More
Crazy MOTORSTORM videos - https://www.youtube.com/playlist?list=PL8wZKON07iXVdv1LZxyD4e9jOUYRo7QaB
MotorStorm is a
2006 racing video game developed by
Evolution Studios and published by
Sony Computer Entertainment for the
Sony PlayStation 3 computer entertainment system.
First announced at
E3 2005, the game was released in
Japan on
14 December 2006 and the rest of the world in
March 2007. MotorStorm has achieved global sales of over 3 million copies. Two sequels were made,
MotorStorm: Pacific Rift in 2008, and
MotorStorm: Apocalypse in
2011. Another game was also created, MotorStorm: Arctic
Edge.
As of January 2012, the online servers for the game have been permanently shut down.
The events of the game take place at the fictional MotorStorm
Festival in
Monument Valley. The objective of the game is to win a series of off-road races and to be the overall winner of the Festival. MotorStorm holds the
Guinness World Record for the biggest variety of vehicles in a racing game - players are in control of seven different types of vehicles throughout the game: bikes,
ATVs, buggies, rally cars, racing trucks, mudpluggers and big rigs. Each vehicle has its own strengths and weaknesses. For example, dirt bikes are capable of accelerating very fast and capable of maneuvering through tight spaces, but they are also easily damaged, and only reach mediocre top speeds. On the other hand, big rigs have great durability, medium speed, but poor acceleration and handling.
Each race requires the player to choose a particular vehicle type and often race against many of the other vehicles. Every track has many different ways of getting through it, each catering to a specific class of vehicle thereby making the racing field more even. The events in the game occur in real-time, such as the mud effects, tire marks, and crashes (for example, if a car loses a wheel, it will remain where it lands for the duration of the race). Each track is filled with a variety of jumps, bumps, cliffs, ledges, mud pits, parts from other cars, and other obstacles. Races are generally three-lap events with two to fifteen racers. There are nine playable tracks in the game with a further four are available to purchase as downloadable content through the
PlayStation Store.
Tracks experience real-time deformation, which means each lap is different from the last; obstacles and other elements that are displaced from their original position will remain that way unless disturbed again. Larger vehicles can create large holes or leave ruts that can easily upset smaller, lighter vehicles, and every vehicle responds in different ways to different track environments.
Vehicles like big rigs and mudpluggers get excellent traction in mud, whereas lighter vehicles like dirt bikes and ATVs will slip and slide.
Nitrous boost plays a large part in MotorStorm and is used to either catch up to opponents or pull away from them.
Players must keep an eye on their boost meter, which shows how hot the car's engine is. The longer the boost is held, the hotter the engine becomes
. If the boost is held when the engine reaches its critical temperature, it will explode. Since explosions resulting from the boost typically rocket the player's vehicle forward, they can be used to edge out another racer across the finish line. This can be very useful when behind, although this does not work all of the time if the AI opponent gains the upper hand.
In online play, Catch-up mode can be enabled. This means the leader of a race has less boost than everyone else, allowing players further back in the field to "catch-up". If the leader changes, so does the racer with less boost. This makes using boost for the leader a technical task, in theory they should only use it when necessary, and relying on their individual driving skills to win them the race.
MotorStorm was officially released in Japan on 14 December 2006, where it became the best-selling
PlayStation 3 game; in
North America on 6 March 2007; and in
Europe as part of the
European PlayStation 3 launch on 23 March 2007. Both the
North American and European versions include online play, which was not included in the
Japanese version at the time of its release.
Online play for Japan was released in an update on 20 June
2007.
By 9 July 2007, MotorStorm had sold more than one million copies in North America. As of
October 2011 MotorStorm has sold
3.5 million copies world wide.
- published: 15 Mar 2016
- views: 22