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A lab mishap leaves a police scientist with superhuman speed, creating the town’s new superhero.
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Barry investigates why the homeless population is mysteriously disappearing without a trail.
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A corrupt DA hires Megan Lockhart to dig info on Flash's identity, which he uses to blackmail Barry.
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A valuable addition to a museum gets the attention of specialists who set out to steal it.
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Anonymous graffiti messages asking to meet "Flash" at a church lead Barry to mysterious black outs.
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An escaped bank robber goes back to Central City to get his money and revenge on the cop who turned him in.
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A reporter working on a drug story is killed, while Barry tries to help out a couple of homeless kids.
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When a judge and former DA are killed, Barry finds a connection between the two deaths.
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The Ghost, a villain from the 50's, emerges and Nightshade joins The Flash stop him.
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An invisible man gets into Star Labs and releases a neurotoxin. Flash must find him and save those in the lab.
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A musician friend of Julio's is about to be executed and only Barry can exonerate him.
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A crazed magician by the name of The Trickster creates chaos throughout Central City.
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Tina tries to use bio-feedback to help Barry sleep, but it backfires in a surprising way.
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Barry tries to help a woman and her daughter break away from her criminal husband.
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The Flash must find a way back to his own time after he is sent 10 years into the future
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The Flash contends with Deadly Nightshade, a new town overseer who fights crime by killing criminals.
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A hit man who uses cold-based weaponry targets Barry.
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Barry must take on a clone of himself that a scientist has created.
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Mirror Master steals a crystal from Star Labs and puts Tina's job on the line.
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A crook plans to knock the entire city unconscious while he goes on a crime spree.
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Tina and Barry befriend an escaped government built android assassin.
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The Trickster escapes from police custody and places the Flash under his mind control.