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Troubleshoot
Having trouble playing mixes?
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OKFAILN/AUnknownSoundManager 2 start-up
If you're seeing a failure, refer to the below for troubleshooting details for common causes.
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OKErrorN/AUnknownFlash
The Flash 8 plugin is a minimal requirement for SoundManager 2, but the exact requirement varies based on soundManager.flashVersion. You are currently using [unknown].
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OKErrorN/AUnknownFlash SWF
If the Flash movie URL is OK, Flash security or flash blockers are the likely cause. Check the section below.
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OKErrorN/AUnknownFlash -> JS
Once the flash component of SM2 has loaded, it tries to make a call to Javascript-land. This is a common point of failure, for security reasons:
- Flash blockers (FlashBlock, "click to flash" etc.) preventing flash load and start-up - need whitelisting/"allow this domain" to work smoothly. If you suspect blocking is the issue, try the SoundManager 2 Flashblock demo.
See Flash debug output for more security error details.
Flash Blockers
Browser extensions/add-ons like "FlashBlock" and "click to flash" can prevent the .SWF from loading, and this will mean SM2 will time-out and fail waiting for a response from Flash. For development, it's best to whitelist the domain(s) or the .SWF for SM2 to allow it to work.
Have a flash blocker installed? Want to test it? Try the SoundManager 2 Flashblock demo.
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OKErrorN/AUnknownJS -> Flash
At this point, Javascript attempts to respond to Flash's initial outgoing Flash -> JS call, completing the test for JS/flash communication. If SM2 does not receive a response from flash, it will eventually fail.
Offline viewing conditions and cross-domain security rules will prevent Flash <-> JS communication. See the details of Flash -> JS for information.
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OKErrorN/AUnknownSound test
Here, a simple createSound() call is made to test SM2's actual operation. A sound should load and play provided SM2 was able to start successfully.
Adapted from the SoundManager2 troubleshooter by Scott Schiller. Flash detection code from Flash Detect (featureblend.com)
Debug Output
Common problems
If you still can't resolve your problem, send a message to support@8tracks.com, including a screenshot or the text output of the debugger on this page.