiritual evolution and abundant living. The Unity movement is open and welcoming of all individuals regardless of race, color, gender, age, creed, religion, national origin, ethnicity, physical disability or sexual orientation. We take an extremely positive approach to life, emphasizing our Oneness in God and the goodness in people and all of life. We have a mid-week service on Wednesdays at 7pm, called WNL! (Wednesday Nite Live!) and our regular Sunday Services at 9am and 11am. You can also see the Video version of our Sunday lessons on Our YouTube channel or visit us at www.unityhouston.org
The quantum laws governing atoms and other tiny objects seem to defy common sense, and information encoded in quantum systems has weird properties that baffle our feeble human minds. John Preskill will explain why he loves quantum entanglement, the elusive feature making quantum information fundamentally different from information in the macroscopic world. By exploiting quantum entanglement, quantum computers should be able to solve otherwise intractable problems, with far-reaching applications to cryptology, materials, and fundamental physical science. Preskill is less weird than a quantum computer, and easier to understand.
Hey Timbo
Yeah
Dont you hate it when a dude starts actin up
Like this fella over here with his hands on the scuff
Be muggin and carryin on
Hey JT
Yeah
Why these dudes keep starin at us
I dunno but Ima bout to find out wassup
Be easy dont take it to rough
Talk to 'em
Im not being cocky
I just noticed that she was looking at me
Chill homeboy be cool
Cause there aint no reason for all that fussin at me
Its just gettin started
And theres a lot of fish around
here just shakin they jelly
I ain't tryin to be rude dude but we tryin to tear up the place come on
There aint nothing to it
If you wanna get down then we can do it-do it
There aint nothing to it
Get out your seat
You aint glued to it
Be easy and watch that--tone
Keep stepping with your new suede shoes--on
Boys and girls lets all sing along
Now everybody just get on the good foot
Get on the good foot
Now, how am I supposed to know that she's yours
She aint got no ring on her finger
It aint our fault homeboy that your girl likes to wonder and linger
Your actin so serious
We just danced I aint even ask for her number
Dont be mad cause we the life of the party we aint tryin to hurt nobody talk to 'em
Im not being cocky
I just noticed that she was looking at me
Chill homeboy be cool
Cause there aint no reason for all that fussin at me
Its just gettin started
And theres a lot of fish around
here just shakin they jelly
I aint tryin to be rude dude but we tryin to tear up the place Come on
There aint nothing to it
If you wanna get down then we can do it-do it
There aint nothing to it
Get out your seat
You aint glued to it
Be easy and watch that--tone
Keep stepping with your new suede shoes--on
Boys and girls lets all sing along
Now everybody just get on the good foot
Get on the good foot
If you keep on pressin at me
(That dont bother me none)
Cause I see every fish in the sea
(Ima get the baddest one)
You take yourself so seriously
(But you dont impress me none)
Dont be alarmed boy..we came to do no harm boy
Talk to 'em
Im not being cocky
I just noticed that she was looking at me
Chill homeboy be cool
Cause there aint no reason for all that fussin at me
Its just gettin started
And theres a lot of fish around
here just shakin they jelly
I aint tryin to be rude dude but we tryin to tear up the place Come on
There aint nothing to it
If you wanna get down then we can do it-do it
There aint nothing to it
Get out your seat
You aint glued to it
Be easy and watch that--tone
Keep stepping with your new suede shoes--on
Boys and girls lets all sing along
Now everybody just get on the good foot