The player is dealt an initial two card hand with the option of drawing cards to bring the total value to 21 or less without exceeding it, so that the dealer will lose by having a lesser hand than the player or by exceeding 21. Many rule variations of blackjack exist. Since the 1960s, blackjack has been a high profile target of advantage players, particularly card counters, who track the profile of cards yet to be dealt, and adapt their wager and playing strategy accordingly.
Other casino games inspired by blackjack include Spanish 21 and pontoon. The recreational British card game of black jack is a shedding-type game and unrelated to the subject of this article.
When twenty-one was introduced in the United States, gambling houses offered bonus payouts to stimulate players' interest. One such bonus was a ten to one payout if the player's hand consisted of the ace of spades and a black jack (either the jack of clubs or the jack of spades). This hand was called a "blackjack" and the name stuck to the game, even though the ten to one bonus was soon withdrawn. In the modern game, a "blackjack" refers to any hand of an ace plus a ten or face card, regardless of suits or colours.
Each box is dealt an initial hand of two cards visible to the people playing on it, and often to any other players. The dealer's hand receives its first card face up, and in "hole card" games receives its second card face down immediately (the hole card), which the dealer peeks at but does not reveal unless it makes the dealer's hand a blackjack. Hole card games are sometimes played on tables with a small mirror or electronic sensor which are used to peek securely at the hole card. In European casinos, "no hole card" games are prevalent; the dealer's second card is neither drawn nor consulted until the players have all played their hands.
Cards are dealt either from one or two hand-held decks, from a dealer's shoe, or from a shuffling machine. Single cards are dealt to each of wagered-on position clockwise from the dealer's leftmost position, followed by a single card to the dealer, followed by an additional card to each of the positions in play. The players' initial cards may be dealt face-up, or face-down (more common in single-deck games).
The players' object is to win money by creating card totals which will turn out to be higher than the dealer's hand, but without exceeding 21 ("busting"/"breaking"). On their turn, players must choose whether to "hit" (take a card), "stand" (end their turn), "double" (double wager, take a single card and finish), "split" (if the two cards have the same value, separate them to make two hands) or "surrender" (give up a half-bet and retire from the game). Number-cards count as their natural value; the jack, queen, and king (also known as "face cards" or "pictures") count as 10; aces are valued as either 1 or 11 according to the player's best interest. If the hand value exceeds 21 points, it busts, and all bets on it are immediately forfeit. After all boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand busts or achieves a value of 17 or higher (a dealer total of 17 including an ace, or "soft 17", must be drawn to in some games and must stand in others). The dealer never doubles, splits nor surrenders. If the dealer busts, all remaining player hands win. If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's, and loses if it is lower. In the case of a tied score, known as "push" or "standoff", bets are normally returned without adjustment; however, a blackjack beats any hand which is not a blackjack, even with value 21. Blackjack ''vs.'' blackjack is a push. Wins are paid out at 1:1, or equal to the wager, except for winning blackjacks, which are traditionally paid at 3:2, or one and a half times the wager. Many casinos today pay blackjacks at less than 3:2 at some tables.
Blackjack games almost always provide a side bet called insurance, which may be played when dealer's upcard is an ace. At least one further side bet is usually provided.
Hand signals are used to assist the "eye in the sky", a person or video camera located above the table and sometimes concealed behind one-way glass. The eye in the sky usually makes a video recording of the table, which helps in resolving disputes and identifying dealer mistakes, and is also used to protect the casino against dealers who steal chips or players who cheat. The recording can further be used to identify advantage players whose activities, while legal, make them undesirable customers. In the event of a disagreement between a player's hand signals and their words, the hand signal takes precedence.
Each hand may normally "hit" as many times as desired so long as the total is not above hard-20. On reaching 21 (including soft 21), the hand is normally required to stand; busting is an irrevocable loss and the players' wagers are immediately forfeited to the house. After a bust or a stand, play proceeds to the next hand clockwise around the table. When the last hand has finished being played, the dealer reveals the hole card, and stands or draws further cards according to the rules of the game for dealer drawing. When the outcome of the dealer's hand is established, any hands with bets remaining on the table are resolved (usually in counter-clockwise order): bets on losing hands are forfeited, the bet on a push is left on the table, and winners are paid out.
Insurance is a side bet that the dealer has blackjack and is treated independently of the main wager. It pays 2:1 and is available when the dealer's exposed card is an ace. The idea is that the dealer's second card has a fairly high probability (nearly one-third) to be ten-valued, giving the dealer blackjack and disappointment for the player. It is attractive (although not necessarily wise) for the player to insure against the possibility of a dealer blackjack by making a maximum "insurance" bet, in which case the "insurance proceeds" will make up for the concomitant loss on the original bet. The player may add up to half the value of their original bet to the insurance and these extra chips are placed on a portion of the table usually marked "Insurance Pays 2 to 1".
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome. Fully insuring a blackjack against blackjack is thus referred to as "taking even money", and paid out immediately, before the dealer's hand is resolved; the players need not produce to place more chips for the insurance wager.
Insurance bets are expected to lose money in the long run, because the dealer is likely to have blackjack less than one-third of the time. However the insurance outcome is strongly anti-correlated with that of the main wager, and if the player's priority is to reduce variation, it is reasonable to pay for this.
Furthermore, the insurance bet is susceptible to advantage play. It is advantageous to make an insurance bet whenever the hole card has more than a chance of one in three of being a ten. Advantage play techniques can sometimes identify such situations. In a multi-hand, face-up, single deck game, it is possible to establish whether insurance is a good bet simply by observing the other cards on the table after the deal; even if there are just 2 player hands exposed, and neither of their two initial cards is a ten, then 16 in 47 of the remaining cards are tens, which is larger than 1 in 3, so insurance is a good bet. This is an elementary example of the family of advantage play techniques known as card counting.
Bets to insure against blackjack are slightly less likely to be advantageous than insurance bets in general, since the ten in the player's blackjack makes it less likely that the dealer has blackjack too.
As with all casino games, blackjack incorporates a "house edge", a statistical advantage for the casino which is built into the game. The advantage of the dealer's position in blackjack relative to the player comes from the fact that if the player busts, the player loses, regardless of whether the dealer subsequently busts. Nonetheless, blackjack players using basic strategy will lose less than 1% of their total wagered amount with strictly average luck; this is very favorable to the player compared to other casino games. The loss rate of players who deviate from basic strategy through ignorance is in general expected to be greater.
:Casinos generally compensate by tightening other rules in games with fewer decks, in order to preserve the house edge. When offering single deck blackjack games, casinos are more likely to disallow doubling on soft hands or after splitting, to restrict resplitting, and to pay the player less than 3:2 for a winning blackjack.
:The following table illustrates the mathematical effect on the house edge of the number of decks, by considering games with various deck counts under the following ruleset: double after split allowed, resplit to four hands allowed, no hitting split aces, no surrender, double on any two cards, original bets only lost on dealer blackjack, dealer hits soft 17, and cut-card used. The increase in house edge per unit increase in the number of decks is most dramatic when comparing the single deck game to the two-deck game, and becomes progressively smaller as more decks are added.
!Number of Decks!!House Advantage | |
Single deck | 0.17% |
Double deck | 0.46% |
Four decks | 0.60% |
Six decks | 0.64% |
Eight decks | 0.66% |
:For late surrender, however, while it is tempting opt for surrender on any hand which will probably lose, the correct strategy is to only surrender on the very worst hands, because having even a one in four chance of winning the full bet is better than losing half the bet and pushing the other half, as entailed by surrendering.
:The "original bets only" rule variation appearing in certain no hole card games states that if the player's hand loses to a dealer blackjack, only the mandatory initial bet ("original") is forfeited, and all optional bets, meaning doubles and splits, are pushed. "Original bets only" is also known by the acronym OBO; it has the same effect on basic strategy and house edge as reverting to a hole card game.
An example basic strategy is shown in the table below for a common ruleset:
! 12 | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 11 | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H |- ! 10 | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 9 | style="background:lime; color:black" | H | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 5-8 | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! COLSPAN="11" | Soft totals |- | | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |- ! A,8 A,9 | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S |- ! A,7 | style="background:red; color:black" | S | style="background:cyan; color:black" | Ds | style="background:cyan; color:black" | Ds | style="background:cyan; color:black" | Ds | style="background:cyan; color:black" | Ds | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! A,6 | style="background:lime; color:black" | H | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! A,4 A,5 | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! A,2 A,3 | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! COLSPAN="11" | Pairs |- | | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |- ! A,A | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP |- ! 10,10 | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S | style="background:red; color:black" | S |- ! 9,9 | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:red; color:black" | S | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:red; color:black" | S | style="background:red; color:black" | S |- ! 8,8 | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP |- ! 7,7 | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 6,6 | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 5,5 | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:cyan; color:black" | Dh | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 4,4 | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |- ! 2,2 3,3 | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:yellow; color:black" | SP | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H | style="background:lime; color:black" | H |}
The bulk of basic strategy is common to all blackjack games, with most rule variations calling for changes in only a few situations. For example, if the above game used the hit soft 17 rule, common in Las Vegas Strip casinos, only 5 cells of the table would need to be changed: double on 11 ''vs.'' A, double on A/7 ''vs.'' 2, double on A/8 ''vs.'' 6 and surrender 15 or 17 ''vs.'' A.
Estimates of the house edge for blackjack games quoted by casinos and gaming regulators are generally based on the assumption that the players follow basic strategy and do not systematically change their bet size. Most blackjack games have a house edge of between 0.5% and 1%, making blackjack the cheapest casino table game. Casino promotions such as complimentary matchplay vouchers or 2:1 blackjack payouts allow the player to acquire an advantage without deviating from basic strategy.
However, even when basic and composition-dependent strategy lead to different actions, the difference in expected reward is small. Additionally, as the number of decks used in a blackjack game rises, both the number of situations in which composition determines the correct strategy and the house edge improvement from using a composition-dependent strategy falls. Using a composition-dependent strategy rather than basic strategy in a single deck game reduces the house edge by 4 in 10,000, which falls to 3 in 100,000 for a six-deck game.
During the course of a blackjack shoe, the dealer progressively exposes cards which are dealt to his or her own and the players' hands. Careful accounting of the exposed cards allows a player to make inferences about the cards which remain to be dealt, and use these inferences in one of two ways:
A typical card counting system assigns a point score to each rank of card (''e.g.'' 1 point for 2-6, 0 points for 7-9 and -1 point for 10-A). Whenever a card is exposed, a counter adds the score of that card to a running total, the 'count'; the count is used to make betting and playing decisions according to a table which they have learned. The count starts at 0 for a freshly shuffled deck for "balanced" counting systems. Unbalanced counts are often started at a value which depends on the number of decks used in the game.
In comparison to the house edge of 0.5-1% which can be achieved by playing basic strategy in most blackjack games, card counting can give the player an advantage of up to 2% over the house.
Card counting is most rewarding near the end of a complete shoe when as few as possible cards remain. Single deck games are therefore particularly susceptible to card counting. As a result, casinos are more likely to insist that players do not reveal their cards to one another in single deck games. In games with more decks of cards, casinos limit penetration by ending the shoe and initiating a reshuffle when one or more decks remain undealt, or by using a shuffling machine to reintroduce the exhausted cards every time a deck has been played.
Card counting mentally is legal and is not considered cheating. However, it usually needs to be done discreetly; if a player is detected while counting, the casino may inform them that they are no longer welcome to play blackjack there, or they may be completely banned from the property. Using disguises may allow players entry to casinos or games from which they have been banned.
The use of electronic, optical or other devices is illegal in most U.S. jurisdictions.
Arnold Snyder's articles in ''Blackjack Forum'' magazine brought shuffle tracking to the general public. His book, ''The Shuffle Tracker's Cookbook,'' mathematically analyzed the player edge available from shuffle tracking based on the actual size of the tracked slug. Jerry L. Patterson also developed and published a shuffle-tracking method for tracking favorable clumps of cards and cutting them into play and tracking unfavorable clumps of cards and cutting them out of play.
The side wager is typically placed in a designated area next to the box for the main wager. A player wishing to wager on a side bet is usually required to place a wager on blackjack. Some games require that the blackjack wager should equal or exceed any side bet wager. A non-controlling player of a blackjack hand is usually permitted to place a side bet regardless of whether the controlling player does so.
The house edge for side games is generally higher than for the blackjack game itself. Nonetheless side games can be susceptible to card counting, often requiring bespoke counting systems. Most side games do not offer sufficient win rate to justify the effort of advantage play; exceptions are "Lucky ladies" and "Over/Under".
In team play it is common for team members to be dedicated toward counting only a sidebet using a specialized count.
Examples of the many local traditional and recreational blackjack-like games include French/German Blackjack, called "Vingt-et-un" (French: Twenty-one) or "Siebzehn und Vier" (German: Seventeen and Four). The French/German game does not allow splitting. An ace can only count as eleven, but two aces count as a blackjack. It is mostly played in private circles and barracks. A British variation is called "Pontoon", the name being probably a corruption of "Vingt-et-un".
In 2002, professional gamblers around the world were invited to nominate great blackjack players for admission into the Blackjack Hall of Fame. Seven members were inducted in 2002, with new people inducted every year after. The Hall of Fame is at the Barona Casino in San Diego. Members include Edward O. Thorp, author of the 1960s book ''Beat the Dealer'' which proved that the game could be beaten with a combination of basic strategy and card counting; Ken Uston, who popularized the concept of team play; Arnold Snyder, author and editor of the ''Blackjack Forum'' trade journal; Stanford Wong, author and popularizer of the "Wonging" technique of only playing at a positive count, and several others.
Category:Anglo-American playing card games Category:Comparing card games Category:Gambling games
ar:بلاك جاك bs:Blackjack bg:Блекджек ca:Blackjack cs:Blackjack da:Blackjack de:Black Jack et:Blackjack el:Μπλακ τζακ es:Blackjack fr:Blackjack (jeu) ko:블랙잭 hi:ब्लैकजैक hr:Blackjack id:Blackjack it:Blackjack he:בלק ג'ק kn:ಬ್ಲ್ಯಾಕ್ಜಾಕ್ lv:Acīte hu:Huszonegy nl:Blackjack ja:ブラックジャック no:Blackjack nrm:Blackjack pl:Blackjack pt:Blackjack ro:Blackjack ru:Блэкджек simple:Blackjack sk:Blackjack sh:Blackjack fi:Black Jack sv:Black Jack tl:Blackjack te:బ్లాక్ జాక్ tr:Yirmibir uk:Блекджек vi:Blackjack zh:廿一點This text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
After leaving school, Davey worked in the haberdashery department of a large store, but left after a close friend and workmate died after falling down an open lift shaft.
He was also variously a signwriter, used car salesman and assistant stage theatre manager. His father, despairing of his son's future, took him to sea, in an attempt to establish a career for his son. After being given the hardest, most unpleasant jobs aboard ship, Jack decided the life of a sailor was not for him.
Peter Luck writes:
''Within two hours he had found himself a flat with a harbour view in fashionable McLeay Street, and borrowed £2 from his landlady.''
Davey worked as a crooner on 2BL, but his real career began when he was hired by Sydney radio station 2GB.
An account by his lifetime friend, aide and biographer, Lew Wright records:
''They said: 'Oh, yes, you can sing for us, Mr Davey, at three guineas.' So he said 'OK.' He had to sing three times a week. But even at three guineas, it's an actual factual story, which I have from a person who knew him all his life, that he went into Park Street in the city and he bought three suits, ties, shoes and a motor car, within an hour of getting a job at three guineas. But when the end of the week came, he received a cheque for nine guineas. He said. 'Lew, if they're that careless with their money, they could have had me for three. I knew this is where I belonged.''
Abandoning his singing career, he adopted his trademark greeting of "Hi Ho, Everybody" and became Australia's highest paid and most popular radio performer.
He was a notorious gambler, and those close to him say he often spent money more quickly than he could earn it. But Jack was always confident of his ability to earn ever-increasing amounts to maintain his expensive lifestyle.
His first quiz show, "That's What ''You'' Think", began on 2GB in 1934, and by 1935 Jack was taken off the breakfast shift, because he was more valuable to the station as a host of its prime-time evening programs. At the same time he became the voice of Fox-Movietone newsreels, a position he held continuously for 25 years.
Despite, or perhaps because of, the success of his programs, Davey decided to leave the production unit, believing he would be able to earn more money elsewhere. He joined the American Red Cross, as a field entertainer with the rank of Captain, taking shows to troops across Australia and the islands of the Pacific.
He continued his radio work, producing multiple weekly quiz shows, talent quests and other entertainment programs. On top of that he was also doing his regular Fox-Movietone newsreel, and began diversifying into other businesses ranging from nightclubs to car auctions.
Despite his health problems, Davey increased his radio work and also took part in the second Redex Trial in 1954. However that proved too much for him, and shortly after returning to Sydney he suffered a second collapse, and was admitted to St Luke's Hospital. Doctors told him he had to ease his workload, but even while he was in hospital he continued to write his newspaper column and do radio shows. His doctors succeeded in banning him from the 1955 Redex trial. Though he did take part in the Ampol round-Australia reliability trial in 1956, again driving a Ford Customline, and the 1957 and 1958 Ampol trials, driving Chryslers.
Davey's health began to suffer, and once again the Macquarie Network called in the doctors. Their advice was the same as it had always been - a reduced workload and rest, something Jack wasn't about to agree to.
In 1957 he added television to his workload, with three regular programs for Sydney station ATN-7. Working on his radio programs all week, Jack spent his Saturdays on production of his TV programs. The workload grew even further in 1958, when 2GB reintroduced him to breakfast radio, in an attempt to counter the popularity of television. But for Jack Davey, time was running out.
In mid-1959, X-Rays revealed a small cancer in his right lung, but Jack went on with his work, including a trip to the United States to look at advances in television. Further tests, several weeks later, revealed the cancer had grown, and Davey was moved to hospital.
Davey died at St Vincent's Hospital, Darlinghurst on 14 October 1959, the same day as another larger-than-life Australian character, Errol Flynn (with whom Davey had claimed to have shared a Vaucluse flat in the early 1930s). Davey's cremation was followed by a service at St Andrew's Anglican Cathedral. A reported crowd of 100-150,000 people attended.
This text is licensed under the Creative Commons CC-BY-SA License. This text was originally published on Wikipedia and was developed by the Wikipedia community.
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Except as otherwise disclosed in this Privacy Policy, we will use the information you provide us only for the purpose of responding to your inquiry or in connection with the service for which you provided such information. We may forward your contact information and inquiry to our affiliates and other divisions of our company that we feel can best address your inquiry or provide you with the requested service. We may also use the information you provide in aggregate form for internal business purposes, such as generating statistics and developing marketing plans. We may share or transfer such non-personally identifiable information with or to our affiliates, licensees, agents and partners.
We may retain other companies and individuals to perform functions on our behalf. Such third parties may be provided with access to personally identifiable information needed to perform their functions, but may not use such information for any other purpose.
In addition, we may disclose any information, including personally identifiable information, we deem necessary, in our sole discretion, to comply with any applicable law, regulation, legal proceeding or governmental request.
We do not want you to receive unwanted e-mail from us. We try to make it easy to opt-out of any service you have asked to receive. If you sign-up to our e-mail newsletters we do not sell, exchange or give your e-mail address to a third party.
E-mail addresses are collected via the wn.com web site. Users have to physically opt-in to receive the wn.com newsletter and a verification e-mail is sent. wn.com is clearly and conspicuously named at the point of
collection.If you no longer wish to receive our newsletter and promotional communications, you may opt-out of receiving them by following the instructions included in each newsletter or communication or by e-mailing us at michaelw(at)wn.com
The security of your personal information is important to us. We follow generally accepted industry standards to protect the personal information submitted to us, both during registration and once we receive it. No method of transmission over the Internet, or method of electronic storage, is 100 percent secure, however. Therefore, though we strive to use commercially acceptable means to protect your personal information, we cannot guarantee its absolute security.
If we decide to change our e-mail practices, we will post those changes to this privacy statement, the homepage, and other places we think appropriate so that you are aware of what information we collect, how we use it, and under what circumstances, if any, we disclose it.
If we make material changes to our e-mail practices, we will notify you here, by e-mail, and by means of a notice on our home page.
The advertising banners and other forms of advertising appearing on this Web site are sometimes delivered to you, on our behalf, by a third party. In the course of serving advertisements to this site, the third party may place or recognize a unique cookie on your browser. For more information on cookies, you can visit www.cookiecentral.com.
As we continue to develop our business, we might sell certain aspects of our entities or assets. In such transactions, user information, including personally identifiable information, generally is one of the transferred business assets, and by submitting your personal information on Wn.com you agree that your data may be transferred to such parties in these circumstances.