- published: 09 Aug 2016
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Alice may refer to:
A shower is a place in which a person bathes under a spray of typically warm or hot water. Indoors, there is a drain in the floor. Most showers have temperature, spray pressure and adjustable showerhead nozzle settings.
The simplest showers have a swivelling nozzle aiming down on the user, while more complex showers have a showerhead connected to a hose that has a mounting bracket. This allows the showerer to spray the water at different parts of their body. A shower can be installed in a small shower stall or bathtub with a plastic shower curtain or door.
Showering is common in Western culture due to the efficiency of using it compared to a bathtub. Its use in hygiene is therefore common practice. A shower uses less water on average than a bath: 80 litres for a shower compared to 150 litres for a bath.
The original showers were neither indoor structures nor man-made, but were common natural formations: waterfalls. The falling water rinsed the bathers completely clean and was more efficient than bathing in a traditional basin, which required manual transport of both fresh and waste water. Ancient people began to reproduce these natural phenomena by pouring jugs of water, often very cold, over themselves after washing. There has been evidence of early upper class Egyptian and Mesopotamians having indoor shower rooms where servants would bathe them in the privacy of their own homes. However, these were rudimentary by modern standards, having rudimentary drainage systems and water was carried, not pumped, into the room.
A game is structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role.
Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.