- published: 02 Jul 2009
- views: 35605
- author: indiansoldier1999
10:58
India's Defence Research and Development Organization
DRDO...
published: 02 Jul 2009
author: indiansoldier1999
India's Defence Research and Development Organization
DRDO
- published: 02 Jul 2009
- views: 35605
- author: indiansoldier1999
18:32
Chronotide Part 3 - Research and Development
In this creepy adventure map for Halloween week, a great darkness has struck and our heroe...
published: 28 Oct 2012
author: BlueXephos
Chronotide Part 3 - Research and Development
In this creepy adventure map for Halloween week, a great darkness has struck and our heroes have been summoned through the time stream by the Chrono Crystal to help the inhabitants of the city! Can they find all of the crystals in time? Lets find out! Map created by Vladimyr: yogscast.com ♪ Outro music by Area11 www.youtube.com ● Yogscast Gear: yogscast.spreadshirt.co.uk ● Facebook: www.facebook.com ● Twitter: www.twitter.com ● Forums: yogscast.com ● Podcast: itunes.apple.com ● Powered by Chillblast: www.chillblast.com ● The Yogscast, PO Box 3125 Bristol BS2 2DG
- published: 28 Oct 2012
- views: 653291
- author: BlueXephos
12:08
Mario Party 2: This is War - PART 6 - Game Grumps VS
Today's musical genre: R&B.; Game Grumps are: Egoraptor: www.YouTube.com JonTron: www.YouTu...
published: 18 Oct 2012
author: GameGrumps
Mario Party 2: This is War - PART 6 - Game Grumps VS
Today's musical genre: R&B.; Game Grumps are: Egoraptor: www.YouTube.com JonTron: www.YouTube.com
- published: 18 Oct 2012
- views: 229411
- author: GameGrumps
35:44
Lego Batman 2 - Walkthrough Part 10 Research and Development
LEGO BATMAN 2: DC Super Heroes Walktrhough Mission 10 Research and Development. Welcome to...
published: 30 Jun 2012
author: kwingsletsplays
Lego Batman 2 - Walkthrough Part 10 Research and Development
LEGO BATMAN 2: DC Super Heroes Walktrhough Mission 10 Research and Development. Welcome to Part 10 of our Lego Batman 2 guide. This features co-op commentary with my Wife. Lego Batman 2 DC Super Heroes DLC & Walkthrough Playlist - www.youtube.com NIghtwing & Hero Pack DLC video - www.youtube.c...
- published: 30 Jun 2012
- views: 134206
- author: kwingsletsplays
23:33
Lego Batman 2: Research and Development
Check out Bas Rutten's Liver Shot on MMA Surge: bit.ly Mahalo's full unofficial playthroug...
published: 27 Jun 2012
author: MahaloVideoGames
Lego Batman 2: Research and Development
Check out Bas Rutten's Liver Shot on MMA Surge: bit.ly Mahalo's full unofficial playthrough of the hilarious sequel to the brick-smashing hit!
- published: 27 Jun 2012
- views: 12928
- author: MahaloVideoGames
3:50
Black Engineers Created A "FREE ENERGY" Device
Johnson - Research & Development Excellarton Enginneering...
published: 08 Aug 2010
author: Lied2Bad
Black Engineers Created A "FREE ENERGY" Device
Johnson - Research & Development Excellarton Enginneering
- published: 08 Aug 2010
- views: 31593
- author: Lied2Bad
24:26
LEGO Batman 2 DC Super Heroes Walkthrough - Part 15 Research And Development [1/2]
LEGO Batman 2 DC Super Heroes Walkthrough - Part 15 Research And Development [1/2] 360/PS3...
published: 04 Jul 2012
author: casualgamerreed
LEGO Batman 2 DC Super Heroes Walkthrough - Part 15 Research And Development [1/2]
LEGO Batman 2 DC Super Heroes Walkthrough - Part 15 Research And Development [1/2] 360/PS3/Wii. Born in July of 1981, Casualgamerreed is a small business owner and youtube creator. In May 2011 he founded a new media production company that specializes in web video. Casualgamerreed graduated from LMU in 2009 with a degree in Television Production / Radio Broadcasting. He currently lives in Kentucky with his wife Sara. ~~ Technical ~~ Created by ------ Casualgamerreed Capture ---------- Hauppauge 1212 HD-PVR Software --------- Sony Vegas Mic ---------------- Blue Snowball
- published: 04 Jul 2012
- views: 2618
- author: casualgamerreed
21:52
Lego Batman 2 - Walkthrough Gameplay Part 10 - Research and Development
LEGO Batman 2: DC Super Heroes Walkthrough Gameplay Playthrough Lets Play for Xbox 360, PS...
published: 21 Jun 2012
author: NextGenWalkthroughs
Lego Batman 2 - Walkthrough Gameplay Part 10 - Research and Development
LEGO Batman 2: DC Super Heroes Walkthrough Gameplay Playthrough Lets Play for Xbox 360, PS3, Vita, Wii. Lego Batman 2 Walkthrough is for Story Mode. Gameplay on the Xbox 360. wikigameguides.com Twitter @JohnTarrJr http Twitter @ExplicitD goo.gl Facebook goo.gl Google+ goo.gl Twitch.tv Livestreams goo.gl Our podcast: 2 Chimps on a Davenport goo.gl
- published: 21 Jun 2012
- views: 19306
- author: NextGenWalkthroughs
15:44
LEGO Batman 2 DC Super Heroes Walkthrough - Part 21 Research & Development Let's Play XBOX PS3 PC
LEGO Batman 2 DC Super Heroes Walkthrough - Part 1 Theatrical Pursuit Let's Play XBOX PS3 ...
published: 27 Jun 2012
author: tetraninja
LEGO Batman 2 DC Super Heroes Walkthrough - Part 21 Research & Development Let's Play XBOX PS3 PC
LEGO Batman 2 DC Super Heroes Walkthrough - Part 1 Theatrical Pursuit Let's Play XBOX PS3 PC ( Gameplay / Commentary ) www.youtube.com LEGO Batman 2 DC Super Heroes! Walkthrough and Let's Play Playthrough of LEGO Batman 2 DC Super Heroes with Live Gameplay and Commentary on PS3, XBOX 360 and PC in high definition. Check out my channel for more gameplay and commentary www.youtube.com My Twitter Page: twitter.com My Facebook Fan Page: on.fb.me
- published: 27 Jun 2012
- views: 115989
- author: tetraninja
11:14
Lego Batman 2 - Walkthrough (Part 22) - Story Level 9: Research and Development (Part 1 of 3)
Story Level 9: Research and Development (Part 1 of 3) - Mr Luthor is Expecting You - Lego ...
published: 18 Jun 2012
author: XCVii007r1
Lego Batman 2 - Walkthrough (Part 22) - Story Level 9: Research and Development (Part 1 of 3)
Story Level 9: Research and Development (Part 1 of 3) - Mr Luthor is Expecting You - Lego Batman 2: DC Super Heroes Walkthrough Please make sure to LIKE the video. It helps a lot. For all Lego Batman 2 videos, click the playlist here: www.youtube.com SUBSCRIBE! ► www.youtube.com ► www.youtube.com Channels: ► www.youtube.com ► www.youtube.com
- published: 18 Jun 2012
- views: 597
- author: XCVii007r1
22:05
LEGO Batman 2 DC Super Heroes Walkthrough - Part 16 Research And Development [2/2]
LEGO Batman 2 DC Super Heroes Walkthrough - Part 16 Research And Development [2/2] 360/PS3...
published: 05 Jul 2012
author: casualgamerreed
LEGO Batman 2 DC Super Heroes Walkthrough - Part 16 Research And Development [2/2]
LEGO Batman 2 DC Super Heroes Walkthrough - Part 16 Research And Development [2/2] 360/PS3/Wii. Born in July of 1981, Casualgamerreed is a small business owner and youtube creator. In May 2011 he founded a new media production company that specializes in web video. Casualgamerreed graduated from LMU in 2009 with a degree in Television Production / Radio Broadcasting. He currently lives in Kentucky with his wife Sara. ~~ Technical ~~ Created by ------ Casualgamerreed Capture ---------- Hauppauge 1212 HD-PVR Software --------- Sony Vegas Mic ---------------- Blue Snowball
- published: 05 Jul 2012
- views: 1702
- author: casualgamerreed
15:48
Lego Batman 2 - Walkthrough (Part 23) - Story Level 9: Research and Development (Part 2 of 3)
Story Level 9: Research and Development (Part 2 of 3) - Mr Luthor is Expecting You - Lego ...
published: 18 Jun 2012
author: XCVii007r1
Lego Batman 2 - Walkthrough (Part 23) - Story Level 9: Research and Development (Part 2 of 3)
Story Level 9: Research and Development (Part 2 of 3) - Mr Luthor is Expecting You - Lego Batman 2: DC Super Heroes Walkthrough Please make sure to LIKE the video. It helps a lot. For all Lego Batman 2 videos, click the playlist here: www.youtube.com SUBSCRIBE! ► www.youtube.com ► www.youtube.com Channels: ► www.youtube.com ► www.youtube.com
- published: 18 Jun 2012
- views: 475
- author: XCVii007r1
2:20
Research & Development at MU Engineering
Dean James Thompson introduces MU Engineering's industrial research capabilities....
published: 25 Sep 2011
author: mizzouengineering
Research & Development at MU Engineering
Dean James Thompson introduces MU Engineering's industrial research capabilities.
- published: 25 Sep 2011
- views: 121
- author: mizzouengineering
9:19
Lego Batman 2 - Walkthrough (Part 24) - Story Level 9: Research and Development (Part 3 of 3)
Story Level 9: Research and Development (Part 3 of 3) - Mr Luthor is Expecting You - Lego ...
published: 18 Jun 2012
author: XCVii007r1
Lego Batman 2 - Walkthrough (Part 24) - Story Level 9: Research and Development (Part 3 of 3)
Story Level 9: Research and Development (Part 3 of 3) - Mr Luthor is Expecting You - Lego Batman 2: DC Super Heroes Walkthrough Please make sure to LIKE the video. It helps a lot. For all Lego Batman 2 videos, click the playlist here: www.youtube.com SUBSCRIBE! ► www.youtube.com ► www.youtube.com Channels: ► www.youtube.com ► www.youtube.com
- published: 18 Jun 2012
- views: 445
- author: XCVii007r1
Vimeo results:
3:30
Landscapes: Volume Two
Follow us on Twitter: twitter.com/dustin_farrell
http://twitter.com/crewwest
website: www....
published: 03 Oct 2011
author: Dustin Farrell
Landscapes: Volume Two
Follow us on Twitter: twitter.com/dustin_farrell
http://twitter.com/crewwest
website: www.crewwestinc.com/
Planet 5D Blog: http://blog.planet5d.com/2011/10/dustin-farrells-landscapes-volume-two-another-canon-eos-5d-mark-ii-timelapse-masterpiece/
PLEASE WATCH IN HD FULL SCREEN w/SOUND. It is a much better viewing experience. Hopefully you have a 1080P monitor and good connection. If not, bug a friend or colleague that does. It is worth it.
Landscapes: Volume 2 is the second of a three part series. Every frame of this video is a raw still from a Canon 5D2 DSLR and processed with Adobe software. In Volume 2 I again show off my beautiful home state of Arizona and I also made several trips to Utah. This video has some iconic landmarks that we have seen before. I felt that showing them again with motion controlled HDR and/or night timelapse would be a new way to see old landmarks.
Sales Pitch: I would now have to say that my timelapse skill set is very complete. The amount of knowledge I have gained through research, testing, and shooting experience is astounding. From moon phases to high dynamic range to motion control rigs to noise reduction, you would have a tough time finding someone with more overall knowledge of timelapse. If you need help with your next timelapse project you can reach me at 888-444-2739 or DustinF@crewwestinc.com
Most of the motion control for this video was done with the Stage Zero Dolly by Dynamic Perception. Once I got comfortable using the DP dolly I fell in love. I can set up shots now in much shorter times. More importantly for me, it is much smaller and much more portable than my homemade motion control. Without it, shots like the Delicate Arch shot in Utah would be nearly impossible due to the length of the hike. Buy the Stage Zero Dolly if you are looking for quality, inexpensive, easy-to-use motion control. http://dynamicperception.com/
In addition to the Stage Zero, I also used a three axis motion controlled CamTram. The CamTram is the most versatile dolly I have ever used. Its applications are only limited by your creativity. The CamTram has virtually no weight limit. I was able to achieve shots that dolly-in with the camera just over the ground because of the CamTram's ability to hold heavy counter weights.
CamTram Motorized Options Video: http://www.vimeo.com/30385088
The amazing graphic work at the beginning and end was done by Chris Pettit of Digital Skye Media Development. Check out Chris' other work here: vimeo.com/user8750744
Music is "Sunshine (Adagio In D Minor)" by John Murphy. #15 here: http://itunes.apple.com/us/album/sunshine-music-from-motion/id297702863
Thank you to the Lowell Observatory in Flagstaff for allowing me to shoot there. They were very friendly and helpful. http://www.lowell.edu/
Saving the best for last . . . thanks to my wonderful wife Laura. Not only does she put up with and support this crazy passion of mine, she helped out on many of these shots. I think I'll keep her :-)
ENJOY
19:21
Zimoun : Compilation Video V.2.9 | Sound Sculptures & Installations, Sound Architectures
Zimoun : Sound Sculptures & Installations, Sound Architectrues
Compilation Video V.2.9 / L...
published: 24 Oct 2009
author: STUDIO ZIMOUN
Zimoun : Compilation Video V.2.9 | Sound Sculptures & Installations, Sound Architectures
Zimoun : Sound Sculptures & Installations, Sound Architectrues
Compilation Video V.2.9 / Last update: December 4, 2011
Using simple and functional components, Zimoun builds architecturally-minded platforms of sound. Exploring mechanical rhythm and flow in prepared systems, his installations incorporate commonplace industrial objects. In an obsessive display of simple and functional materials, these works articulate a tension between the orderly patterns of Modernism and the chaotic forces of life. Carrying an emotional depth, the acoustic hum of natural phenomena in Zimoun's minimalist constructions effortlessly reverberates.
More works & information:
http://www.zimoun.ch
Next Events:
http://zimoun.ch/events.html
Newsletter:
http://www.zimoun.ch/newsletter.html
Facebook:
http://www.facebook.com/pages/Zimoun/134817185765
HD Video Archive:
http://vimeo.com/zimoun/videos/sort:plays
Galleries:
bitforms gallery nyc
http://www.bitforms.com
Galerie Denise René Paris
http://www.deniserene.com
_
«The sound sculptures and installations of Zimoun are graceful, mechanized works of playful poetry, their structural simplicity opens like an industrial bloom to reveal a complex and intricate series of relationships, an ongoing interplay between the «artificial» and the «organic». It‘s an artistic research of simple and elegant systems to generate and study complex behaviors in sound and motion. Zimoun creates sound pieces from basic components, often using multiples of the same prepared mechanical elements to examine the creation and degeneration of patterns.» Tim Beck
«Zimoun is best compared to a watchmaker of a self-reproducing time constructing his own gauging station.» Radjo Monk
«The clean, elegant sound sculptures combine visual, sonic, and spatial elements in an organically balanced entirely artwork. Using simple and well- conceived mechanical systems, Zimouns‘s work transforms and activates the space.» Jury Prix Ars Electronica 2010
«Zimoun creates complex kinetic sound sculptures by arranging industrially produced parts according to seemingly simple rules. Using motors, wires, ventilators, etc.., he creates closed systems that develop their own behavior and rules similarly to artificial creatures. Once running, they are left to themselves and go through an indeterminable process of (de)generation.
These quasi autonomous creatures exist in an absolutely synthetic sphere of lifeless matter. However, within the precise, determinist systems creative categorioes suddenly reappear, such as deviation, refusal and transcience out of which complex patterns of behavior evolve.» Node10
«It is a poetic and humorous absurdity we find in Zimoun’s work, which opens up a wide, refreshing and enriching space for discoveries, associations and a multitude of approaches.» Nina Terry
«The components used in Zimoun’s work are simple, functional and raw, whereas only aesthetically high-level and purposefully chosen elements and materials are used in minimalist fashion. Through radical reduction, Zimoun creates works of art which allow for a plethora of associations without being pinned down to a specific direction. Radical abstraction functions rather like a code in the background of things, thus elegantly avoiding an insinuation of direct, concrete attribution. Thanks to the abundance of mechanical activity, the range of perception, possibilities and interpretations is wide open.» Amanda Neumann
«Indeed, one of the refreshing elements of this work is the immediacy with which one can understand the sound-making process, where each micro-event is present, visible, and concrete. Yet at the same time the resulting complexity of the total system, conjured before your eyes, defies any attempt to dissect it. You might find yourself feeling there is a «prime mover» at work behind the scenes, but in fact it is just the characteristic reaction of materials behaving together and in unison with the space of their activity. A magic of the real.» Xymara
_
Website:
http://www.zimoun.ch
_
2:28
2012 reel
Equipment: RED EPIC, Phantom Flex, Phantom Gold, SmallHD DP6 & DP4
For the past few year...
published: 16 Jan 2012
author: SnapRoll Media
2012 reel
Equipment: RED EPIC, Phantom Flex, Phantom Gold, SmallHD DP6 & DP4
For the past few years, SnapRoll Media has been at the forefront of remotely controlled aerial camera systems. Like most, we started out using DSLR cameras to record video, but it wasn’t long before the image quality wasn’t up to our standards. We began designing and building larger airframes to carry the weight of the cameras we and our clients wanted to use.
Our hard work paid off. We were the first to successfully carry the RED ONE digital cinema camera safely and smoothly. Then, we added Vision Research’s Phantom Flex and Phantom Gold high speed cameras to our arsenal. Furthermore, we had the opportunity to be the first in the world to successfully fly the new RED EPIC on our proven remote controlled aerial system thanks to Jarred Land and Jim Jannard.
We are constantly researching, developing, and fine tuning our helicopters to carry larger cameras with maximum stability. The greatest reward is seeing our clients' faces when we get the shot that no crane, cable cam, or full size helicopter was able to capture. 2012 will be full of incredible projects along with further R&D; on bigger and better remotely controlled (RPV) aerial camera systems. Stay tuned!
Edited By: Chris Murphy, Helio Collective (www.heliocollective.com)
Music By: Awolnation - Sail
Follow Snaproll on Twitter: @snaprollmedia
Visit our website at: www.snaprollmedia.com
7:40
GOLEM
***HD fullscreen, earphones and a few minutes of silence recommended***
Film by Patrick Mc...
published: 08 Oct 2012
author: GOLEM
GOLEM
***HD fullscreen, earphones and a few minutes of silence recommended***
Film by Patrick Mccue & Tobias Wiesner
The movie is based on the short story “GOLEM XIV” of “Imaginary Magnitude” by Stanislaw Lem from 1973.
The book is written from the perspective of a military A.I. computer who obtains consciousness, moving towards personal technological singularity with growing intelligence.
It starts to refuse military support because it detects a basic lacking of internal logical consistency of war.
GOLEM gives several lectures with focus on mankind's position in the process of evolution and the possible biological and intellectual future of humanity before it ceases communication.
The movie tells about the first point of its "about man threefold" lecture as a reduced and simplified version while visually weaving this with GOLEM simulating human culture processes based on ideas and dynamics of freedom and curiosity, fear and security, abstraction and fiction, the lack of accessibility in face of unknowing and the need for generating meaning.
The whole creative intention about this project is to face your own process in this world with reflection and self responsibility, to stay curious and create, look for new ideas and stay keen.
Credits:
Voice - Cyrena Dunbar
Music - Cliff Martinez (original composition for GOLEM)
Sound Design - Gavin Little/ echolab.tv
Title Design - Melanie Lukhaup/ luftmasche
Content Support - Dr. Michael Cursio
basic production information:
- started as a thesis in Film& Animation of the Design course at the GSO Academy Nuremberg, Germany in 2009, degree 2010
- more than 1 year of research and concept development (quite fulltime)
- producing pictures and sound over about 2.5 years (spare time only)
- used Software: Lightwave (FPrime, Kray), Nuke, Aftereffects, Trapcode Particular2 (excessively)
- privately funded
- mostly rendered at http://garagefarm.net/
credits webpages:
http://thworks.com/
http://www.patrick-mccue.com/
http://cliff-martinez.com/
http://www.echolab.tv/
http://www.wrongkong.de/
http://www.luftmasche-design.de/
http://fa.ohmrolle.de/
more information and making of material coming soon...
Youtube results:
30:14
Let's Play LEGO Batman 2 DC Super Heroes - Part 12 - Research and Development [Playthrough] [HD]
LEGO Batman 2 DC Super Heroes Walkthrough. Lego Batman 2 Playthrough If you enjoy this ser...
published: 15 Jul 2012
author: FuzzfingerGaming
Let's Play LEGO Batman 2 DC Super Heroes - Part 12 - Research and Development [Playthrough] [HD]
LEGO Batman 2 DC Super Heroes Walkthrough. Lego Batman 2 Playthrough If you enjoy this series please support it by rating up the episodes and check out my channel for more let's plays: www.youtube.com The intro music used in my videos is a small extract from "Queen of the Night" from MachinimaSound. MachinimaSound have not endorsed my channel but they have provided me with the rights to use this track. machinimasound.com Fuzz
- published: 15 Jul 2012
- views: 3470
- author: FuzzfingerGaming
27:08
Let's Play LEGO Batman 2 DC Super Heroes - Part 13 - Research & Development Cont [Playthrough] [HD]
LEGO Batman 2 DC Super Heroes Walkthrough. Lego Batman 2 Playthrough If you enjoy this ser...
published: 16 Jul 2012
author: FuzzfingerGaming
Let's Play LEGO Batman 2 DC Super Heroes - Part 13 - Research & Development Cont [Playthrough] [HD]
LEGO Batman 2 DC Super Heroes Walkthrough. Lego Batman 2 Playthrough If you enjoy this series please support it by rating up the episodes and check out my channel for more let's plays: www.youtube.com The intro music used in my videos is a small extract from "Queen of the Night" from MachinimaSound. MachinimaSound have not endorsed my channel but they have provided me with the rights to use this track. machinimasound.com Fuzz
- published: 16 Jul 2012
- views: 1024
- author: FuzzfingerGaming
7:23
Drug discovery and development process
Discovering and bringing one new drug to the market typically takes an average of 14 years...
published: 14 Jan 2011
author: Novartis
Drug discovery and development process
Discovering and bringing one new drug to the market typically takes an average of 14 years of research and clinical development efforts. Learn about the many different steps in the complex drug discovery and development process. © 2011 Novartis AG
- published: 14 Jan 2011
- views: 32248
- author: Novartis
4:50
TS Biomarkers, Clinical Diagnostics, BRAHMS - Research and Development
Thermo Fisher aims to develop new biomarkers for unmet medical needs. Our goal is to combi...
published: 18 Feb 2013
author: thermoscientific2
TS Biomarkers, Clinical Diagnostics, BRAHMS - Research and Development
Thermo Fisher aims to develop new biomarkers for unmet medical needs. Our goal is to combine our technical excellence in the field of mass spectrometry with our experience of innovative biomarkers development for introduction into routine diagnosis. Three Thermo Fisher research sites are focused on this goal in US, Germany and France.
- published: 18 Feb 2013
- views: 5
- author: thermoscientific2