Borderlands 2 - FASTEST / EASIEST WAY TO LEVEL 61
Fastest easiest way to
Level 61 in
Borderlands 2. This is the fastest and easiest way to get to Level 61 in Borderlands 2 with the recent
Ultimate Vault Hunter mode addition. This exploit will get your
Krieg character or whoever else to Level 61 (the max level) in Borderlands 2 with little to no effort.
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Borderlands 2 Gameplay
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Borderlands 2 is an action role-playing first-person shooter video game that was developed by
Gearbox Software and published by 2K
Games. It is the sequel to 2009's
Borderlands and was released for the
Microsoft Windows,
PlayStation 3, Xbox 360 and
OS X platforms. As with the first game, Borderlands 2 players complete a campaign consisting of central quests and optional side-missions as one of four treasure seekers, "Vault
Hunters", on the planet
Pandora.
Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are found in Borderlands 2. The game was released to critical acclaim on
September 18,
2012.
Downloadable content for the game has also been released. Borderlands 2 builds upon the gameplay elements introduced in its predecessor, Borderlands. It is a first-person shooter that includes elements found in role-playing games, leading Gearbox to call the game a "role-playing shooter." At the start of the game, players select one of four new characters, each with a unique special skill and proficiencies with certain weapons. After this, players take on quests assigned through non-player characters or bounty boards, each typically rewarding the player with experience points, money, and sometimes a reward item.
Players earn experience by eliminating foes and completing in-game challenges (such as getting a certain number of kills using a specific type of weapon). As they gain levels from experience growth, players can then put skill points into a skill tree that features three distinct specializations of the base character. As with the first game, Borderlands 2 features a procedural-generated loot system, whereby weapons and other equipment dropped by foes, found in chests, or offered as quest items have numerous statistics that are generated randomly, affecting factors such as weapon damage, accuracy, magazine size, and added effects like elemental damage.
Randy Pitchford, noting that the procedural system in the first game generated 17.75 million possible guns, claimed that the variation in Borderlands 2 is much larger.
Returning gameplay features from the first game will include the 3-branch skill tree, class-mods, and four-player online cooperative modes. New features include a more expansive and customizable weapons system, reworked four-seat drift-able vehicles and vehicle physics elements. In addition, the artificial intelligence (AI) system has been reworked for the game. Non-enemies will populate the game world more often and will travel around different locations depending on the time. According to Gearbox VP
Steve Gibson, enemy AI will encourage teamwork, such as flanking, as well as taking cover when wounded, though lower level enemies like
Psychos will still embrace the mentality of "
Wow that's a gun! I want my face in front of it!".
Shooting enemies will stun or cripple them depending on where they are shot, such as shooting a
Hyperion robot's arms will cause the arms to fall off, impairing its damage-dealing capabilities. For a change, enemies will be intelligent enough to climb and traverse difficult terrain to pursue the player.
Enemies will also be able to interact with each other. For example, certain enemies can heal their teammates, boost their shields for defense, or use them as shields to protect themselves.