Shadow Hours.2000 .Peter Weller
Shadow Hours.2000 .Peter Weller
peter weller and getty balthazar
peter weller and getty balthazar
- Duration: 7:46
- Published: 2010-03-02
- Uploaded: 2010-08-27
- Author: Darkseedjr
Brad Dourif Shadow Hours Clip 1
Brad Dourif Shadow Hours Clip 1
1
1
- Duration: 0:51
- Published: 2008-02-01
- Uploaded: 2010-11-15
- Author: DourifPower
Brad Dourif Shadow Hours Clip 3
Brad Dourif Shadow Hours Clip 3
3
3
- Duration: 0:45
- Published: 2008-02-01
- Uploaded: 2010-08-24
- Author: DourifPower
Brad Dourif Shadow Hours Clip 4
Brad Dourif Shadow Hours Clip 4
last clip
last clip
- Duration: 0:54
- Published: 2008-02-01
- Uploaded: 2010-08-27
- Author: DourifPower
Balthazar Getty & Rebecca Gayheart in Shadow Hours
Balthazar Getty & Rebecca Gayheart in Shadow Hours
- Duration: 1:02
- Published: 2010-04-07
- Uploaded: 2010-11-18
- Author: AddieKateLicious
Brad Dourif in Shadow Hours
Brad Dourif in Shadow Hours
My video about Brad Dourif in the movie Shadow Hours 2000. Music : Diabolical Masquerade - Under the Banner of the Sentinel.
My video about Brad Dourif in the movie Shadow Hours 2000. Music : Diabolical Masquerade - Under the Banner of the Sentinel.
- Duration: 3:17
- Published: 2007-10-14
- Uploaded: 2010-11-06
- Author: Gothykah
Shadow Hours
Shadow Hours
Shadow Hours
Shadow Hours
- Duration: 10:00
- Published: 2008-07-06
- Uploaded: 2010-09-27
- Author: kumite27
Shadow Gallery - 05 The Final Hour
Shadow Gallery - 05 The Final Hour
From their self-titled first release, which is not an amazing masterpiece as their next albums, but it's pretty awesome too. I uploaded it because i didn't find it on youtube. Line-up: Brendt Allman - acoustic & electric guitars, vocals Mike Baker(RIP) - lead vocals Carl Cadden-James - bass, vocals, flute, fretless bass Chris Ingles - piano & keyboards Additional musicians: Ben Timely - drums & percussion (Ben Timely is a name that the band gave to the Alesis HR-16 drum machine) John Cooney - additional percussion Lianne Himmelwright - backing vocals en.wikipedia.org Music: C.Cadden-James Lyrics, Vocal Melodies: C.Cadden-James, Lyrics: Nightime falls around me darkness closes in all the people who are sleeping safe and soundly content knowing we keep watch throught each and every hour power so unknown won't stop the rain falling down my face Sleep for hours eludes me drifting throught the wind I feel an evil eye on me all the time the likes of which could turn and twist us all Lying by my side she waits for me like long ago I touch her face she cries to me my ship is waiting I must go My eyes burn windows through the walls closing in on me The faces of my past life are looking back at me what do they see the ones who hate our love will fall but their face won't fade away tomorrow's not just another day so hand in hand we climb the stairs our path well lit the promise is fulfilled
From their self-titled first release, which is not an amazing masterpiece as their next albums, but it's pretty awesome too. I uploaded it because i didn't find it on youtube. Line-up: Brendt Allman - acoustic & electric guitars, vocals Mike Baker(RIP) - lead vocals Carl Cadden-James - bass, vocals, flute, fretless bass Chris Ingles - piano & keyboards Additional musicians: Ben Timely - drums & percussion (Ben Timely is a name that the band gave to the Alesis HR-16 drum machine) John Cooney - additional percussion Lianne Himmelwright - backing vocals en.wikipedia.org Music: C.Cadden-James Lyrics, Vocal Melodies: C.Cadden-James, Lyrics: Nightime falls around me darkness closes in all the people who are sleeping safe and soundly content knowing we keep watch throught each and every hour power so unknown won't stop the rain falling down my face Sleep for hours eludes me drifting throught the wind I feel an evil eye on me all the time the likes of which could turn and twist us all Lying by my side she waits for me like long ago I touch her face she cries to me my ship is waiting I must go My eyes burn windows through the walls closing in on me The faces of my past life are looking back at me what do they see the ones who hate our love will fall but their face won't fade away tomorrow's not just another day so hand in hand we climb the stairs our path well lit the promise is fulfilled
- Duration: 5:07
- Published: 2009-01-16
- Uploaded: 2010-11-07
- Author: AsTheGodDestroys
Aero-TV: Real World Training -- The Shadow UAV Crew ...
Aero-TV: Real World Training -- The Shadow UAV Crew ...
How Do You Train A UAV Crew? Here's The Answer We don't have to tell you all the ways that the government doesn't work or the many many ways in which our treasured tax bucks go astray -- but here's one story that seems to be a far more positive one... and it involves the US military. For many military operations around the world, the only way to get solid info and valuable data is to get airborne -- which requires an extensive support network, no little expense and the risk of a flight crew... unless you factor in the Shadow UAV. Today's Shadow is used to locate, recognize and identify targets up to 125km from a brigade tactical operations center. The Shadow 200 has a wingspan of about 13 feet and an overall weight of 350 pounds. It can fly as high as 14000 feet at 70 knots for as long as four hours at a time. The system recognizes tactical vehicles by day and night from an altitude of 8000' and at a slant range of 3.5km. Imagery and telemetry data is transmitted in near-real time from the Shadow ground control station to joint stars common ground station, all-sources analysis system and to the army field artillery targeting and direction system. Shadow is in operational service in Afghanistan and in Iraq. The Shadow TUAS had achieved 350000 total flight hours as of October 2008. The vast majority of the systems’ flight hours have been in support of Operations Iraqi Freedom and Enduring Freedom in Iraq and Afghanistan. The system has proven to be valuable that the <b>...</b>
How Do You Train A UAV Crew? Here's The Answer We don't have to tell you all the ways that the government doesn't work or the many many ways in which our treasured tax bucks go astray -- but here's one story that seems to be a far more positive one... and it involves the US military. For many military operations around the world, the only way to get solid info and valuable data is to get airborne -- which requires an extensive support network, no little expense and the risk of a flight crew... unless you factor in the Shadow UAV. Today's Shadow is used to locate, recognize and identify targets up to 125km from a brigade tactical operations center. The Shadow 200 has a wingspan of about 13 feet and an overall weight of 350 pounds. It can fly as high as 14000 feet at 70 knots for as long as four hours at a time. The system recognizes tactical vehicles by day and night from an altitude of 8000' and at a slant range of 3.5km. Imagery and telemetry data is transmitted in near-real time from the Shadow ground control station to joint stars common ground station, all-sources analysis system and to the army field artillery targeting and direction system. Shadow is in operational service in Afghanistan and in Iraq. The Shadow TUAS had achieved 350000 total flight hours as of October 2008. The vast majority of the systems’ flight hours have been in support of Operations Iraqi Freedom and Enduring Freedom in Iraq and Afghanistan. The system has proven to be valuable that the <b>...</b>
- Duration: 7:21
- Published: 2009-02-24
- Uploaded: 2010-08-27
- Author: aerotvnetwork
MGS4 Shadow Moses Part 2
MGS4 Shadow Moses Part 2
Part 2 of shadow moses MGS4 video is only about 4 minutes long because the first one took about 10 hours to upload. no joke, i uploaded it at 11am checked it every 10-20 minutes until 23:19pm.... thats like 10 hours :O metal gear solid 4 shadow moses game play part 2
Part 2 of shadow moses MGS4 video is only about 4 minutes long because the first one took about 10 hours to upload. no joke, i uploaded it at 11am checked it every 10-20 minutes until 23:19pm.... thats like 10 hours :O metal gear solid 4 shadow moses game play part 2
- Duration: 3:43
- Published: 2008-06-17
- Uploaded: 2010-10-17
- Author: inanesanity
Slam Dunk vs NBA Takehiko Inoue Dance of Shadow
Slam Dunk vs NBA Takehiko Inoue Dance of Shadow
Making this video took me over 2 hours ,1 Hour at night and 1 hour at morning so i hope you guys enjoy it. The fisrt song is from Slam Dunk Original Soundtrack and the second one is from StreeT Fighter 3rd Strike. These are the pitures that were used by Takehiko Inoue to draw some images in his manga covers and pages of it. We can see the realistic positions. Takehiko decimate the wall between strokes and reality with his drawing. His actual Drawins are very well achieves along with the best History of a Manga. Know we know why Slam Dunk is the most revered Mnaga in Japan. The Next week i am going to make a video pretty similar but with the last work of Thkehiko Inoue , the ArtWork dedicated to Slam Dunk. I am going to use Music from all Slam Dunk Soundtrack which is i think the second most amazing after Rurouni Kenshin. Naruto has a good SoundTrack too.
Making this video took me over 2 hours ,1 Hour at night and 1 hour at morning so i hope you guys enjoy it. The fisrt song is from Slam Dunk Original Soundtrack and the second one is from StreeT Fighter 3rd Strike. These are the pitures that were used by Takehiko Inoue to draw some images in his manga covers and pages of it. We can see the realistic positions. Takehiko decimate the wall between strokes and reality with his drawing. His actual Drawins are very well achieves along with the best History of a Manga. Know we know why Slam Dunk is the most revered Mnaga in Japan. The Next week i am going to make a video pretty similar but with the last work of Thkehiko Inoue , the ArtWork dedicated to Slam Dunk. I am going to use Music from all Slam Dunk Soundtrack which is i think the second most amazing after Rurouni Kenshin. Naruto has a good SoundTrack too.
- Duration: 3:23
- Published: 2008-02-10
- Uploaded: 2010-09-02
- Author: SELG88
Shadow Priest & Retribution Paladin PvP 3.0.3
Shadow Priest & Retribution Paladin PvP 3.0.3
UPDATE: I've released an Arena version of this movie on WCM - You can check it out here: www.warcraftmovies.com Mhuldoon Armory Sheet: eu.wowarmory.com UI: clickboom.warcraftmovies.com Click Boom Arena Series (Previous Movies): clickboom.warcraftmovies.com My WarcraftMovies.com Submissions: www.warcraftmovies.com Music: AxeFX - Halloween 2 FX ParagonX9 - Defection ParagonX9 - No.5 (Newgrounds Edit) Black Hawk Down OST - Minstrel Boy Due to a desire to make a movie before WotLK, and the fact that people had asked me to show some PvP, I decided to record some random games in the BG's myself and my 2v2 partner, Seariox, were having during the late night hour. This is not a skill movie - It's me and my friend lol'ing around at 3am enjoying some 2v? fights and just enjoying 3.0.3 before it all changes again next week. You will not learn anything from this movie - Though you may enjoy the fast pace, teamwork and music choice. NOTE: One of the chat-windows in the 2nd-last clip is incorrect - I claimed that I did not use Shadowfiend or Dispersion in the fight where we killed 6 people during the continuous respawn flow, but that is in-fact false - I used both - Mistook it for an older clip I had that I didn't use. Error is due to this movie being speedily made in one hour before work - Using random clips gathered from about an hours worth of PvP in Reckoning. Oh well, it'll give you an idea of Shadow Priest changes as well as how nerfed Ret-Paladins have become in comparison to <b>...</b>
UPDATE: I've released an Arena version of this movie on WCM - You can check it out here: www.warcraftmovies.com Mhuldoon Armory Sheet: eu.wowarmory.com UI: clickboom.warcraftmovies.com Click Boom Arena Series (Previous Movies): clickboom.warcraftmovies.com My WarcraftMovies.com Submissions: www.warcraftmovies.com Music: AxeFX - Halloween 2 FX ParagonX9 - Defection ParagonX9 - No.5 (Newgrounds Edit) Black Hawk Down OST - Minstrel Boy Due to a desire to make a movie before WotLK, and the fact that people had asked me to show some PvP, I decided to record some random games in the BG's myself and my 2v2 partner, Seariox, were having during the late night hour. This is not a skill movie - It's me and my friend lol'ing around at 3am enjoying some 2v? fights and just enjoying 3.0.3 before it all changes again next week. You will not learn anything from this movie - Though you may enjoy the fast pace, teamwork and music choice. NOTE: One of the chat-windows in the 2nd-last clip is incorrect - I claimed that I did not use Shadowfiend or Dispersion in the fight where we killed 6 people during the continuous respawn flow, but that is in-fact false - I used both - Mistook it for an older clip I had that I didn't use. Error is due to this movie being speedily made in one hour before work - Using random clips gathered from about an hours worth of PvP in Reckoning. Oh well, it'll give you an idea of Shadow Priest changes as well as how nerfed Ret-Paladins have become in comparison to <b>...</b>
- Duration: 8:11
- Published: 2008-11-07
- Uploaded: 2010-10-23
- Author: RopeDrink
Amiga Longplay [300] Shadow Dancer
Amiga Longplay [300] Shadow Dancer
www.recordedamigagames.org Played By ScHlAuChi This game looks quite easy when you watch the movie, however creating this took over 8 hours and i died like 1000 times - this game is insanely hard!
www.recordedamigagames.org Played By ScHlAuChi This game looks quite easy when you watch the movie, however creating this took over 8 hours and i died like 1000 times - this game is insanely hard!
- Duration: 26:58
- Published: 2007-09-17
- Uploaded: 2010-11-02
- Author: cubex55
Shadow of the LittleBigColossus
Shadow of the LittleBigColossus
Over the weekend, students from NYC's Parsons School worked for twenty four hours continuously with LittleBigPlanet. Their challenge? To create a level from scratch using early copies of the PS3-exclusive. With little or no background in the game, the students were able to create a wide assortment of hugely innovative and different levels. The judges were thoroughly amazed by all the finalists on display at Parsons last night. Getting their hands on "Shadow of the LittleBigColossus" left them absolutely awe-struck. Not only was the concept of the level truly outstanding, but the execution was spot-on. Yes, a little more playtesting could be done to make it not as challenging, but to know that such a massive moving level was created in the time of just 24 hours is an incredible achievement. Congrats to Team Sportsmanship on winning the Best of Jam and claiming the $1000 prize.
Over the weekend, students from NYC's Parsons School worked for twenty four hours continuously with LittleBigPlanet. Their challenge? To create a level from scratch using early copies of the PS3-exclusive. With little or no background in the game, the students were able to create a wide assortment of hugely innovative and different levels. The judges were thoroughly amazed by all the finalists on display at Parsons last night. Getting their hands on "Shadow of the LittleBigColossus" left them absolutely awe-struck. Not only was the concept of the level truly outstanding, but the execution was spot-on. Yes, a little more playtesting could be done to make it not as challenging, but to know that such a massive moving level was created in the time of just 24 hours is an incredible achievement. Congrats to Team Sportsmanship on winning the Best of Jam and claiming the $1000 prize.
- Duration: 8:22
- Published: 2008-09-23
- Uploaded: 2010-08-24
- Author: mythical89
The Many Ridiculous Sides of Shadow
The Many Ridiculous Sides of Shadow
This is my first video! Yeah! This video took me about a couple hours to make, and I was bored at the time... Please note that the video may be "controversial" at times XD Shadow really does have a sick mind! All pictures from deviantART. Oh yeah, and I am a HUGE Beatles fan!
This is my first video! Yeah! This video took me about a couple hours to make, and I was bored at the time... Please note that the video may be "controversial" at times XD Shadow really does have a sick mind! All pictures from deviantART. Oh yeah, and I am a HUGE Beatles fan!
Shadow the Hedgehog - Wanted Dead or Alive
Shadow the Hedgehog - Wanted Dead or Alive
12 hours... 12 hours of work, trial, and frustration... has brought you my greatest work yet... I think... This is, as the title says, a Shadow video with "Wanted Dead or Alive", by Bon Jovi. (Some of you may recognize the song from the Discovery Channel show, Deadliest Catch.) Anyways, Shadow belongs to Sega, The song belongs to Bon Jovi.
12 hours... 12 hours of work, trial, and frustration... has brought you my greatest work yet... I think... This is, as the title says, a Shadow video with "Wanted Dead or Alive", by Bon Jovi. (Some of you may recognize the song from the Discovery Channel show, Deadliest Catch.) Anyways, Shadow belongs to Sega, The song belongs to Bon Jovi.
- Duration: 5:11
- Published: 2007-08-19
- Uploaded: 2010-10-21
- Author: DarkJigglypuff
Shadow Priest 4.0 PTR DPS
Shadow Priest 4.0 PTR DPS
WTB BETA KEY. If i had beta i would test everything on lvl 85's with full gems/glyphs talents and abilities would be oh so nice. btw these are taking 2 hours on average per video to upload. and about an hour to render :s
WTB BETA KEY. If i had beta i would test everything on lvl 85's with full gems/glyphs talents and abilities would be oh so nice. btw these are taking 2 hours on average per video to upload. and about an hour to render :s
Shadow Of The Colossus Soundtrack - Counterattack (5)
Shadow Of The Colossus Soundtrack - Counterattack (5)
This is the original theme from Sotc when fighting a colossus! Themes vary from each colossus, and so this is one of the many! The ingame versions are longer due to them being repeated over and over, but this is the raw thing! (This song is most associated with Colossi number 13) hope you enjoy it :) as this is the fifth of many soundtracks to come from this game... Keep checking my channel for more songs... I own the album "Shadow of the Colossus - Grand" and this is where the music has come from! Song: Counterattack ~ Battle With Colossus By: Koh Ohtani
This is the original theme from Sotc when fighting a colossus! Themes vary from each colossus, and so this is one of the many! The ingame versions are longer due to them being repeated over and over, but this is the raw thing! (This song is most associated with Colossi number 13) hope you enjoy it :) as this is the fifth of many soundtracks to come from this game... Keep checking my channel for more songs... I own the album "Shadow of the Colossus - Grand" and this is where the music has come from! Song: Counterattack ~ Battle With Colossus By: Koh Ohtani
Penumbra: Between Shadow and Light
Penumbra: Between Shadow and Light
"Penumbra," 2005 | Oil on Canvas | 72" x 120" Artist: ƒ Michael Wells | www.rawpaint.com Status Private collection, San Francisco, California The artist, ƒ Michael Wells, came upon the word "penumbra" (the gradient boundary between shadow and light) while looking at photographs of sun spots on-line. In that context, the term is used to designate the immense walls of plasma that surround the darker and 'cooler' "umbra" that appear as openings in the solar face. The idea for a large painting of undulating, glowing red was already in the works and the word was adopted as an appropriate title for the work. This video was shot in the summer of 2005 in the work's final phases. Wells calls this type of painting a "Light Modulator." The paintings are built up in translucent layers of color over a period of months. The final layer of paint is applied thickly with a pallet knife and then evenly distributed across the surface with thousands of cross-hatching strokes of a house painters brush. When the surface has been smoothed, the wet paint is textured to final effect. Wells uses a variety of instruments for this phase. In this instance an 8 foot long industrial strip brush made with nylon bristles hand shaped by removing bristle sections at regular intervals. As is shown, the Light Modulators go through several "revisions" during the open time of the paint -- usually a matter of hours. The paint is textured in one continuous motion and then the artist steps down from the working <b>...</b>
"Penumbra," 2005 | Oil on Canvas | 72" x 120" Artist: ƒ Michael Wells | www.rawpaint.com Status Private collection, San Francisco, California The artist, ƒ Michael Wells, came upon the word "penumbra" (the gradient boundary between shadow and light) while looking at photographs of sun spots on-line. In that context, the term is used to designate the immense walls of plasma that surround the darker and 'cooler' "umbra" that appear as openings in the solar face. The idea for a large painting of undulating, glowing red was already in the works and the word was adopted as an appropriate title for the work. This video was shot in the summer of 2005 in the work's final phases. Wells calls this type of painting a "Light Modulator." The paintings are built up in translucent layers of color over a period of months. The final layer of paint is applied thickly with a pallet knife and then evenly distributed across the surface with thousands of cross-hatching strokes of a house painters brush. When the surface has been smoothed, the wet paint is textured to final effect. Wells uses a variety of instruments for this phase. In this instance an 8 foot long industrial strip brush made with nylon bristles hand shaped by removing bristle sections at regular intervals. As is shown, the Light Modulators go through several "revisions" during the open time of the paint -- usually a matter of hours. The paint is textured in one continuous motion and then the artist steps down from the working <b>...</b>
- Duration: 3:00
- Published: 2007-06-29
- Uploaded: 2010-10-18
- Author: symmetricmedia
Brotherhood of Shadow: Solomon's Revenge, Gameplay Video
Brotherhood of Shadow: Solomon's Revenge, Gameplay Video
Visit silveredge9.com for more information. A short teaser trailer showing a section of gameplay from the upcoming KOTOR expansion pack Brotherhood of Shadow: Solomon's Revenge. Brotherhood of Shadow: Solomon's Revenge is an upcoming expansion pack in development for Star Wars: Knights of the Old Republic. Boasting a brand new epic storyline which encompasses new quests, new fully voiced characters, new items, and new areas, Brotherhood of Shadow: Solomons Revenge will add many additional hours of gameplay to Bioware's masterpiece.
Visit silveredge9.com for more information. A short teaser trailer showing a section of gameplay from the upcoming KOTOR expansion pack Brotherhood of Shadow: Solomon's Revenge. Brotherhood of Shadow: Solomon's Revenge is an upcoming expansion pack in development for Star Wars: Knights of the Old Republic. Boasting a brand new epic storyline which encompasses new quests, new fully voiced characters, new items, and new areas, Brotherhood of Shadow: Solomons Revenge will add many additional hours of gameplay to Bioware's masterpiece.
- Duration: 10:08
- Published: 2009-01-22
- Uploaded: 2010-11-28
- Author: Silveredge9