10 Things You Didn't Know About Battlefield
Battlefield is one of the most popular and successful first person shooters of all time. Many people love Battlefield and some even claim to know everything about the franchise. But, there are things even the self-proclaimed “experts” don’t know. That’s why i’m here. This is… 10
Things You Didn’t Know About Battlefield
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10 Things You Didn’t Know About Battlefield (in text form)
10. Many people consider Battlefield to be a multiplayer oriented game, with the campaigns tacked on for the sake of having a campaign. But, did you know there was a f*cking
Battlefield 3 novel? It was released on
November 1,
2011 and was written by
Andy McNab. The novel is a staggering 413 pages long. That might not be long for a normal novel, but it’s long for a book based on the lackluster campaign of a
Battlefield game.
9. In late
December 2013, shortly after the release of the "
China Rising"
DLC pack, the
Chinese Government has since banned the sale of the game. According to the
Ministry,
the game poses as a national security risk by smearing
China's image and army in the form of a cultural invasion as the DLC includes four maps on the
Chinese mainland with new vehicles, high-tech equipment and ten new assignments which the government sees as discrediting to the
Chinese national image.
8.
Codename Eagle, while not in any way associated with Battlefield, is widely considered to be the spiritual and technological predecessor to Battlefield. It was developed by
Refraction Games, published by EA, and ran on the Refractor engine.
7. The weapon appearing in the most Battlefield games is the
Baretta 92FS.
It’s name has taken many forms such as the M9,
M92F, and 92FS, it has appeared in more Battlefield games than any other weapons, being in 11 games. The
QBU-88 and
M249, have appeared in every major modern Battlefield game, but the M9 takes the crown due to it appearing in lesser known games like
Battlefield Online and Battlefield
Aftershock.
6. An article on Kotaku states that the single-player campaign was inspired by war movies such as
Generation Kill,
The Hurt Locker,
Black Hawk Down, and the television series 24. It is also said that there is a focus on the campaign's characters' personalities and dialog.
5.
Soon after the announcement of the
Battlefield Hardline open-beta, a rumor began circulating that the first person to reach the maximum rank in the beta would be given the full game for free at launch.
Creative Director Ian Milham and
Lead Multiplayer Designer Thaddeus
Sasser debunked this in a video released on Youtube.
Instead, Thad offered to personally buy a "boss" cookie for the first person to legitimately reach the highest rank in the beta.
Player Wayne Anderson did manage to become the first person to reach max rank in the beta after playing almost non-stop for five days. For winning the challenge, he received the "
Boss Cookie" from Thad along with some other
Hardline gear, and the
point requirements for reaching the higher ranks were increased as a result.
4. The FX show
Justified was an influence on Hardline. In an interview with
Heavy, Battlefield Hardline Creative Director Ian Milham said the following: “We were more inspired by the crime drama
TV shows we love than real life, which usually doesn’t get as big as we’d like. The show Justified was a huge influence, as like us, it features cops and criminals who have history together and are always playing mind games with each other. The dialog is memorable, and the cops are sometimes shadier than the criminals.”
3.
DICE bought
Trauma Studios, the creators of the
Desert Combat mod for
Battlefield 1942, to help with the creation of
Battlefield 2. However, in a twisted turn of events, days before Battlefield 2 was released, DICE shut down Trauma Studios.
2. According to a GamersSpot article, the dinosaur at the beginning of the E3 demo and
Thunder Run trailer was placed in response to a 4chan thread in which a supposed Activision sales manager wondered why their
Call of Duty game didn't sell as well on PC as it did on consoles, with several responses saying it was due to a lack of dinosaurs.[35]
Gustav Halling, a gameplay designer for
Back to Karkand, tweeted about it saying “Did you notice the dinosaur in our E3 #Bf3 demo? =) hashtag Just4fun”
1. When you start up the game, on the
Electronic Arts logo the date "
November 16, 1943" is written on it. On that day in the
Pacific theater of
WWII (the setting of
Battlefield 1943), the
Japanese submarine I-176 sunk the
USS Corvina (
SS-226), another submarine, near the
Chuuk Islands.