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The Sims is a 2000 strategic life-simulation video game developed by Maxis and published by Electronic Arts. It is a simulation of the daily activities of one or more virtual persons ("Sims") in a suburban household near SimCity. The game's development was led by game designer Will Wright, also known for developing SimCity.
The Sims uses a combination of 3D and 2D graphics techniques. The Sims themselves are rendered in 3D, whereas the house and all its objects are pre-rendered and displayed diametrically.
While gameplay occurs in the game's Live mode, the player may enter Build mode or Buy mode to pause time and renovate the house or lot. When the game begins, each family will start off with §20,000 Simoleons (regardless of its number of members). These funds can be used to purchase a small house or vacant lot on the Neighborhood screen. Once a lot is purchased, a house may be constructed or remodeled in Build mode, and/or purchase or move furniture in the Buy mode. All architectural features and furnishings customizable in the Build and Buy modes follow a square tile system in which items must be placed on a tile. Walls and fences go on the edge of a tile and can follow the edge of the tile or cross it, but furniture items cannot be placed on either side of a crossed tile. The base game contains over 150 items including furniture and architectural elements.
The Sims is a life simulation video game series, developed by EA Maxis and published by Electronic Arts. It is one of the best-selling video games series of all time. As of September 2013, the franchise has sold more than 175 million copies worldwide.
The series was created by Maxis, before the series moved to The Sims Studio between 2006 and 2008. The Sims Studio then reintegrated into the new EA Maxis label in 2012.
The games in The Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The player creates virtual people called "Sims" and places them in houses and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims.
Game designer Will Wright was inspired to create a "virtual doll house" after losing his home during the Oakland firestorm of 1991 and subsequently rebuilding his life. Replacing his home and his other possessions made him think about adapting that life experience into a game. When he initially took his ideas to the Maxis board of the directors, they were skeptical and gave little support or financing for the game. The directors at Electronic Arts, which bought Maxis in 1997, were more receptive — SimCity had been a great success for them, and they foresaw the possibility of building a strong Sim franchise.
The Sims 3 is the third major title in the life simulation video game developed by The Sims Studio (Maxis) and published by Electronic Arts. It is the sequel to the best-selling computer game, The Sims 2. It was first released on June 2, 2009 simultaneously for OS X and Microsoft Windows – both versions on the same disc. The Sims 3 was released to game consoles and smartphones on October 26, 2010, for PlayStation 3, Wii, Xbox 360, Android, iOS, and Nintendo DS. The Windows Phone version was made available on the Windows Phone Store on October 15, 2010. A Nintendo 3DS version, released on March 27, 2011, was one of its launch titles. It has also been released for mobile phone platforms, and a simpler version for mobiles with Java.
The Sims 3 was a commercial success, selling 1.4 million copies in its first week. Critics issued mostly positive reviews. The Sims 3 gained an 86/100 score from aggregator Metacritic. The game has sold over ten million copies worldwide since its 2009 release, making it one of the best-selling PC games of all time.
The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts. It is the sequel to the best-selling computer game The Sims.
The game has the same concept as its predecessor: players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 2, like its predecessor, does not have a defined final goal; gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine. Although gameplay is not linear, storylines exist in the game's pre-built neighborhoods. Pleasantview is based 25 years after the town in the original The Sims. Strangetown's storyline is based on the supernatural, and is loosely connected with Pleasantview. Veronaville's characters are based on Shakespearean characters.
Peel back the veil to uncover the secret to fuller Sim lives and beyond in The Sims™ 4 Life & Death Expansion Pack*, launching October 31 at 10AM PT. Pre-order or buy through December 12 to get the Macabre Mementos Digital Content**. This content will become available when the pack launches. Learn the secrets of the departed: https://www.ea.com/games/the-sims/the-sims-4/news/life-and-death-expansion-pack Achieve your dreams in life by ticking items off your Bucket List or pursue them as a Ghost with Unfinished Business. There is a ghastly new world to haunt, a career that’ll bring you closer to Grim, Wills to write, Crypts to explore, and even ghostly skills to master. There are no real endings – only transitions – as you move between life, afterlife, and even Rebirth. Available Octobe...
New Gameplay Trailer for The Sims 4 Life & Death Expansion, featuring the new Active Career. LATEST NEWS: https://simscommunity.info/news/the-sims-4/sims-4-life-and-death-news/ Follow us on Social Media! Facebook: https://www.facebook.com/TheSimCommunity/ Twitter: https://twitter.com/TheSimCommunity Instagram: https://www.instagram.com/thesimcommunity/ Tumblr: https://thesimcommunity.tumblr.com/ #TheSims4 #LifeAndDeath #Trailer
I have been playing The Sims since its release in February of 2000 and while The Sims 1 and 2 were amazing games, unfortunately since the release of the Sims 4 over a decade ago we have been stuck in a cycle where The Sims games are insanely boring and uninteresting. In this video I explore what precisely has led to the collapse of The Sims and how the core gameplay has been abandoned. Let me know what you long time simmers think of this video and let me know your thoughts on the state of the franchise!
yes this is a 40 minute long video about woohoo Daily Twitch streams! https://www.twitch.tv/lilsimsie Find me elsewhere! ★ Twitter: https://twitter.com/lilsimsie ★ Instagram: https://www.instagram.com/lilsimsie/ ★ Twitch Streams: https://www.twitch.tv/lilsimsie ★ Stream Reuploads: https://www.youtube.com/c/moresimsie ★ Sims Gallery: lilsimsie This video is family friendly, but The Sims 4 is rated T for Teen and this video is intended for an audience aged 13 and up. Business Inquiries: teamlilsimsie@unitedtalent.com
Episode 52 of the Nightmare Legacy Challenge! Daily Twitch streams! https://www.twitch.tv/lilsimsie Use my creator code “LILSIMSIE” when purchasing Sims packs to help support my channel! I’ll earn a 5% commission on your purchase! #EAPartner (This video is not sponsored, but I do have an affiliate code & I've been gifted Sims packs in the past.) Find me elsewhere! ★ Instagram: https://www.instagram.com/lilsimsie/ ★ TikTok: https://www.tiktok.com/@lilsimsie ★ Twitter: https://twitter.com/lilsimsie ★ Twitch Streams: https://www.twitch.tv/lilsimsie ★ Stream Reuploads: https://www.youtube.com/c/moresimsie ★ Sims Gallery: lilsimsie This video is family friendly, but The Sims 4 is rated T for Teen and this video is intended for an audience aged 13 and up. Business Inquiries: teamlilsimsie@u...
Part 1 here: https://youtu.be/cnUGKSZSQgY as I am in the ea creator network, a few packs in this video were gifted by ea #EAPartner Use my creator code ✨ SYDMAC ✨ on the EA app or thesims.com to support my channel! I'll earn a 5% commission on your purchase! ❥❥❥VLOGS: https://www.youtube.com/c/SydMacVlogs ♡follow me♡ twitch: https://www.twitch.tv/sydmac twitter: https://twitter.com/sydneymacoretta instagram: http://instagram.com/smacoretta tiktok: http://tiktok.com/@sydneymacoretta sims 4 gallery ID: sydneymacoretta ♡more sims 4 content♡ builds: https://youtube.com/playlist?list=PLBqWb--FlIRcRQdnkpoOKvAPz37GRgFjo gameplay: https://youtube.com/playlist?list=PLBqWb--FlIRdYN8jp12xzX4eFQ9yLs4HJ create a Sim: https://youtube.com/playlist?list=PLBqWb--FlIRd8LL824vUX010M0yMX_sdU build Ha...
WOW! WBIJAJ NA DISCORDA: https://discord.gg/kosmicznegalgany Socialmedia: Mój drugi kanał: https://www.youtube.com/channel/UCuxXWSGhyY9nNTzMa-JOMcQ Instagram: kosmouu TikTok: kosmouu Facebook: https://www.facebook.com/KOSmouu/ Origin ID: kosmouu W s p ó ł p r a c a / k o n t a k t szarykacper@gmail.com TU NAJSUPER MIEJSCA DLA NAJSUPER LUDZI: Grupa Gałgany KOSmo: https://www.facebook.com/groups/galganykosmo Discord dla WIDZÓW: https://discord.gg/kosmicznegalgany Jeśli film się spodobał to zachęcam do zostawienia łapki w górę i komentarza, będzie mi bardzo miło! ♥
October continues with a scary BUILD REIVEW on the Sims 4 Gallery! Today, we're looking to see if any of these horror-themed builds can actually scare me. 0:00 - The Scare Show 5:32 - St. Teresa's Nursing Home 9:13 - Hannibal Manor 🎲 TTRPG Channel: https://www.youtube.com/@sarahrune 🦄Instagram: https://www.instagram.com/sarahrune_/ 💙Twitter: https://twitter.com/_FakeGamerGirl 🤖Discord: https://discord.gg/fakegamergirl 💚EA Gallery ID: FartExploder01
Today Kelsey Impicciche begins a new RAGS TO RICHES challenge. It's a challenge in the Sims 4 where you play as 1 sim with $0 and an empty lot and try to make as much money as possible without a career. SIGN UP FOR MY NOVEL'S EMAIL LIST: https://mailchi.mp/34696fb171a1/kelsey-dangerous-books Check out my patreon for my mods: https://www.patreon.com/kelseydangerous Follow me on social media: Instagram: https://www.instagram.com/kelseydangerous Twitch: https://www.twitch.tv/kelseydangerous TikTok: https://www.tiktok.com/@kelseydangerous Twitter: https://twitter.com/kelseydangerous #sims4
Rambling about the current state of The Sims 4 after having just passed the ten year anniversary of the game's release. Also the future of the series now that The Sims 5 is confirmed as no longer happening. Eh. Meh. Bleh. Whatever. ● Join as an LGR '486' or 'Pentium' member to access perks! https://www.youtube.com/channel/UCLx053rWZxCiYWsBETgdKrQ/join ● LGR links: https://www.patreon.com/LazyGameReviews https://www.twitter.com/LazyGameReviews https://www.facebook.com/LazyGameReviews ● Some music from Sims 1 OST, the rest from Epidemic Sound: https://www.epidemicsound.com/ #LGR #sims4 #gaming #news
The Sims is a 2000 strategic life-simulation video game developed by Maxis and published by Electronic Arts. It is a simulation of the daily activities of one or more virtual persons ("Sims") in a suburban household near SimCity. The game's development was led by game designer Will Wright, also known for developing SimCity.
The Sims uses a combination of 3D and 2D graphics techniques. The Sims themselves are rendered in 3D, whereas the house and all its objects are pre-rendered and displayed diametrically.
While gameplay occurs in the game's Live mode, the player may enter Build mode or Buy mode to pause time and renovate the house or lot. When the game begins, each family will start off with §20,000 Simoleons (regardless of its number of members). These funds can be used to purchase a small house or vacant lot on the Neighborhood screen. Once a lot is purchased, a house may be constructed or remodeled in Build mode, and/or purchase or move furniture in the Buy mode. All architectural features and furnishings customizable in the Build and Buy modes follow a square tile system in which items must be placed on a tile. Walls and fences go on the edge of a tile and can follow the edge of the tile or cross it, but furniture items cannot be placed on either side of a crossed tile. The base game contains over 150 items including furniture and architectural elements.