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Submitted by Geobros 23h ago | interview

Former Naughty Dog Community Strategist On Microtransactions: 'You should pay for good work'

Uncharted developer Naughty Dog has hit out at players that criticise in-game purchases.

Former community strategist Eric Monacelli was speaking to MCV ahead of next year's launch of Uncharted 4.

The game will be supported with post-release story DLC – a decision that Monacelli admitted would raise the ire of some fans.

“Microtransactions tend to get a sort of negative connotation in the games industry," he explained. "If you remember back in the day, people bristled when they sold horse armour [for The Elder Scrolls IV: Oblivion]. It's something that has always happened.

"But if it's good enough content and you want to pay for it, why not pay for it? That's what it comes down to." (Eric Monacelli, PS4, The Last Of Us 2, Uncharted 4: A Thief's End)

Update This article previously stated that Eric Monacelli is community strategist at Naughty Dog. He has since moved to Infinity Ward as director of communications.

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Septic  +   23h ago
Wow.

I don't agree with his logic at all regarding the guns behind a paywall. That is a shoddy excuse.

"There were other weapons if they were a more experienced player that they could buy – it's up to them. If you're already kicking ass, you probably don't need these, but if you want 'em, have 'em. It's just a matter of personal preference."

That's ridiculous lol. Yeah here...have these weapons...if you're more experienced...just pay more.

He hasn't justified microtransactions at all.

"It's work, and you should pay for good work.”

How is it MORE work though?? You've just locked off a powerful weapon behind a paywall and in order to gain access to it, I have to pay?

MT's can be done right if approached properly; look at league of legends and perhaps Halo 5; but this is bs. Its quasi-f2p and I felt the burn with Planetside 2, having to pay 7 quid to enable me to buy a sniper rifle (or spend a SHED LOAD of time to get it otherwise).

Come up with a better excuse ND.
#1 (Edited 23h ago) | Agree(112) | Disagree(35) | Report | Reply
DarkOcelet  +   23h ago
MT's in AAA games will never be acceptable. I swear to God, if The Last Of Us campaign wasnt a masterpiece, i would not have bought it because its Microtransactions in MP was disgusting.

“A lot of times I'll hear people say: 'That's just something they cut from the game so you can pay for it.' No, often it's not,"

It might not be cut but it is calculated in a way that you either grind for 10 to 20 hours or you can simply pay 3$ for it.

Also for newcomers to pay for a weapon that can be only obtained in higher levels is not fair for people who actually worked hard to get that weapon.

Why piss off the community by this BS practices? It wont end up good for you.
#1.1 (Edited 23h ago) | Agree(39) | Disagree(22) | Report | Reply
Septic  +   23h ago
MT's for cosmetic items are fine. Fair enough; its not really going to affect the game. Heck, Halo 5 has it for one game mode, but the stuff is randomly generated AND you have to earn the points to use the weapons anyway (still, could potentially be abusive although I haven't felt that YET).

We are partly to blame because we spend money on them but seriously; its getting a bit of out hand.

Make it REASONABLE to access the items in-game as opposed to compeltely locking it off behind a paywall. That is fine depending on how its executed.

edit- fun fact- this chap has now moved to Infinity Ward. They'll grace him with open arms there lol

@Dark below

Well that actually makes it a bit silly to buy loads of Gold packs anyway because there isn't a guarantee you will get the item you want. Plus you get loads of points in-game anyway so unlike me, who is more concerned with the cosmetic stuff in Gold packs, it isn't a necessity.
#1.1.1 (Edited 22h ago) | Agree(12) | Disagree(19) | Report
DarkOcelet  +   23h ago
@Septic

No my friend, i don't think its fine because they could have simply made it an unlockable for free.

Also, the way Halo Req system work is not fair at all. Its all based on luck. You can get a Legendary weapon from you first gold pack and get a huge advantage over everyone else or you can open 10 Gold packs and get nothing good. How is this fair for anyone?
Why o why  +   22h ago
Its a slippery slope into our rear ends that us, as gamers, have bent over for. Don't purchase it and soon enough devs may rethink their new ways. Paying for cosmetic decals and the likes is a crappy thing IF those same items cannot be acquired through play for free. Keep it like that and Ill not b*t*h.
Genuine-User  +   22h ago
@Dark

I have spent more than 100 hours on TLoU MP. I've not come across a single situation where MT was recommended, necessary or even preferable.

And I can safely say the same for Halo 5 as well. I've put in more than 35 hours.

Naughty Dog has specicially clarified that none of the gameplay items will be gated behind MT's in UC4. How many times does this reiterated?
#1.1.4 (Edited 21h ago) | Agree(18) | Disagree(17) | Report
DarkOcelet  +   21h ago
@Genuine-User

They should not be there my friend. Are we going to defend MT now since its Naughty Dog making it?
Crimzon  +   21h ago
The sad thing about the microtransactions in The Last of Us was that you could not grind for them at all. If you didn't pay, you didn't get to use them. The fact that they were so ridiculously overpowered as well is just disgusting.

The microtransaction weapons and perks completely broke TLOU multiplayer, plain and simple. The abilities that you could buy gave an absurd advantage to people (such as smoke bomb immunity), and lets not forget how the weapons are notorious amongst the playerbase as being overpowered and open to abuse, particularly the DLC shotguns and crossbow.

As for Uncharted 4, I'll believe the lack of microtransactions when I see it because when you look at Uncharted 3 and then The Last of Us, well, it's all going in one direction, isn't it? Besides, the pre-order marketing for Uncharted 4 already let slip that there will be "Naughty Dog Points" for people to buy so yeah, it would take some hard facts to make me think otherwise.

The most frustrating thing however is that their multiplayer modes are always fun until this stuff eventually appears. The Last of Us was great until all the pay-to-win weapons and perks completely ruined the game. Absolutely disgusting of them, and it's shameful that anybody would try and defend this nonsense.

ANY developer that does this is bad. Stop giving a free pass to them just because they make an exclusive game.
Genuine-User  +   21h ago
@Dark

No one is defending MT's. I'm not a dishonest person.

I'm sharing my personal experiece with the two games in question.

@Crimzon

Maybe you're inadequate in the multiplayer mode?
#1.1.7 (Edited 21h ago) | Agree(5) | Disagree(15) | Report
DarkOcelet  +   21h ago
@Genuine-User

I never said you were a dishonest person nor did i imply it, if i did then i apologize but what i simply meant we need to make a stand even if it is an awesome developer like Naughty Dog.

And in personal experience with TLOU, i noticed that paid weapons were stronger than the base weapons in the game. How is that fair to anyone?
Genuine-User  +   21h ago
@Dark

It's all good. Generally I would agree with you guys on the topic of MT's but I felt obliged to share my experience on TLoU and Halo 5. I never felt the need to buy an additional item.

Paid weapons might be slightly strong (I haven't noticed) but we both know that isn't necessarily what one needs to win a round of TLoU.
#1.1.9 (Edited 21h ago) | Agree(4) | Disagree(8) | Report
Crimzon  +   21h ago
lol you can win with just the paid perks because they're so broken. Give me immunity to my smoke bombs and watch the world burn. Nobody can do jack because they were originally designed as a risk/reward mechanic in vanilla and ND let's you pay some cash to turn it into reward-only. It's hilarious because even something small like that completely trivializes a lot of combat encounters and there's no counter to it at all, you're literally paying to win. All the enemy team can do is pray that you get bored of repeatedly stabbing them in the face while they're stunned or watching them quit. And that's just the tip of the iceberg.
badz149  +   20h ago
I agree with "you should pay for good work" thing because nothing beats giving money to devs that really wotked for it and deserve it. From there, ideally, they are gonna be motivated to keep delivering the stuff while gamers can expect more to come from them. So win-win.

Putting that aside, it's becoming ridiculous when devs start churning out barebone products, yet still charging full price and then announce a slew of DLCs even before the game lauch! Of course gamers are gonna feel cheated. Too many devs nowadays are relying on online MP to justify value for their games when in reality, MP are just recycled assets being used over and over and the fun factor totally depends on the players while the devs themselves are garnering profits with as less effort as possible!

"Hey gamers...we have this new game coming out soon but hey, look at these map packs and weapons you can buy after the game launched! Amazing values right here!"...NOT!

Not enough with that, they even put MT in these full priced games now. Like WTH?? I'm fine with cosmetics because they take nothing away from the game, but tokens, enablers, unlockables...these kind of things, they are basically moneterized cheat codes! Hacks and cheats are banned online but now devs are making them legal for those willing to pay! Seriously, leave the MT model for F2P games, full priced games shouldn't have them, PERIOD! that's just disgusting!
#1.1.11 (Edited 20h ago) | Agree(3) | Disagree(1) | Report
Dee_Blessed  +   20h ago
@Crimson
No one is giving naughty dog a free pass at all. It's simply not the truth. There was never a pay to win incentive put on tlou online. You forget there are pre-made load outs with some of those weapons "behind a pay wall" already available for those who want to use them FOR FREE. So the negative image your trying to paint of naughty dog is false. Period. Knock it off. Seriously. Any time those with the intent of gathering fire and pitch forks just because everyone else is doing it, makes them appear foolish especially when they're so blinded by negativity that they miss CLEAR facts. You can dislike my post flag it, I really don't care but at least I'm being real. No I don't like microtransactions simply because it lessens the diverse array of weapons one may choose from, not because there is a particular advantage. If you're good with the weapon, you're good with a weapon. (I've seen guys go around with a pistol killing everyone) I haven't spent a dime on micros. And I still get 1st in interrogation quite often. I've tried out the weapons supposedly "locked behind a pay wall" and they aren't any better or worse. It's just user preference and I don't like them that much to even buy them. I just don't understand your rant or anyone else's especially when naughty dog made load outs for you to try out the weapons. Yall lost me with that one
#1.1.12 (Edited 20h ago) | Agree(10) | Disagree(6) | Report
gangsta_red  +   19h ago
Might as well just accept this gamers. Just like paying for online play, DLC and now microtransactions. This is how developers are thinking and it's obvious that DLC and MT are now apart of triple development.

All we can do is hope people don't pay for this so it can at least calm down. But when you have EA(?) reporting that they are making millions off of extra content alone well...I don't see this type of practice going away anytime at all.
xHeavYx  +   18h ago
Hence the FORMER part of the title. Funny that he went to Infinity Ward, that's where he probably got all these crazy ideas.
Why o why  +   18h ago
ANY developer that does this is bad. Stop giving a free pass to them just because they make an exclusive game.

whos giving them a free pass... again an faux accusation to suit an argument
XabiDaChosenOne  +   18h ago
Holy sh***t Naughty Dog lost the plot.
Cogentleman  +   17h ago
Games are significantly more expensive to produce than ever, bigger and longer than ever, yet cost the least they ever have. Many industry leaders have explained how microtransactions and DLC and season passes are the only way that they keep afloat. I don't understand why so many folks don't understand that the money has to come from somewhere, and microtransactions are, for the vast majority of people, a better solution than charging everyone $100+ for games.
Zero109  +   16h ago
@Genuine-User

Play one match where the entire team has "Agility" or "Bomb Expert" (+ Covert Training or Crafter 2/3 or Explosion Expert).

Watch as the entire team gets to the 2nd tool box waaay before you do or get to your side of the map and wait at a corner.

Watch as the team "constantly" throws smoke bomb after smoke bomb. You won't see it coming as they'll already be there nor will you have time to react since the explosion is almost instant (and they aren't affected by it).

Or if a team consist of Tact shotguns (2 hit down) with crossbows (2x zoom + bleeding damage + instant headshot down) and grenade launchers (2 hit down and wide area effect). With the aforementioned perks above.

"Paid weapons might be slightly strong (I haven't noticed) but we both know that isn't necessarily what one needs to win a round of TLoU."

I've won games that consist of these match ups. No one is saying they are needed (as many still use the base weapons/perks and win). But you'd have to be blind not see how much stronger the paid weapons/perks are. They offer far too many advantages and you can't even obtain them unless you spend real money. They break the balance of the game. That's the problem. Me and my friends are pretty skilled (all with K/Ds higher than 1.6) but that doesn't dismiss the unfairness paid perks/weapons give to players.
#1.1.18 (Edited 15h ago) | Agree(4) | Disagree(1) | Report
moldybread  +   13h ago
@xHeavYx,
"Hence the FORMER part of the title. Funny that he went to Infinity Ward, that's where he probably got all these crazy ideas."

yet he is talking about the game last of us, did you not read the article?

he said this,
"A clear-cut example of that is the burst rifle in The Last of Us. A lot of people thought 'Why are they charging for guns?'We did the research and noticed that a lot of players were having trouble jumping into the game for the first time, so we wanted to give people a weapon that was easily accessible and would give them a bit of a leg-up. There were other weapons if they were a more experienced player that they could buy – it's up to them. If you're already kicking ass, you probably don't need these, but if you want 'em, have 'em."

this is essentially making the game easier for those who do not want to put the time into the game. this is what i would call pay to win. any time you have microtransactions in multiplayer games you are asking for trouble because it divides the community. it is not fair to those who play for experience only to have some noobie come in and be just as good if not better because they paid for a more powerful or easier weapon.
#1.1.19 (Edited 13h ago) | Agree(3) | Disagree(4) | Report
styferion  +   22h ago
"This article previously stated that Eric Monacelli is community strategist at Naughty Dog. He has since moved to Infinity Ward as director of communications."

Sooo... yeah.
He's not even part of development team, more like marketing?
#1.2 (Edited 22h ago) | Agree(26) | Disagree(4) | Report | Reply
Dark11   22h ago | Trolling | show | Replies(4)
Christopher  +   22h ago
I'm fine for paying for DLC, I'm not fine for items being put behind paywalls that give people a "leg up" in competitive gameplay.
Septic  +   21h ago
Yeah definitely agree. That is a no-no.

Also, can I request that the headline be changed to read Former-ND dev? I know the actual article doesn't do it but its still a bit misleading.
Christopher  +   20h ago
@Septic: According to his LinkedIn, he's still working for Naughty Dog. Only reason I haven't changed it.

Edit: Looks like he clarified.
#1.4.2 (Edited 19h ago) | Agree(1) | Disagree(2) | Report
Dee_Blessed  +   16h ago
@christopher

There's no "leg up"advantage in any of naughty dogs multiplayers don't let these trolls and hatewagon dudes fool you. Tlou has micros. But the weapons that you can pay for they also have them for free in the form of premade loadouts.

But for the games that do do the "leg up"micros....yea that's poison to the gaming industry.
#1.4.3 (Edited 16h ago) | Agree(2) | Disagree(7) | Report
Christopher  +   16h ago
@Dee_Blessed: My comment was made with no ties to any game, only ties to what the person being quoted said specifically.
Zero109  +   15h ago
@Dee_Blessed

Premade loadouts are not the same as custom made ones.

No premade loadout consist of a crossbow, agility, covert training and bomb expert. Or a grenade launcher, 2nd chance, damage marker and tact shotgun. And so on.

The leg up is when you combine the paid perks/weapons in way that gives you a (big) advantage over base players. It's even worse when an entire party has paid weapons/perks.
Malice-Flare  +   22h ago | Well said
wait a sec...

"Former community strategist Eric Monacelli?"

he doesn't work for ND anymore...

and, they're pinning the quote to ND? misleading...
#1.5 (Edited 22h ago) | Agree(34) | Disagree(5) | Report | Reply
ABizzel1  +   22h ago
Well it's time to serve a Naughty Dog dev.....Correction he isn't part of Naughty Dog anymore he's part of Infinity Ward.....figures.

People have no problem paying money for GOOD, REASONABLY PRICED, DLC.

But if you try to sell me BS, and bust my wallet at the same time, then by all means FU and your DLC. You're a con man, trying to pull one over on me, when there are plenty of other games that offer similar content for less, or more content without any of the BS.

And that's simply how it should be. You provide a full price game that's fun, enjoyable, has plenty of content. Then a few months later you drop an expansion that adds more to the game for $10 - $20, then we're good.

You sell a $60 with a 4 - 6 hour campaign (that's if it has one), and a few online modes / maps, then want to charge me $40 - $60 to add more maps, then FU, I'll spend my money elsewhere.

Yes developers should be paid for their hard work, I completely agree with that. But you developer also need to know that the consumer is the one who decides if your work is worth our $60, and if I feel it's half a$$ed, then no money is coming out of these pockets. So my message to these developers is make a full featured game that people will enjoy, and then we'll buy your DLC / expansions / etc... if it's a good value.

You can't expect us to jump for joy at an expansion that cost the price of a new game, when all the foundation work for the game is already done in the retail release, and you only add a few extra maps for multiplayer and 2 hours more content. FU.

@Septic

I know I just looked it up, when it said Former Naughty Dog Community Strategist, that is a flame title if I've ever seen one, and it needs to be changed at once.
#1.6 (Edited 22h ago) | Agree(7) | Disagree(4) | Report | Reply
Septic  +   22h ago
Actually, he isn't even part of ND anymore. He has joined Infinity Ward where he will find that he will enjoy a beautiful career with like minded people.

NOnetheless, the problems with UC3's season pass and TLOU still remain but still...it sucks.

Hopefully he doesn't reflect the current ND's view on this.
ABizzel1  +   22h ago
Now for the developers ignorant messy comments.

"A clear-cut example of that is the burst rifle in The Last of Us. A lot of people thought 'Why are they charging for guns?' We did the research and noticed that a lot of players were having trouble jumping into the game for the first time, so we wanted to give people a weapon that was easily accessible and would give them a bit of a leg-up. There were other weapons if they were a more experienced player that they could buy – it's up to them. If you're already kicking ass, you probably don't need these, but if you want 'em, have 'em. It's just a matter of personal preference.

WTF kind of logic does that make, and how on earth do you think a consumer feels about this BS. Player 1 doesn't have the skill to beat player 2. ND allows player 1 to buy a gun to make it easier for him to compete with player 2. Player 2 buy the same gun and stomps player 1 again.

So what did you accomplish with this BS ignorant research, besides finding a way to give mediocre gamers hope, knowing good and well the more skilled players were going to buy the DLC as well. All you did was find a way to give false hope and sell DLC.

“There are hot debates around this all the time in the office, because everybody's got their own opinion. For me, the more thought that's put into DLC, the more you should be able to charge for it, because it's one of those things where you're creating another game unto itself – The Last of Us: Left Behind was another game. It's essentially the second Last of Us game, right?

This is the dumbest $#!t I've seen in a while from a developer. No, Left Behind wasn't another game it was an expansion of The Last of Us. You used the same tools, the same engine, the same materials, many of the same voice actors, character models, lighting, EVERYTHING from the 12 hour main game, and made a 2 hour expansion.

WTF is going on in your mind that makes you think it's okay to consider this "essentially the second Last of Us game, or worse it should be a full price or close to it, which I completely hope you're not alluding to. It sold for $15, and was eventually sold for $10 as a stand-alone experience, because that's what it was worth.

Edit:

Upon further investigation, he is no longer at Naughty Dog he is a former employee.

He now works at Infinity Ward (which the article fails to say, why even mention ND when he's not currently working there).....and makes so much more sense now.

This is the BS I'm talking about, and the future of gaming I don't want to see. Greedy @$$ developers trying to find every way they can to nickel and dime the consumer so they can get a bonus. No B!^@# ask your boss for a raise, and quit spending hundreds of millions on marketing and make good games.
Thunder_G0d_Bane  +   21h ago
That sad part is somehow the Sony fanboys will still defend Naughty Dog on this one.

I'm ok with microtransactions when they're not pay to win an simply cosmetic. But if you're selling weapons or armor and the likes then you've gone too far.
ABizzel1  +   21h ago
He doesn't work for them anymore, he works at Infinity Ward. The website is doing this solely for hits.
Spotie  +   21h ago
The REAL sad part is how eager you and others are to rip Naughty Dog for this when the guy who said it was never a developer on the team, and isn't even WITH ND anymore.
styferion  +   20h ago
The real sad part is when you fail to read the article and to realize he currently works at Infinity Ward NOT Naughty Dog, even when he's in Naughty Dog he's nowhere near any position to represent ND views at all.

How's that feel?
#1.7.3 (Edited 20h ago) | Agree(9) | Disagree(1) | Report
gangsta_red  +   20h ago
Whether he's at ND or not it's pretty apparent that this will be a standard practice from most devs moving forward.

And didn't TLoU have microtransactions? Was this person there when that game came out? Could it be a possibility that he is speaking just on experience alone no matter where he currently works?
Gamer4life13  +   19h ago
And you see xbots defend 343I with the microtraction for halo 5. Stop acting like xbots don't do same thing.
The guy doesn't even work for Naughty Dog so why is Naughty Dog attached to this story?

Clickbait?
badz149  +   20h ago
Ehh...recently 343i and T10 are getting the flaks by putting MT in their games...let's involve Sony's dev too even if it's misleading! Can't put all the blame on MS alone!
moldybread  +   13h ago
he used to work for naughty dog and he also talked about microtransaction content for the last of us that was sold. so why not counter his argument about the burst rifle available for the last of us multiplayer and tell us what you think about that?
Takwin  +   20h ago
Microtransactions for 100% cosmetic items is totally fine by me, whatever the price.

Game modes and maps are different, and there better be serious value. Battlefront seemed to really screw this up. It is a $110 game, and even then, it feels empty and incomplete.
Picnic  +   19h ago
If you like / are comfortable enough with something in any situation you'll pay for extras if you want them. If a game is just a generic one to you that you got for cheap just to see what it's like, you might not buy extras.

Life itself does not come with fixed content. In an internet age, nor do games. There's what's on a disc and what's not.

Because some people borrow games or buy second hand, studios potentially lose a lot of revenue compared to if everyone had to buy brand new. Even brand new several months later at a reduced price would be better for them. In consumables you can't eat a whole cake, magically regurgitate the same cake in its original form and then your friend eat the same whole cake. With second hand game usage fees (a perfectly understandable policy to allow on just 1 login) being howled down, studios have less reason to enable some people to play and use every last bit of later content for free when they already played the main game for free too as far as a studio's bank balance is concerned. And it's not like ND don't give gameplay enhancing patches for free. You just have to remember that life doesn't owe you the right to every shirt accessory in a clothes shop just because you bought a shirt.
#1.10 (Edited 19h ago) | Agree(0) | Disagree(0) | Report | Reply
DeepEnigma  +   19h ago
Such a clickbait article using Naughty Dog at the expense to garner clicks.

It should have read, "Infinity Ward as Director of Communications", but that does not create as much buzz to trend now does it?

Sleazy tactic is sleazy.
Gamist2dot0  +   17h ago
Before reading the article, I read your comment first and thought, "yeah, i hate microtransactions and disliked the quote 'It's work, and you should pay for good work' which I thought was towards advanced weapons for PvP.
But after reading the article, yeah I think it's click bait, that quote refers to Left Behind for TLOU which many people enjoyed and that is good work. Hell, I would pay another $20 for another DLC about Tommys journey to the power plant.
#1.12 (Edited 17h ago) | Agree(2) | Disagree(1) | Report | Reply
spicelicka  +   17h ago
Seriously how to people conjure up the balls to justify this? For developers it's to be expected, since they'll make money.

But goddamn our own fellow gamers defend this crap. Like we're doing YOU a favour by speaking up, it benefits gamers as whole. If the same purchases you're making with microtransactions end up being free it only HELPS you.

Not saying it'll make much of a difference because the companies will make money if there's demand. But the least you could do is remain neutral and not say anything.
comebackkid9891  +   15h ago
This guy's a moron. Fire him Naughty Dog.
N4GGuy24  +   15h ago
hmm I wonder how many people will be vocal now when their competitors games get microtransactions but defend their games microtransactions ;)
Inzo  +   8h ago
Its not ND that said this. However I must say the moment I buy the game I have paid for whatever work was put in. What amazes me though is, we all complain and moan about microtransactions but none of us do anything about it like not buying a game with microtransaction or refusing to pay for anything in the game, we all will still buy the game and we all will still pay-up.
nitus10  +   1h ago
Oh this comment takes the cake:

"We did the research and noticed that a lot of players were having trouble jumping into the game for the first time, so we wanted to give people a weapon that was easily accessible and would give them a bit of a leg-up."

Great marketing speak.

Now let me translate. "If you suck at the game you can Pay to Win".
#1.17 (Edited 1h ago) | Agree(1) | Disagree(0) | Report | Reply
Paytaa  +   23h ago
I don't support microtransactions of any kind be it in Halo (huge Halo fanboy), Uncharted, TLOU, Gears of War, or whatever. It's a stupid practice that happily didn't exist years ago. Games are now stripped of content or have added filler to make the player feel empowered by spending extra dough that used to be something you worked towards or used a simple cheat code.

I have the upmost respect for the work Naughty Dog has done throughout the years and have enjoyed all of their franchises but this is something that's really low even for them. Naughty Dog should be leading by example since they are one of the top "dogs" in the industry.
Septic  +   23h ago
Tbh, Uncharted's SP has always been the main attraction for me so this doesn't affect me that much but its MP is looking like it could be solid so I hope ND's implementation of MT's isn't too unobtrusive.
I_am_Batman  +   22h ago
It doesn't affect me either but it sucks for the people affected none the less. And it potentially destroys any fair competition when there are stronger weapons that can only be unlocked by buying them with real money.

I'll buy the game for the single player anyway but statements like these make me less interessted to even try the multiplayer portion of the game at all.
I_am_Batman  +   22h ago
Agreed. I have no interesst in microtransactions. My problem isn't even that I'm not willing to spend more than 60 bucks on a game. In some cases I'd happily pay more than that just don't sell the game to me in pieces.

If a developer is putting in extra work after the game is finished I have no problem with them releasing it as an expansion but if they're locking out content that is already in the game that's just a cheap trick to ask for a higher price for the full product without the consumer realising it right away.
Rachel_Alucard  +   15h ago
I agree, the problem however lies in the fact that the stupid people heavily outnumber the perceptive people when it comes to MTs. For every person that decides not to buy a another gun camo you can be sure 3 more impulse spenders will take his place. I imagine this trend will eventually die out once game prices go up in the next gen (which is inevitable anyway)
MilkMan  +   22h ago
cant support micro-t.
but you can thank mobile gaming for that. all these devs and all these publishers want those shinny coins.
So Naughty D caught the bug...but devs like CD P just handing out dlc for free...hmmm.
#3 (Edited 22h ago) | Agree(12) | Disagree(1) | Report | Reply
DoctorFraud  +   22h ago
All its going to do in the end is decrease sales of retail games because gamers are now getting fed up and almost every franchise except COD, FIFA and Fallout this year has sold alot less than their previous versions. Look at Halo 5's sales which are the lowest in the whole franchise. Mark my words a gaming crash is coming because of stuff like DLC, season passes and microtransactions. Yes game companies need to get paid but they are treating us like cash cows and milking us for everything we are worth. We have to pay just for basic features like multiplayer but they still want us to pay DLC, season passes and microtransactions on top of the full priced retail game.
Perjoss  +   22h ago
Its incredibly sad that even a studio like ND is engaging in this bs.
LostDjinn  +   22h ago
Agreed. Sad $#!+ indeed. MT's in a full priced game is an example of pure greed. Nothing more. Demanding to be paid twice for something is BS.
Majin-vegeta  +   22h ago
Except it's an Ex ND dev.he now works at Activision.
Perjoss  +   21h ago
I guess the headline is kind of wrong then.
ABeastNamedTariq  +   21h ago
UC4 still has MT, if I recall correctly
Rookie_Monster  +   21h ago
Well he was talking about MT on Uncharted 4 with his time when he was part of the team at ND. So unless ND decides to do a U turn and eliminate MT, then his comment is still relavent.
DLConspiracy  +   18h ago
I'm fairly sure there is still going to be microtransactions. Not sure they are going to suddendly change now that this particular guy is gone. Would certainly be nice but I have a feeling these are still in the game.
Slevon  +   21h ago
TLOU has a huge amount of micro transactions, I agree it sucks but this is not the first time
#4.3 (Edited 21h ago) | Agree(2) | Disagree(1) | Report | Reply
ginsunuva  +   20h ago
ND is leterally le Hitler now.

All hail CDJ Project Rekt.
SpringHeeledJack  +   18h ago
Stop trolling, this isn't ND, he doesn't work for ND he works for infinity ward. So actually it's infinity ward who are saying this.
Perjoss  +   18h ago
Headline was changed after I made my comment, It literally said that someone at ND was big on micro transactions. Too late to edit my comment now.
I don't like it but if it weren't for them then they wouldn't have been able to keep games at 60 dollars this gen.

I'm pretty much fed up with triple A game development though. It's just been nothing but let downs. The most fun I've had has been with remasters and indie games, and most of what I'm looking forward to is remasters and indie games.
Concertoine  +   22h ago
I dont accept this excuse either.

There are plenty of games that dont need MT's to profit. I dont think its a necessary evil at all, i think its just easy money since there'll always be dumbasses to buy them. I mean this is a big name, Uncharted, it'll make money without MT's for sure.

And if the games are so bloated and expensive that you need MT's to profit, developers are doing something wrong.
#5.1 (Edited 22h ago) | Agree(7) | Disagree(2) | Report | Reply
Why o why  +   22h ago
yes and no....development probably costs more this gen than last but I feel mts that cant be acquired for free is the wrong way of increasing revenue

Im glad the consensus is mts are crappy

Im proud of my fellow gamers here
It's just the natural effect of advancing technology. More powerful consoles means more detail you can add in a world. Adding more detail takes more time, and time, as we all know, is money. That plus inflation... They gotta recoup the costs somehow. Games are just becoming more and more expensive to develop.

Programmers make an average of 160 thousand dollars a year and artists make about 150 thousand. With a team of 150 people just doing development, plus your publisher fees, advertising (demoing the game at venues and commercials and such) It's easy to see why it costs tens of millions of dollars to make games. And even if they sell 2-3 million they might not even break even. The Tomb Raider reboot proved that.

Look at all the big devs going out of business and rebooting themselves as indie devs. The Darksiders devs are now making and indie game. A pretty fun looking one at that.
#5.1.2 (Edited 22h ago) | Agree(4) | Disagree(2) | Report
Concertoine  +   21h ago
@why o why

I read somewhere that development costs between the ps3 and ps4 were damn near the same. Granted this is more the cell's fault than anything, but still worth noting.

@Sharingan

I know the factors here and I understand your reasoning. All im saying is i think it is more than possible to make a good looking AAA game without MT's. Look at Nintendo for example. The rabbit hole of realism is killing developers, as they often lose sight of the creative vision when they realize they're going to have to pay these hundreds of guys bumpmapping the pavement to make it look as real as possible.
#5.1.3 (Edited 20h ago) | Agree(1) | Disagree(1) | Report
Thunder_G0d_Bane  +   21h ago
'I don't like it but if it weren't for them then they wouldn't have been able to keep games at 60 dollars this gen'

Dude dafuq are you talking about? Naughty Dog ain't done nothing to save games being at 60 dollars they would have been the same price with or without ND. You are way too far up their butt matey.

Rockstar are far better devs then ND. Red dead an gta alone kill all ND games. What would you rather be stuck on an island playing? Closed linear uncharted/last of us Or Open world GTA and Red Dead Redemption hmmm easy pick for me ☺️
I wasn't talking about Naughty Dog specifically but game developers in general.

But since you asked, I'd take Jak and Daxter series over GTA and Red Dead any day... Not a fan of racy or gorey content.

I'd say that Naughty Dog and Rockstar are tied for best devs in the industry. They are both the absolute best at what they do. ND has great graphics, story telling, animations and gameplay. Rockstar are the most ambitious devs out there and create the most lively worlds.
BlackTar187  +   14h ago
LOL Thunder calm down it's obvious you have an agenda.
PhucSeeker  +   21h ago
Yeah, just make a new official price for god's sake. I'm Ok with a full 80$ game + 20$ season pass, and that should be it, no microstransaction.
But a lot of people wouldn't pay 80 dollars just for a game plus 20 for a season pass. At least with micro transactions you get the option of paying for the content if you want it or not.
BlackTar187  +   14h ago
people tend to forget that SNES games cost $60 20yrs ago. The gaming community is not willing to budge in price on games.
Nyxus  +   22h ago
The problem is that people pay for them. If that wasn't the case, they wouldn't even exist.
Gatsu  +   20h ago
That's so true Nyx.
PR_FROM_OHIO  +   22h ago
I'm afraid SONY is forcing this BS on Naughty Dog! ND knows better but there owned and controlled by SONY which sucks smh But to be fair this opinion is just of 1 person's from ND not the entire team but of course the headline won't say lol
#7 (Edited 22h ago) | Agree(7) | Disagree(12) | Report | Reply
TwoForce  +   22h ago
Even this guy is former ND, He's not working with them. But it's still BS thing he said that.
ChronicPsycho  +   22h ago
Sorry ND but you are talking bollocks here. Shame on you.
My respect for CD project Red has increased even more.
ABizzel1  +   21h ago
He's not even a Naughty Dog employee anymore, the title of this article is complete BS. He works for Infinity Ward now.
mike32UK  +   22h ago
Is the £50 we pay for the game not enough already?! Jeeez
Picnic  +   19h ago
Problem is, some people pay zero to borrow the game or pay to buy 2nd hand which Naughty Dog gets none of. It'd be good if your console gave you free downloadable content if you were the 1st person to have registered that disc to any console.
#9.1 (Edited 19h ago) | Agree(1) | Disagree(0) | Report | Reply
mike32UK  +   17h ago
Hmm I didn't think of it like that, that's a very fair point.
nitus10  +   1h ago
Why is that a problem?

I suppose we could go the way Microsoft proposed where you require "always or nearly always on" and the end of second hand games.

Yes we all know how that panned out.

Basically if a game is good then people buy it and if it isn't then people don't buy it.
BlackTar187  +   14h ago
people also forget that games cost $50 and $60 to buy 20yrs ago yet the price is still very much the same yet the budget and scope of these games is like 1000000x times what it used to be.

The only thing offsetting that is the amount of people who play games now. I'm not sure the amount of users off set the inflation of the dollar since SNES or ever ps1 for that matter. Even movies are like $60 to go see with you wife now and that's 2 hrs worth of enjoyment.
Tra5hcub30n3  +   22h ago
Didn't expect that coming from you ND.
I criticized MTs in halo 5, forza 6 and now I am gonna criticize you as well.
Stapleface  +   22h ago
They are just as big of culprits as any other dev. They cut out part of the campaign in TLOU to sell as dlc. That story gap was there simply to sell it later on. Plus their dlc guns in mp. Nothing surprising at all unless you have just been ignoring what they already do.
#10.1 (Edited 22h ago) | Agree(4) | Disagree(5) | Report | Reply
Why o why  +   22h ago
to be fair, tlao was pretty fleshed out. Nobody could of complained about its content. Yes you can take issue with the dlc as it must of been planned but tlou was solid by itself and the mp was solid also.
Picnic  +   18h ago
Left Behind is very much its own thing. It's more like playing a slight homage to Silent Hill 3 with the shopping mall, carousel and mannequins. It also has loads of closed doors of course. Apart from the ending, LB is massively more leisurely on the whole than the fraught situations of the main game. It's kind of to the main game what Burial at sea (the finest DLC ever) was to Bioshock Infinite. More leisurely, playful.
#10.1.2 (Edited 18h ago) | Agree(1) | Disagree(0) | Report
ABizzel1  +   21h ago
He doesn't work for Naughty Dog anymore, he works at Infinity Ward.
Slevon  +   21h ago
Didn't expect it from ND? No offense but TLOU remastered has 3 pages of microtransactions on the playstation store page, and its all stuff you can't unlock in game without money unlike halo and forza's. Not defending halo and forza's, but ND is already guilty of this as much as anyone else
Kyosuke_Sanada  +   22h ago
I thought that was what the 59.99 before tax was for......Ill wait for GOTY edition.
#11 (Edited 22h ago) | Agree(4) | Disagree(2) | Report | Reply
no_more_heroes  +   21h ago
I guess $59.99 doesn't go as far as it used to...
DoctorFraud  +   22h ago
Microtransactions is the most scummy tactic ever. Either make your game free if you have microtransactions or make a full retail game without microtransactions. You can't have it both ways as thats pure greed. Why is there no Watchdog to protect gamers over stuff like this? Microtransactions are completely immoral and change the gameplay into pay to win but no one is protecting us. This is why greedy companies like this do this as theres no consequence for them. I'll be watching the Uncharted 4's story on YouTube and don't care about its multiplayer . I'm not giving money to money to greedy companies like this.
theFro  +   22h ago
lmao!

all I could do was laugh when I read that headline.

So, buying the game isn't good enough anymore. *sigh*

although it is optional, it can be unfair when you're grinding to get extra gear whilst someone else just buys it. ^^
#13 (Edited 22h ago) | Agree(3) | Disagree(4) | Report | Reply
Tra5hcub30n3  +   22h ago
True, and I criticized turn10 too for including MTs in forza 6, did you?

@below

Glad to know mate. :)
#13.1 (Edited 22h ago) | Agree(5) | Disagree(0) | Report | Reply
theFro  +   22h ago
There are no exceptions, the same applies to Halo Forza and every other game that's got MTs in them...

I must distribute the criticism to create balance in the world.......

xoxo
Kribwalker  +   21h ago
The key to zhalo 5 MT is
1) you can earn them with in game currency
2) and most importantly they are not charging for DLC, all map packs are going to be free (15 maps they said) so they would not split the player base up into haves and have nots.

I'd rather have MT and free DLC since I wouldn't spend money on MT anyways, but still MTs are stupid
Wallstreet37  +   20h ago
True no exceptions! its a bad practice, along with DLC that really was cut content and things like Amiibos that only allow you certain content if you buy the amiibo. They are all not mandated but they all allow you to have content not found in the base game, they are all done for profit!

Kribwalker...

You mention Halo V and its free DLC packs and all of that has been done before like Killzone did the same thing, DriveClub did alot of that and some other games etc.... Again the devs may have a voice but ultimately the publishers decide what micro transactions are put in and DLC, if any at all. Some games have free DLC because they really are selling us games incomplete and know better, others because publishers and companies know they have to also give gamers certain things to keep sales up. They stiff us in certain games with tons of micro transactions and cut content masked as dlc and on others they decide to make it seem as if they are the greatest company and give us allegedly free DLC which 9 times out of 10 turns out to be content that would have been there if they didnt have a deadline to make. That free DLC bs is just that PR spin. It isnt a good gesture by the devs most of the time, its companies playing chess with us and Jedi mind tricks.
FasterThanFTL1  +   22h ago
Naughty Dog are infallible. So they must be right, we are all wrong about micro-transactions in $60 AAA games.
#14 (Edited 22h ago) | Agree(8) | Disagree(3) | Report | Reply
Lighter9  +   22h ago
"Greed (and fear) is the path to the dark side. Greed leads to anger. Anger leads to hate. Hate leads to suffering."
#15 (Edited 22h ago) | Agree(2) | Disagree(1) | Report | Reply
NotAFanboyyy  +   22h ago
I shouldn't have to do anything. I never support microtransactions and won't buy them in UC4 just like I won't touch REQ packs in Halo 5.
#16 (Edited 22h ago) | Agree(7) | Disagree(0) | Report | Reply
donwel  +   22h ago
You know what Naughty Dog, I agree that we should pay for good work.
Which is why we pay nearly £60 for new games.
RogueStatus28  +   22h ago
"A lot of people thought 'Why are they charging for guns?' We did the research and noticed that a lot of players were having trouble jumping into the game for the first time, so we wanted to give people a weapon that was easily accessible and would give them a bit of a leg-up."

What ever happened to letting those players get better in skill the more they played?
That's a pretty bad excuse. To succeed later on, you must fail at the start.
TheRandomOne  +   22h ago
Microtransactions confirmed for future Naughty Dog games with Multiplayer. Or what Naughty Dog will do is instead of earning upgrades in Single Player games. You buy them instead of earning them as the game goes on
#19 (Edited 22h ago) | Agree(1) | Disagree(4) | Report | Reply
M-M  +   22h ago
Business 101. Of course they're not going to come out and straight up say it, but they're doing it solely for the purpose of increasing revenue. Just because Naughty Dog is looked upon as one of the best developers doesn't mean they can just side with this business model and expect everyone to magically change their opinions. It's a horrible business practice for the consumer. Their response on the matter was just a mask to the truth.
Iceman_Nightmare  +   22h ago
BOYCOTT
PR_FROM_OHIO  +   22h ago
Won't work sorry ND knows there game will sell millions of copies!! Trust me there not worried about that lol
DoctorFraud  +   22h ago
They should be. Uncharted collection on PS4 flopped and that was to get as many players who never bought the games before to catch up with the story before Uncharted 4 releases. If people didn't buy the first 3 games then chances are very low for a person to randomly buy the 4th game in a franchise. Uncharted really isn't a big franchise as people think it is.
SurvivorOne  +   22h ago
Eric Monacelli Quote " Us: Left Behind was another game. It's essentially the second Last of Us game, right? It's work, and you should pay for good work.”
UH NO you shouldn't have ot PAY for a DLC that is iIMO part of the orignal game. For if there wasn't a game (TLOU) then the DLC ( Left Behind) wouldn't make any sense so it is NOT a game unto itself !

Microtransactions are just another way for the gaming compaines to squeeze every penny from gamers they can and the ONLY way WE as gamers can put an end tpo it is to NOT buy them period EVER ! If we can do that then it will become not worth their time to include them.
JMaine518  +   22h ago
This guy doesn't even work for Naughty Dog anymore. On his quotes, I couldn't disagree more.
ninsigma  +   22h ago
The guy doesn't work at ND anymore so it's not ND saying this. Just putting that out there.

Having said that, ND MTs are pretty bad. Putting good gear behind pay walls isn't cool one bit. Especially when you've got a fan base that has put a lot of time into your game and then newbies can come along pay some money (probably their parents money) and suddenly have better gear than you. I find MTs and dlc in general to be a double edged sword. I find anything cosmetic or new story missions made after release that are sold as MTs/dlc is perfectly fine. It's a way of extending game play and the devs can get some extra cash from people who want to waste money on useless items. But then you have the pay wall keeping people from advantageous gear which like I said is really not cool. I've never bought a MT gun or armour before and I never will (in fact I've never paid for any MTs full stop). I'm on wasting my money on such things but just because some kids with their parents wallets buy this stuff, I have worse gear than others.
Chaosdreams  +   22h ago
Cosmetic microtransactions, sure, go ahead.

Microtransactions on weaponry or on items that benefit the one paying and put the one who doesn't pay at a disadvantage, not cool.

His reasoning by the way is incredibly weak. While everything has a value, gamers can smell the bs surrounding content that's factored in or cut out.

"We spent an hour thinking about this gun so like, $3.99, it'll help you out, but you know, it's optional." <- basically sums it up.
TwoForce  +   22h ago
This is why i hate Microtransaction so much. No matter how good or bad is it. This thing ruin everything. I just don't get it why many developers and publishers defend this thing. Sony and Microsoft should have not follow these routes. I'm just sick of it. Ugh.
SweatyFlorida  +   22h ago
Well, hopefully that's one of the reasons he's a FORMER strategist...
BrianOBlivion  +   22h ago
And now he's a PR @sshole.
Disappointing. I expect better from ND.
#27.1 (Edited 22h ago) | Agree(0) | Disagree(0) | Report | Reply
Ristul  +   22h ago
I think that's a pretty bad excuse, now I'm nervous for U4.
Master-H  +   22h ago
The microtransactions in The Last Of Us mp are annoying as shit. If this guy came up with this "strategy" he should be fired.
vanity29  +   14h ago
*FORMER ND employee.
Wallstreet37  +   22h ago
First of all lets put things in perspective!

1) I am a big Sony and ND fan but micro transactions and post launch DLC (yes im lumping them together) shouldn't be excused using the narrative "you should be paying for good work" that is plain dumb! We already pay 60 "for good work" and games this day and age even make more money then movies. The reason i lump DLC in their is because in many circumstances it has been found out that alot of DLC was in game content just cut out at launch to later be sold as DLC. Now if DLC is indeed an after thought and the base game isnt gimped DLC ends up being beautiful thing.

2) This is a widely used practice just to increase profit. Trust me the devs nor the publishers really have gamers in mind, they have their bottom line in mind. It use to make me laugh when certain ppl would say "Nintendo would never do this" fast forward and their in the game too and even going beyond that with Amiibos locking certain content out.

3) For the majority of the micro transactions decisions to have it at all is the decision of the Publisher, not the developer. The developer is working for the Publisher so you should point the finer not at ND but at Sony! But if you point at them you would have to point a finger at every publisher because they all push for it. True not all games have it but it all depends on Publisher and what they want.

By the way &uck Micro transactions!
#30 (Edited 22h ago) | Agree(4) | Disagree(0) | Report | Reply
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