- published: 16 May 2016
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In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win.
In team sports, points are most commonly achieved through obtaining "goals" or "scores." For example, in football, hockey, and basketball goals are achieved by putting the ball in the opposing team's net. Other team sports like rugby, baseball and cricket have more complicated scoring procedures. Individual-based sports like golf and tennis have points-based scoring as well.
Most sports have time limits, which means point-based victories are usually the result of obtaining more points than one's opponent. In others, the winner must achieve a fixed number of points sooner than the rival.
Each motor racing series has their own points system. In turn, each series have their own rules and regulations in terms of what pays points and how much. First of all, practically all series award points according to the finishing position of each race. Some series only award points for a certain number of finishing positions. In Formula One, for example, only the top ten finishers get points. Drivers may be forced to finish the race or complete a certain amount of the laps in order to score points.