Shox
Shox: Rally Reinvented is an arcade-style rally game developed by EA Sports Big. It is available on the PlayStation 2 console in Europe, USA and Japan.
Gameplay
Shox: Rally Reinvented (Shox) features three environments where all tracks are based upon: Arid (a desert-like, sandy environment), Jungle (a jungle-themed, muddy environment), and Ice (an arctic, snowy and icy environment). In every track there are three "Shoxzones", areas the player must cross while being timed. When the player reaches the end of a Shoxzone, the player is rewarded with cash based on the time taken to cross it, divided into Gold, Silver and Bronze. However, if the player takes too long to cross the zone, beyond the Bronze time, a reward will not be given.
Shox also features the concept of a "Shoxwave", a sort of shockwave that follows the track ahead of the player's car if they successfully pass, within Gold time, through all three Shoxzones, and is activated on the next 'checkpoint' (for lack of a better word) (it is not required to achieve Gold time in each Shoxzone within a single lap). During the duration of its presence, the player will be continually earning cash, but the Shoxzone system will be temporarily disabled. The objective of the Shoxwave, should it be activated, is to drive fast enough to catch up to it before it reaches the next checkpoint. While approaching the Shoxwave, the screen will appear increasingly blurry and distorted and make driving at high speed more difficult. Should the player fail to catch up in time, the Shoxwave will disappear and the Shoxzone system will resume. On the other hand, if the player succeeds, the Shoxwave will speed ahead of the player upon passing the checkpoint, for the player to catch up to again.