79:52

GPGPU 1
The modern GPU can be used as a general-purpose processor. This field of "GPGPU" (general-...
published: 09 Feb 2010
author: UCDavis
GPGPU 1
GPGPU 1
The modern GPU can be used as a general-purpose processor. This field of "GPGPU" (general-purpose programmability of graphics hardware) or "GPU computing" is...- published: 09 Feb 2010
- views: 8325
- author: UCDavis
12:51

NVIDIA GeForce GTX TITAN Preview - GK110, GPU Boost 2.0, Overclocking and GPGPU
http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-GTX-TITAN-Preview-GK110-GPU-Boo...
published: 19 Feb 2013
author: pcper
NVIDIA GeForce GTX TITAN Preview - GK110, GPU Boost 2.0, Overclocking and GPGPU
NVIDIA GeForce GTX TITAN Preview - GK110, GPU Boost 2.0, Overclocking and GPGPU
http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-GTX-TITAN-Preview-GK110-GPU-Boost-20-Overclocking-and-GPGPU Back in May of 2012 NVIDIA released in...- published: 19 Feb 2013
- views: 41450
- author: pcper
4:52

HWZ.TV: Benefits of GPGPU Computing ~ NVIDIA Interview
NVIDIA's Chief Solution Architect Dr. Simon See gave an overview of NVIDIA's GPU computing...
published: 19 Dec 2012
author: HardwareZoneMY
HWZ.TV: Benefits of GPGPU Computing ~ NVIDIA Interview
HWZ.TV: Benefits of GPGPU Computing ~ NVIDIA Interview
NVIDIA's Chief Solution Architect Dr. Simon See gave an overview of NVIDIA's GPU computing solutions, including the work that went into its GPGPU acceleratio...- published: 19 Dec 2012
- views: 264
- author: HardwareZoneMY
31:25

GPGPU Compute On AMD
GPGPU Compute On AMD, presented by Udeepta Bordoloi. Recorded at the Open Fabrics 2011 Wor...
published: 04 May 2011
author: RichReport
GPGPU Compute On AMD
GPGPU Compute On AMD
GPGPU Compute On AMD, presented by Udeepta Bordoloi. Recorded at the Open Fabrics 2011 Workshop in Monterey. Slides from the Workshop are now available for d...- published: 04 May 2011
- views: 976
- author: RichReport
2:52

GPGPU fully procedural planetary terrain demo
Textures are disabled to better demonstrate the data generated by the GPU. So everything y...
published: 09 Jun 2012
author: omgitshyu
GPGPU fully procedural planetary terrain demo
GPGPU fully procedural planetary terrain demo
Textures are disabled to better demonstrate the data generated by the GPU. So everything you're seeing is purely vertex data. A DX11 compute shader generates...- published: 09 Jun 2012
- views: 1940
- author: omgitshyu
23:51

GPGPUと流体計算(@ponkotuy) @ 関東GPGPU勉強会
GPGPUと流体計算(@ponkotuy) 関東GPGPU勉強会 ==== Captured Live on Ustream at http://www.ustream.tv/ch...
published: 02 Jun 2012
author: ripjyr
GPGPUと流体計算(@ponkotuy) @ 関東GPGPU勉強会
GPGPUと流体計算(@ponkotuy) @ 関東GPGPU勉強会
GPGPUと流体計算(@ponkotuy) 関東GPGPU勉強会 ==== Captured Live on Ustream at http://www.ustream.tv/channel/tokyogpu with the Ustream Mobile App.- published: 02 Jun 2012
- views: 273
- author: ripjyr
0:51

GPGPU Hyperspectral Imaging
NVIDIA GPUs can be used to accelerate ISR sensor processing applications with their massiv...
published: 06 Feb 2013
author: GE Intelligent Platforms
GPGPU Hyperspectral Imaging
GPGPU Hyperspectral Imaging
NVIDIA GPUs can be used to accelerate ISR sensor processing applications with their massively parallel CUDA architecture. This video utilizes GE's GRA111 (se...- published: 06 Feb 2013
- views: 553
- author: GE Intelligent Platforms
74:43

Introduction to GPGPU Development using CUDA - Rob Gillen
This session was recorded live at CodeStock 2011 - http://codestock.org Much has been made...
published: 14 Jul 2011
author: FuncWorks
Introduction to GPGPU Development using CUDA - Rob Gillen
Introduction to GPGPU Development using CUDA - Rob Gillen
This session was recorded live at CodeStock 2011 - http://codestock.org Much has been made in recent years about the multi-core explosion and the paradigm sh...- published: 14 Jul 2011
- views: 2072
- author: FuncWorks
8:26

Playstation 4 Performance Boost Thanks to GPGPU Rendering Says Insider - Analysis
http://www.redgamingtech.com/ice-team-playstation-4-performance-boost-thanks-to-gpgpu-rend...
published: 23 May 2014
Playstation 4 Performance Boost Thanks to GPGPU Rendering Says Insider - Analysis
Playstation 4 Performance Boost Thanks to GPGPU Rendering Says Insider - Analysis
http://www.redgamingtech.com/ice-team-playstation-4-performance-boost-thanks-to-gpgpu-rendering/ - full article & links http://www.facebook.com/redgamingtech - Follow us on Facebook! Much like Microsoft is trying to wring every last drop of performance out of the Xbox One, Sony must do the same for the Playstation 4. A few days ago (May 19th) rumors surfaced that the PS4 would be on the receiving end of a 'massive performance boost' after Tidux brought up the subject on Twitter. We've speculated as to how this could be accomplished, and as it turns out it's got something to do with the SDK of the PS4 and GPGPU rendering. Originally there were several theories being banded about, but industry insider Ashan Rasheed (perhaps better known as Thuway) replying to someone on Twitter who was querying if the performance boost would be something Sony would announced . "Thats more to do with SDK's improving. ICE Team is legendary with their work on the Sony tools side. You won't hear about it," started Thuway. http://www.redgamingtech.com/ice-team-playstation-4-performance-boost-thanks-to-gpgpu-rendering/ Royalty Free Music - www.audiomicro.com/royalty-free-music- published: 23 May 2014
- views: 1768
27:33

Premier cours GPGPU 1 الدرس الأول في الجيبييو
Room Maroc Computer (sur Paltalk), Le cours est donnée chaque dimanche soir sur Paltalk da...
published: 29 Apr 2013
author: aminems
Premier cours GPGPU 1 الدرس الأول في الجيبييو
Premier cours GPGPU 1 الدرس الأول في الجيبييو
Room Maroc Computer (sur Paltalk), Le cours est donnée chaque dimanche soir sur Paltalk dans la Room Maroc Computer informatique Iqrae. Vous êtes les bienven...- published: 29 Apr 2013
- views: 144
- author: aminems
1:53

Real-Time 3D Face Reproduction Using GPGPU : DigInfo
DigInfo TV - http://diginfo.tv 3/12/2010 Tohto C-tech Real-time 3D Face Reproduction....
published: 13 Dec 2010
author: Diginfonews
Real-Time 3D Face Reproduction Using GPGPU : DigInfo
Real-Time 3D Face Reproduction Using GPGPU : DigInfo
DigInfo TV - http://diginfo.tv 3/12/2010 Tohto C-tech Real-time 3D Face Reproduction.- published: 13 Dec 2010
- views: 125382
- author: Diginfonews
52:40

[t3chFest 2013] Introducción al Diseño y Arquitectura de Aceleradores GPGPU
Tïtulo: Introducción al Diseño y Arquitectura de Aceleradores GPGPU Ponente: Francisco Jav...
published: 21 Feb 2013
author: t3chFest
[t3chFest 2013] Introducción al Diseño y Arquitectura de Aceleradores GPGPU
[t3chFest 2013] Introducción al Diseño y Arquitectura de Aceleradores GPGPU
Tïtulo: Introducción al Diseño y Arquitectura de Aceleradores GPGPU Ponente: Francisco Javier García Blas (UC3M) El uso de aceleradores gráficos es una de la...- published: 21 Feb 2013
- views: 110
- author: t3chFest
79:38

GPGPU 2
The modern GPU can be used as a general-purpose processor. This field of "GPGPU" (general-...
published: 09 Feb 2010
author: UCDavis
GPGPU 2
GPGPU 2
The modern GPU can be used as a general-purpose processor. This field of "GPGPU" (general-purpose programmability of graphics hardware) or "GPU computing" is...- published: 09 Feb 2010
- views: 2982
- author: UCDavis
Youtube results:
4:14

Dell PowerEdge & NVIDIA GPGPU Hosted By Chris Chrisian
Dell PowerEdge & NVIDIA GPGPU....
published: 05 Oct 2010
author: DellTechCenter
Dell PowerEdge & NVIDIA GPGPU Hosted By Chris Chrisian
Dell PowerEdge & NVIDIA GPGPU Hosted By Chris Chrisian
Dell PowerEdge & NVIDIA GPGPU.- published: 05 Oct 2010
- views: 1042
- author: DellTechCenter
9:13

PS4 GPU Compute - Housemarque Talks On Resogun Playstation 4 GPGPU Usage - Info & Analysis
http://www.redgamingtech.com for more gaming news, reviews & tech
http://www.facebook.com/...
published: 13 Nov 2013
PS4 GPU Compute - Housemarque Talks On Resogun Playstation 4 GPGPU Usage - Info & Analysis
PS4 GPU Compute - Housemarque Talks On Resogun Playstation 4 GPGPU Usage - Info & Analysis
http://www.redgamingtech.com for more gaming news, reviews & tech http://www.facebook.com/redgamingtech - Follow us on Facebook! The Playstation 4's GPGPU (general purpose compute on graphics processing unit) is said to be a major function of the PS4. The PS4 has had several modifications made to its hardware, including volatile bit, improvements on the bus structure (with onion and garlic buses), coherent memory and huma and of course the beefed up queue structure of the PS4's GPU. Housemarque have discussed how these various improvements will be used on their newest title which will debut on the PS4 - Resogun and how the work has made the PS4's AMD Jaguar CPU just be able to "focus on gameplay". Royalty Free Music - www.audiomicro.com/royalty-free-music- published: 13 Nov 2013
- views: 1515