- published: 04 Nov 2012
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Core 2 is a brand encompassing a range of Intel's consumer 64-bit x86-64 single-, dual-, and quad-core microprocessors based on the Core microarchitecture. The single- and dual-core models are single-die, whereas the quad-core models comprise two dies, each containing two cores, packaged in a multi-chip module. The introduction of Core 2 relegated the Pentium brand to the mid-range market, and reunified laptop and desktop CPU lines, which previously had been divided into the Pentium 4, Pentium D, and Pentium M brands.
The Core 2 brand was introduced on 27 July 2006, comprising the Solo (single-core), Duo (dual-core), Quad (quad-core), and in 2007, the Extreme (dual- or quad-core CPUs for enthusiasts) subbrands. Intel Core 2 processors with vPro technology (designed for businesses) include the dual-core and quad-core branches.
The Core 2-branded CPUs include: "Conroe"/"Allendale" (dual-core for desktops), "Merom" (dual-core for laptops), "Merom-L" (single-core for laptops), "Kentsfield" (quad-core for desktops), and the updated variants named "Wolfdale" (dual-core for desktops), "Penryn" (dual-core for laptops), and "Yorkfield" (quad-core for desktops). (Note: For the server and workstation "Woodcrest", "Tigerton", "Harpertown" and "Dunnington" CPUs see the Xeon brand.)
Armored Core is a mecha-based video game series developed by From Software for the PlayStation Portable, PlayStation, PlayStation 2, PlayStation 3, Xbox 360 and Mobile Phone platforms. Armored Core games are Mecha Simulation/third-person shooters, in which the player pilots a large mecha called an Armored Core, or AC for short. Armored Core V is the fourteenth and latest title in the series; it was released in Japan on January 26, 2012 and in the US on March 20, 2012.
Story elements vary widely throughout the series but gameplay is generally focused on the player character, acting as a mercenary, completing missions assigned by various in-game corporations and individuals. The player character uses their mecha to perform duties such as destroying enemy units/facilities or protecting a designated element from attack by opposing forces.
The game places a heavy emphasis on customization; the structure of the mecha the player uses in combat is standardized and modular, consisting of a number of interchangeable parts. The player composes their mecha from parts they obtain by finding them in missions, fulfilling certain requirements, or by buying them from an in-game shop. Money is earned by finishing missions; typically each mission has a set reward for its completion from which deductions are made based on damage taken, amount of ammunition used, and completion time. Certain missions also offer bonuses for completing optional objectives.
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Armored Core 2 (PS2)
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